2019-02-03

  • Server:
    • *Applied the Arch Bishop 2018 update.
    • *Fixed the itemlist command to tell if a item is equippled to the ammo slot.
    • *Cleaned and optomized some code.
    • *Now saves guild storage permissions.
      -It only alows setting it but its not yet coded to set if a NPC allows acces or not. This will be coded in a future update.
    • *Added support for the 2nd range of monster ID's.
      -Usable ranges are now 1000-4000 and 20020-24000.
    • *Player clone ID range increased back to 1000 clones max.
      -The range has been moved over to the 2nd monster ID range and now uses ID's 23000-24000.
    • *Added some code for helping with the loading of the 3rd NPC ID range.
    • *Stablized clones for Kagerou/Oboro/Rebellion/Star Emperor/Soul Reaper.
    • *changedress; nocosplay
      -Added support for these client commands.
      -These remove body costume outfits like xmas, summer, hanbok, oktoberfest, etc.
    • *Removed some code thats no longer needed.
      -Gravity found a way to prevent client crashes when displaying body costume's while the body style value is set to 1.
    • *Some 2015 client updates, thanks to rathena.
      -Added full support for V6 EquipPackets.
      --some other misc. packet updates.
      -Oneclick Itemidentify Packet Implemented
      --New Feature
      --Request 1 Magnifier when use (ctrl + click right)
    • *Updated the Ancilla item to its new behavior.
    • *Did some updates in the item database.
    • *Arch Bishop
      -Skill tree updated with 2 new skills.
      -AB_EUCHARISTICA is still enabled for a few reasons.
      -First, packet capture data shows its still enabled in the skill tree. Not sure if its acturally learnable. Likely not. I think leaving it enable would be a extra for the job.
      -Note: A newer client is required for the 2 new skills to properly show up in the skill window and also display properly when casted.
      -All other skill updates should work fine with older clients.
      -Note: AB_CONVENIO doesn't work yet and will be coded in on the next update due to how complex the code for it will be.
    • *AB_JUDEX
      -Damage formula updated.
      -Fixed a issue where the splash AoE size was bigger then it should be.
    • *AB_ANCILLA
      -SP cost reduced to 10%.
      -Ancilla item behavior changed. Using it now gives a buff for 60 seconds that increases healing rate by 15% and SP recovery rate by 30%.
      -Fixed a issue where SP was consumed on skill fail due to lack of blue gemstone.
    • *AB_ADORAMUS
      -Damage formula updated.
      -Is now a enemy targeted splash AoE.
      -SP requirements updated.
      -Now checks for Acolyte and higher jobs for gemstone requirement removal. (Confirmed)
      -Status apply behavior updated to official.
      -When the status success chance triggers, it will apply adoramus version of decrease AGI (duration not halved on players) and remove regular Dec-AGI if found active, and apply blind at 100% success chance (reduceable by normal means). Durations are now official for both status as well.
    • *AB_LAUDAAGNUS
      -Success chance of removing debuffs updated.
      -No longer gives buff that increases VIT.
      -Now gives buff that increases MaxHP.
    • *AB_LAUDARAMUS
      -Success chance of removing debuffs updated.
      -No longer gives buff that increases LUK.
      -Now gives buff that increases critical damage.
    • *AB_RENOVATIO
      -Is now a self casted splash AoE.
      -AoE only affects party members in screen-wide range.
      -SP requirements updated.
      -Now heals 5% MaxHP every 5 seconds but won't heal if player is undead element.
      -No longer deals damage to undead.
    • *AB_EXPIATIO
      -Now bypasses both DEF/MDEF.
    • *AB_DUPLELIGHT
      -Damage formula updated.
      -Melee damage part now deals ranged damage.
      -Both duple sphere's now have seprate success chances of triggering, allowing for one or both to trigger.
    • *NC_STEALTHFIELD
      -Fixed a issue where it made those affected immune to damage.
    • *SR_DRAGONCOMBO
      -Corrected stun chance to official.
      -Looks like they didn't keep the increased chance.
    • *SO_STRIKING
      -Corrected when the operations the CRIT increase is applied.
    • *AB_VITUPERATUM
      -Added support for this skill.
    • *GD_GUILD_STORAGE
      -Skill Tree Requirements updated.
      -This is the final time its being updated since I now have official info on its requirements.
    • *HT_TALKIEBOX; RG_GRAFFITI
      -Fixed a issue where the skill didn't work at all.
      -This issue was caused by a packet related issue that affected 2013-12-23 and newer clients. Sad that this went unnoticed for 5 years.
    • *LG_TRAMPLE
      -Added success chance.
      -Updated the list of traps it destroy's to official.
    • *SO_EARTHGRAVE
      -Fixed a issue where it didn't hit hidden enemies.
    • *SU_SV_ROOTTWIST; SU_SV_ROOTTWIST_ATK; AB_CONVENIO
      -Added support for these skills.


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