<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
	<id>https://nyanro.org/w/index.php?action=history&amp;feed=atom&amp;title=Illusion</id>
	<title>Illusion - Versionsgeschichte</title>
	<link rel="self" type="application/atom+xml" href="https://nyanro.org/w/index.php?action=history&amp;feed=atom&amp;title=Illusion"/>
	<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Illusion&amp;action=history"/>
	<updated>2026-04-29T06:11:32Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in NyanWiki</subtitle>
	<generator>MediaWiki 1.40.4</generator>
	<entry>
		<id>https://nyanro.org/w/index.php?title=Illusion&amp;diff=2845&amp;oldid=prev</id>
		<title>15peaces: /* OS Occupation */</title>
		<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Illusion&amp;diff=2845&amp;oldid=prev"/>
		<updated>2021-04-10T10:45:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;OS Occupation&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 10. April 2021, 10:45 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l225&quot;&gt;Zeile 225:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 225:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== OS Occupation ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== OS Occupation ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:[[File:IRO Wiki 1os b MapB.png|frameless|this map is still a work-in-progress]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;This section still needs a proper guide.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;..&lt;/ins&gt;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;This section still needs a proper guide &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but I&#039;m adding a map for now&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The map itself will be updated too once I can confirm stuff later&lt;/del&gt;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Monsters List =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Monsters List =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key nyanwiki:diff::1.12:old-2844:rev-2845 --&gt;
&lt;/table&gt;</summary>
		<author><name>15peaces</name></author>
	</entry>
	<entry>
		<id>https://nyanro.org/w/index.php?title=Illusion&amp;diff=2844&amp;oldid=prev</id>
		<title>15peaces: /* Finding Patrick */</title>
		<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Illusion&amp;diff=2844&amp;oldid=prev"/>
		<updated>2021-04-10T07:52:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Finding Patrick&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 10. April 2021, 07:52 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l202&quot;&gt;Zeile 202:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 202:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kaya asks to talk to the adventurer. He asks whether the adventurer also thinks of this place as an illegal lab. he talks about the relation of missing people in the list to this area, and asks us to go look for Patrick Kaufman&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kaya asks to talk to the adventurer. He asks whether the adventurer also thinks of this place as an illegal lab. he talks about the relation of missing people in the list to this area, and asks us to go look for Patrick Kaufman&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to nearby workers and ask if pats was there. everyone was re-assigned&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to nearby workers and ask if pats was there. everyone was re-assigned&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to researcher near the farm &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;sp_cor&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;224&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;77&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;. turns out he was just there to grow super vegetables for animal food research&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to researcher near the farm &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;sp_cor 224&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;77&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;. turns out he was just there to grow super vegetables for animal food research&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#He recommends you talk to the laundry manager &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;sp_cor&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;151&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;180&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/del&gt;who knows most of the people there and has been around longer.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#He recommends you talk to the laundry manager &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;sp_cor 151&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;180&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/ins&gt;who knows most of the people there and has been around longer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#The laundry worker turns out to be &amp;#039;&amp;#039;&amp;#039;Marcus Holtzman&amp;#039;&amp;#039;&amp;#039; from lighthalzen. Ask him about Eva &amp;#039;&amp;#039;&amp;#039;Meuler&amp;#039;&amp;#039;&amp;#039;. You give him a chance to write a letter for his worried fiance. Afterwards, ask him about Patrick.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#The laundry worker turns out to be &amp;#039;&amp;#039;&amp;#039;Marcus Holtzman&amp;#039;&amp;#039;&amp;#039; from lighthalzen. Ask him about Eva &amp;#039;&amp;#039;&amp;#039;Meuler&amp;#039;&amp;#039;&amp;#039;. You give him a chance to write a letter for his worried fiance. Afterwards, ask him about Patrick.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Pats was also here but was a cleaner. Marcus says the only place left that the player can look for data about him is at the incineration plant&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Pats was also here but was a cleaner. Marcus says the only place left that the player can look for data about him is at the incineration plant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*Receive 225,000 base exp, ?? job exp&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*Receive 225,000 base exp, ?? job exp&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to the incineration plant &#039;&#039;&#039;Worker&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;sp_cor&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;70&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;263&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/del&gt;who is sorting documents at the northwest corner of the map. He doesn&#039;t know Patrick Kaufman, only Patrick Young. He mentions any other waste from the lab could&#039;ve been moved out to an external site, including special cargo that could have been people.&amp;lt;br&amp;gt; Proceed to the Laboratory Waste Disposal Site, Rudus Dungeon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to the incineration plant &#039;&#039;&#039;Worker&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;sp_cor 70&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;263&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/ins&gt;who is sorting documents at the northwest corner of the map. He doesn&#039;t know Patrick Kaufman, only Patrick Young. He mentions any other waste from the lab could&#039;ve been moved out to an external site, including special cargo that could have been people.&amp;lt;br&amp;gt; Proceed to the Laboratory Waste Disposal Site, Rudus Dungeon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Now at Rudus. Not knowing where to start, try searching &amp;#039;&amp;#039;&amp;#039;Suspicious Trace&amp;#039;&amp;#039;&amp;#039; close by, to the east of the entrance. While searching, suspicious voices are heard.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Now at Rudus. Not knowing where to start, try searching &amp;#039;&amp;#039;&amp;#039;Suspicious Trace&amp;#039;&amp;#039;&amp;#039; close by, to the east of the entrance. While searching, suspicious voices are heard.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Follow the voices to an &#039;&#039;&#039;Abandoned Person&#039;&#039;&#039; at &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;sp_rudus&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;15&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;280&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;. Turns out she was a researcher whose lab blew up, which coated her in chemicals and disfiguring her. She confesses that they have been experimenting on people and that they are connected to the numerous disappearances throughout schwartz. Ask her about Patrick Kaufman.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Follow the voices to an &#039;&#039;&#039;Abandoned Person&#039;&#039;&#039; at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;sp_rudus 15&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;280&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;. Turns out she was a researcher whose lab blew up, which coated her in chemicals and disfiguring her. She confesses that they have been experimenting on people and that they are connected to the numerous disappearances throughout schwartz. Ask her about Patrick Kaufman.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Fearing that he may already be dead, go look for Pats&amp;#039; Test Subject Identification Bracelet. &amp;lt;br&amp;gt; Search through suspicious traces around the map (there are 5 areas):&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Fearing that he may already be dead, go look for Pats&amp;#039; Test Subject Identification Bracelet. &amp;lt;br&amp;gt; Search through suspicious traces around the map (there are 5 areas):&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*55/137&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*55/137&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l216&quot;&gt;Zeile 216:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 216:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Return to &#039;&#039;&#039;Kaya Tos&#039;&#039;&#039; at &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;sp_cor&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;136&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;146&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/del&gt;and show him the bracelet. The player receives 450,000 base exp ?? job exp 20 Cor Core (150% exp mod)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Return to &#039;&#039;&#039;Kaya Tos&#039;&#039;&#039; at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;sp_cor 136&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;146&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/ins&gt;and show him the bracelet. The player receives 450,000 base exp ?? job exp 20 Cor Core (150% exp mod)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#He asks the player for a favor, and relays them to &amp;#039;&amp;#039;&amp;#039;Aas&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#He asks the player for a favor, and relays them to &amp;#039;&amp;#039;&amp;#039;Aas&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>15peaces</name></author>
	</entry>
	<entry>
		<id>https://nyanro.org/w/index.php?title=Illusion&amp;diff=2843&amp;oldid=prev</id>
		<title>15peaces: /* Old Memories */</title>
		<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Illusion&amp;diff=2843&amp;oldid=prev"/>
		<updated>2021-04-09T20:12:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Old Memories&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 9. April 2021, 20:12 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l165&quot;&gt;Zeile 165:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 165:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Old Memories==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Old Memories==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Go back to Cat on Bullet and speak with Philopontes, he will instruct you to go to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;ein_fild03&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;278&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;269&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;(1 north 1 west from Einbroch) and speak with Rebellion Member there&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Go back to Cat on Bullet and speak with Philopontes, he will instruct you to go to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;ein_fild03 278&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;269&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;(1 north 1 west from Einbroch) and speak with Rebellion Member there&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#You will proceed to investigate the area, just follow the Navi system to get to the specific coordinates&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#You will proceed to investigate the area, just follow the Navi system to get to the specific coordinates&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#You will forced to go back talking with Rebellion Member, open the gate to prepare the OS instance, then choose enter to go in&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#You will forced to go back talking with Rebellion Member, open the gate to prepare the OS instance, then choose enter to go in&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l173&quot;&gt;Zeile 173:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 173:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Try to reach the quest mark in the minimap, you will fight some moster along the way, and you will reach the Three Rebellion Lady and Erst&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Try to reach the quest mark in the minimap, you will fight some moster along the way, and you will reach the Three Rebellion Lady and Erst&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to Dien, and she will Instruct you to get her lucky charm back in Clana Nemieri&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to Dien, and she will Instruct you to get her lucky charm back in Clana Nemieri&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Go to Clana Nemieri, talk to the Rebellion at &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;rebel_in&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;68&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;41&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;, then go into Dien&#039;s room, and find her lucky charm&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Go to Clana Nemieri, talk to the Rebellion at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;rebel_in 68&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;41&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;, then go into Dien&#039;s room, and find her lucky charm&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Go back to OS and talk to Dien and you will be teleported to Cor&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Go back to OS and talk to Dien and you will be teleported to Cor&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>15peaces</name></author>
	</entry>
	<entry>
		<id>https://nyanro.org/w/index.php?title=Illusion&amp;diff=2842&amp;oldid=prev</id>
		<title>15peaces: /* Investigating Rekenber */</title>
		<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Illusion&amp;diff=2842&amp;oldid=prev"/>
		<updated>2021-04-09T19:05:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Investigating Rekenber&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 9. April 2021, 19:05 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l151&quot;&gt;Zeile 151:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 151:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#After &amp;#039;&amp;#039;&amp;#039;Rage&amp;#039;&amp;#039;&amp;#039; moves booths, talk to him again, then talk to &amp;#039;&amp;#039;&amp;#039;Kaya Tos&amp;#039;&amp;#039;&amp;#039;, talk to Rage again (just follow the quest indicator)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#After &amp;#039;&amp;#039;&amp;#039;Rage&amp;#039;&amp;#039;&amp;#039; moves booths, talk to him again, then talk to &amp;#039;&amp;#039;&amp;#039;Kaya Tos&amp;#039;&amp;#039;&amp;#039;, talk to Rage again (just follow the quest indicator)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:Rage got a list of names of people who&amp;#039;ve gone missing, but Kaya says that Rekenber has them on rotation and they are still employed. You try to convince them to start a joint investigation and get dragged into being the impartial witness.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:Rage got a list of names of people who&amp;#039;ve gone missing, but Kaya says that Rekenber has them on rotation and they are still employed. You try to convince them to start a joint investigation and get dragged into being the impartial witness.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#The team agreed to meet at Einbroch airport. Meet &#039;&#039;&#039;Rage&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;einbroch&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;42&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;208&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/del&gt;who is sitting on a bench west of the airport entrance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#The team agreed to meet at Einbroch airport. Meet &#039;&#039;&#039;Rage&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;einbroch 42&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;208&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/ins&gt;who is sitting on a bench west of the airport entrance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#After the story about how and who to investigate, you will be teleported to Lighthalzen, follow the quest mark in minimap and talk to &#039;&#039;&#039;Rage&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;lighthalzen&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;259&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;215&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/del&gt;near the Slums entrance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#After the story about how and who to investigate, you will be teleported to Lighthalzen, follow the quest mark in minimap and talk to &#039;&#039;&#039;Rage&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;lighthalzen 259&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;215&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/ins&gt;near the Slums entrance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#You will be teleported to the slums with activated Navi, follow the path northeast and talk to &amp;#039;&amp;#039;&amp;#039;Rage&amp;#039;&amp;#039;&amp;#039;. &amp;quot;Patsy&amp;quot; has apparently been sending money back to his parents without writing any letters, and allegedly used all his vacation time despite promising his family he&amp;#039;d visit on his first vacation.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#You will be teleported to the slums with activated Navi, follow the path northeast and talk to &amp;#039;&amp;#039;&amp;#039;Rage&amp;#039;&amp;#039;&amp;#039;. &amp;quot;Patsy&amp;quot; has apparently been sending money back to his parents without writing any letters, and allegedly used all his vacation time despite promising his family he&amp;#039;d visit on his first vacation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Now you will be teleported out of the slums, Navi will direct you to Rage in front of Rekenber entrance, talk to him&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Now you will be teleported out of the slums, Navi will direct you to Rage in front of Rekenber entrance, talk to him&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Enter the Rekenber office, talk to the first employee you encounter, she should have quest indicator&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Enter the Rekenber office, talk to the first employee you encounter, she should have quest indicator&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#In this part, you will move around the office, don&amp;#039;t forget to click blue texts to automatically activate Navi and make it easier&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#In this part, you will move around the office, don&amp;#039;t forget to click blue texts to automatically activate Navi and make it easier&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to second employee &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;lhz_in01&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;163&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;258&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/del&gt;then go out of the office and go to Regenschirm &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;lighthalzen&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;53&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;277&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to second employee &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;lhz_in01 163&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;258&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/ins&gt;then go out of the office and go to Regenschirm &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;lighthalzen 53&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;277&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Enter Regenschirm and talk to Labstaff behind the easternmost desk in 1st floor&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Enter Regenschirm and talk to Labstaff behind the easternmost desk in 1st floor&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Go to bottom left room and talk to Sammy(employee) (blue text for &amp;quot;sammy&amp;quot; and &amp;quot;back&amp;quot; from previous chat box does not trigger Navi on this map)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Go to bottom left room and talk to Sammy(employee) (blue text for &amp;quot;sammy&amp;quot; and &amp;quot;back&amp;quot; from previous chat box does not trigger Navi on this map)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Go back to Rekenber Office (again, blue text does not work on this map) and talk to Secretary with quest indicator, behind the left stairset &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;lhz_in01&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;80&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;210&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Go back to Rekenber Office (again, blue text does not work on this map) and talk to Secretary with quest indicator, behind the left stairset &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;lhz_in01 80&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;210&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Go to the document&#039;s archive (blue text will trigger Navi)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;lhz_in01&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;33&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;263&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;. Now you will be instructed to go to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;ein_fild01&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;95&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;146&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;. It is faster to warp into Einbroch and then go north-east-north&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Go to the document&#039;s archive (blue text will trigger Navi)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;lhz_in01 33&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;263&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;. Now you will be instructed to go to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;ein_fild01 95&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;146&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;. It is faster to warp into Einbroch and then go north-east-north&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Speak to Kaya Tos in Ein Field 1 95,146&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Speak to Kaya Tos in Ein Field 1 95,146&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>15peaces</name></author>
	</entry>
	<entry>
		<id>https://nyanro.org/w/index.php?title=Illusion&amp;diff=2841&amp;oldid=prev</id>
		<title>15peaces: /* Securing Regenschirm */</title>
		<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Illusion&amp;diff=2841&amp;oldid=prev"/>
		<updated>2021-04-09T15:45:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Securing Regenschirm&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 9. April 2021, 15:45 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l106&quot;&gt;Zeile 106:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 106:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#The player meets &amp;#039;&amp;#039;&amp;#039;Kaya Tos&amp;#039;&amp;#039;&amp;#039; (Middle-aged Gentleman), &amp;#039;&amp;#039;&amp;#039;Aas&amp;#039;&amp;#039;&amp;#039;(Senior Rekenber Guard) , and &amp;#039;&amp;#039;&amp;#039;Est Loveroy&amp;#039;&amp;#039;&amp;#039;. Long dialogue follow explaining that Rekenber&amp;#039;s annex lab, Regenschirm, was occupied by assailants that looked like Heart Hunters under the command of someone named &amp;#039;&amp;#039;&amp;#039;Chelin&amp;#039;&amp;#039;&amp;#039;, a former captain of rekenber&amp;#039;s security team.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#The player meets &amp;#039;&amp;#039;&amp;#039;Kaya Tos&amp;#039;&amp;#039;&amp;#039; (Middle-aged Gentleman), &amp;#039;&amp;#039;&amp;#039;Aas&amp;#039;&amp;#039;&amp;#039;(Senior Rekenber Guard) , and &amp;#039;&amp;#039;&amp;#039;Est Loveroy&amp;#039;&amp;#039;&amp;#039;. Long dialogue follow explaining that Rekenber&amp;#039;s annex lab, Regenschirm, was occupied by assailants that looked like Heart Hunters under the command of someone named &amp;#039;&amp;#039;&amp;#039;Chelin&amp;#039;&amp;#039;&amp;#039;, a former captain of rekenber&amp;#039;s security team.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to &amp;#039;&amp;#039;&amp;#039;Middle-aged Gentleman&amp;#039;&amp;#039;&amp;#039; Kaya. He request that you help Est in reclaiming the lab.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to &amp;#039;&amp;#039;&amp;#039;Middle-aged Gentleman&amp;#039;&amp;#039;&amp;#039; Kaya. He request that you help Est in reclaiming the lab.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Go to the left-hand building at Rekenber&#039;s Lighthalzen HQ and speak to &#039;&#039;&#039;Republic Guard&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;lighthalzen&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;56&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;270&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;, where &#039;&#039;&#039;Aas&#039; Rekenber Guards&#039;&#039;&#039; and &#039;&#039;&#039;Est&#039;&#039;&#039; will be preparing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Go to the left-hand building at Rekenber&#039;s Lighthalzen HQ and speak to &#039;&#039;&#039;Republic Guard&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;lighthalzen 56&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;270&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;, where &#039;&#039;&#039;Aas&#039; Rekenber Guards&#039;&#039;&#039; and &#039;&#039;&#039;Est&#039;&#039;&#039; will be preparing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to &amp;#039;&amp;#039;&amp;#039;Rekenber Guard Oscar&amp;#039;&amp;#039;&amp;#039; to enter the building (Instance) to hunt Sorrow Crob&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to &amp;#039;&amp;#039;&amp;#039;Rekenber Guard Oscar&amp;#039;&amp;#039;&amp;#039; to enter the building (Instance) to hunt Sorrow Crob&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>15peaces</name></author>
	</entry>
	<entry>
		<id>https://nyanro.org/w/index.php?title=Illusion&amp;diff=2840&amp;oldid=prev</id>
		<title>15peaces: /* Rudus Investigation */</title>
		<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Illusion&amp;diff=2840&amp;oldid=prev"/>
		<updated>2021-04-09T15:01:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Rudus Investigation&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 9. April 2021, 15:01 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l78&quot;&gt;Zeile 78:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 78:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Learning about Morning===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Learning about Morning===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#The player discovers a small child while in Rudus dungeon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#The player discovers a small child while in Rudus dungeon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#The child doesn&#039;t say anything so the player investigates around the area to find out why. Notice a nearby pile of junk &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;sp_rudus&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;124&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;195&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/del&gt;and &#039;&#039;&#039;Dig&#039;&#039;&#039; through it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#The child doesn&#039;t say anything so the player investigates around the area to find out why. Notice a nearby pile of junk &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;sp_rudus 124&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;195&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/ins&gt;and &#039;&#039;&#039;Dig&#039;&#039;&#039; through it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#The junk pile reveals a letter introducing us to &amp;#039;&amp;#039;&amp;#039;Morning&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#The junk pile reveals a letter introducing us to &amp;#039;&amp;#039;&amp;#039;Morning&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*[[Illusion Daily Quests#My_Name_is_Morning|My Name is Morning]] repeatable quest is available now.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*[[Illusion Daily Quests#My_Name_is_Morning|My Name is Morning]] repeatable quest is available now.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>15peaces</name></author>
	</entry>
	<entry>
		<id>https://nyanro.org/w/index.php?title=Illusion&amp;diff=2839&amp;oldid=prev</id>
		<title>15peaces: /* Rudus Investigation */</title>
		<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Illusion&amp;diff=2839&amp;oldid=prev"/>
		<updated>2021-04-09T14:59:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Rudus Investigation&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 9. April 2021, 14:59 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot;&gt;Zeile 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| jobexpreward = ?? Job EXP&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| jobexpreward = ?? Job EXP&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| itemreward = {{Item List|id=25723|item=Cor Core|simple=yes|num=15}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| itemreward = {{Item List|id=25723|item=Cor Core|simple=yes|num=15}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| qreward = [[Illusion#Daily#Quests#My_Name_Is_Morning|My Name is Morning]]&amp;lt;br&amp;gt;Access to Rudus Dungeon:&amp;lt;br&amp;gt;- &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{map|id=sp_rudus &lt;/del&gt;Laboratory Waste Disposal Plant Rudus Floor 1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&amp;lt;br&amp;gt;&lt;/del&gt;- &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{map|id=sp_rudus2 Laboratory Waste Disposal Plant Rudus Floor 2}}&amp;lt;br&amp;gt;- {{map|id=sp_rudus3 Laboratory Waste Disposal Plant Rudus Floor &lt;/del&gt;3&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| qreward = [[Illusion#Daily#Quests#My_Name_Is_Morning|My Name is Morning]]&amp;lt;br&amp;gt;Access to Rudus Dungeon:&amp;lt;br&amp;gt;-Laboratory Waste Disposal Plant Rudus Floor 1 - 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| external =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| external =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| window = yes&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| window = yes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>15peaces</name></author>
	</entry>
	<entry>
		<id>https://nyanro.org/w/index.php?title=Illusion&amp;diff=2838&amp;oldid=prev</id>
		<title>15peaces: /* Starting the Illusion Quest */</title>
		<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Illusion&amp;diff=2838&amp;oldid=prev"/>
		<updated>2021-04-09T14:29:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Starting the Illusion Quest&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 9. April 2021, 14:29 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Zeile 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| itemreward = Multiple&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| itemreward = Multiple&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| qreward =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| qreward =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| external = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;http://renewal.playragnarok.com/news/updatedetail.aspx?id=323&amp;amp;p=1&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| external =  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| window = yes&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| window = yes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This follows right after the Werner Lab raid as the Rebellion continue their investigation.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This follows right after the Werner Lab raid as the Rebellion continue their investigation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Proceed to [[Einbech]] and go to the front of the Clana Nemieri Rebel base.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Proceed to [[Einbech]] and go to the front of the Clana Nemieri Rebel base.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to the &#039;&#039;&#039;Rebellion Crew&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;einbech&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;218&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;80&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/del&gt; who&#039;s standing outside the entrance. He tells you of the Rebellion&#039;s new base expansion and gives you coordinates to the new building in Einbroch.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to the &#039;&#039;&#039;Rebellion Crew&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;einbech 218&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;80&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/ins&gt; who&#039;s standing outside the entrance. He tells you of the Rebellion&#039;s new base expansion and gives you coordinates to the new building in Einbroch.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Head to Einbroch secret pub in the northeast corner, &#039;&#039;&#039;Cat on Bullet&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;einbroch&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;302&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;328&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Head to Einbroch secret pub in the northeast corner, &#039;&#039;&#039;Cat on Bullet&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;einbroch 302&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;328&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Enter the &#039;&#039;Cat on Bullet&#039;&#039; and look for &#039;&#039;&#039;Philopontes&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;pub_cat&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;93&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;105&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/del&gt;(Tes) in the north-eastern-most room. He tells you about the information they gathered from the Werner Lab raid. The players new task will be investigating a nearby abandoned mine. (A navi for &quot;Rudus&quot; is provided, but the navi command doesn&#039;t detect the new maps yet)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Enter the &#039;&#039;Cat on Bullet&#039;&#039; and look for &#039;&#039;&#039;Philopontes&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;pub_cat 93&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;105&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/ins&gt;(Tes) in the north-eastern-most room. He tells you about the information they gathered from the Werner Lab raid. The players new task will be investigating a nearby abandoned mine. (A navi for &quot;Rudus&quot; is provided, but the navi command doesn&#039;t detect the new maps yet)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Walk one north and one east of Einbroch to find a &#039;&#039;&#039;Rebellion Member&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navi|&lt;/del&gt;ein_fild05&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;156&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;288&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/del&gt;on lookout there at the entrance to Rudus. (do not wing, just walk along the rail).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Walk one north and one east of Einbroch to find a &#039;&#039;&#039;Rebellion Member&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(/navi &lt;/ins&gt;ein_fild05 156&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;288&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/ins&gt;on lookout there at the entrance to Rudus. (do not wing, just walk along the rail).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Enter Rudus by talking to the &amp;#039;&amp;#039;&amp;#039;Rebellion Member&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Enter Rudus by talking to the &amp;#039;&amp;#039;&amp;#039;Rebellion Member&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:[[File:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;IRO Wiki &lt;/del&gt;Rudus Ent Rebel.png|frameless|Rebel guarding entrance to Rudus]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:[[File:Rudus Ent Rebel.png|frameless|Rebel guarding entrance to Rudus]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*Rudus Dungeon will now be freely accessible by talking to this NPC.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*Rudus Dungeon will now be freely accessible by talking to this NPC.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>15peaces</name></author>
	</entry>
	<entry>
		<id>https://nyanro.org/w/index.php?title=Illusion&amp;diff=2836&amp;oldid=prev</id>
		<title>15peaces: Die Seite wurde neu angelegt: „&#039;&#039;Refers to episodic 17.1-related content. For the smaller mini-content dungeons, see Illusion Dungeons.&#039;&#039;&lt;br&gt;  =Illusion= File:Illusion_Main.png  Anot…“</title>
		<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Illusion&amp;diff=2836&amp;oldid=prev"/>
		<updated>2021-04-07T15:13:11Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „&amp;#039;&amp;#039;Refers to episodic 17.1-related content. For the smaller mini-content dungeons, see &lt;a href=&quot;/wiki/Illusion_Dungeons&quot; title=&quot;Illusion Dungeons&quot;&gt;Illusion Dungeons&lt;/a&gt;.&amp;#039;&amp;#039;&amp;lt;br&amp;gt;  =Illusion= &lt;a href=&quot;/wiki/Datei:Illusion_Main.png&quot; title=&quot;Datei:Illusion Main.png&quot;&gt;File:Illusion_Main.png&lt;/a&gt;  Anot…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;Refers to episodic 17.1-related content. For the smaller mini-content dungeons, see [[Illusion Dungeons]].&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Illusion=&lt;br /&gt;
[[File:Illusion_Main.png]]&lt;br /&gt;
&lt;br /&gt;
Another name for the Episode 17.1 updates.&lt;br /&gt;
&lt;br /&gt;
Related Pages:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Illusion Daily Quests]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Illusion (17.1) Equipment and Enchants]]&amp;lt;br&amp;gt;&lt;br /&gt;
=Main Quest=&lt;br /&gt;
== Starting the Illusion Quest ==&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = 110&lt;br /&gt;
| joblevelreq =&lt;br /&gt;
| classreq = &lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq =&lt;br /&gt;
| itemreq =&lt;br /&gt;
| nitemreq =&lt;br /&gt;
| zenyreq =&lt;br /&gt;
| hunting = &lt;br /&gt;
| questsreq = [[Terra Gloria]]&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward = Multiple&lt;br /&gt;
| jobexpreward = Multiple&lt;br /&gt;
| itemreward = Multiple&lt;br /&gt;
| qreward =&lt;br /&gt;
| external = http://renewal.playragnarok.com/news/updatedetail.aspx?id=323&amp;amp;p=1&lt;br /&gt;
| window = yes&lt;br /&gt;
}}&lt;br /&gt;
This follows right after the Werner Lab raid as the Rebellion continue their investigation.&lt;br /&gt;
#Proceed to [[Einbech]] and go to the front of the Clana Nemieri Rebel base.&lt;br /&gt;
#Talk to the &amp;#039;&amp;#039;&amp;#039;Rebellion Crew&amp;#039;&amp;#039;&amp;#039; {{Navi|einbech|218|80}}  who&amp;#039;s standing outside the entrance. He tells you of the Rebellion&amp;#039;s new base expansion and gives you coordinates to the new building in Einbroch.&lt;br /&gt;
#Head to Einbroch secret pub in the northeast corner, &amp;#039;&amp;#039;&amp;#039;Cat on Bullet&amp;#039;&amp;#039;&amp;#039; {{Navi|einbroch|302|328}}.&lt;br /&gt;
#Enter the &amp;#039;&amp;#039;Cat on Bullet&amp;#039;&amp;#039; and look for &amp;#039;&amp;#039;&amp;#039;Philopontes&amp;#039;&amp;#039;&amp;#039; {{Navi|pub_cat|93|105}} (Tes) in the north-eastern-most room. He tells you about the information they gathered from the Werner Lab raid. The players new task will be investigating a nearby abandoned mine. (A navi for &amp;quot;Rudus&amp;quot; is provided, but the navi command doesn&amp;#039;t detect the new maps yet)&lt;br /&gt;
#Walk one north and one east of Einbroch to find a &amp;#039;&amp;#039;&amp;#039;Rebellion Member&amp;#039;&amp;#039;&amp;#039; {{Navi|ein_fild05|156|288}} on lookout there at the entrance to Rudus. (do not wing, just walk along the rail).&lt;br /&gt;
#Enter Rudus by talking to the &amp;#039;&amp;#039;&amp;#039;Rebellion Member&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
#:[[File:IRO Wiki Rudus Ent Rebel.png|frameless|Rebel guarding entrance to Rudus]]&lt;br /&gt;
#*Rudus Dungeon will now be freely accessible by talking to this NPC.&lt;br /&gt;
&lt;br /&gt;
==Rudus Investigation==&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = 110&lt;br /&gt;
| joblevelreq =&lt;br /&gt;
| classreq =&lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq =&lt;br /&gt;
| itemreq = &lt;br /&gt;
| nitemreq =&lt;br /&gt;
| zenyreq =&lt;br /&gt;
| hunting = {{monster|id=20361 Dolor}}&amp;lt;br&amp;gt;{{monster|id=20363 Venenum}}&amp;lt;br&amp;gt;{{monster|id=20365 Twin Caputs}}&lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward = 800,000 Base EXP&lt;br /&gt;
| jobexpreward = ?? Job EXP&lt;br /&gt;
| itemreward = {{Item List|id=25723|item=Cor Core|simple=yes|num=15}}&lt;br /&gt;
| qreward = [[Illusion#Daily#Quests#My_Name_Is_Morning|My Name is Morning]]&amp;lt;br&amp;gt;Access to Rudus Dungeon:&amp;lt;br&amp;gt;- {{map|id=sp_rudus Laboratory Waste Disposal Plant Rudus Floor 1}}&amp;lt;br&amp;gt;- {{map|id=sp_rudus2 Laboratory Waste Disposal Plant Rudus Floor 2}}&amp;lt;br&amp;gt;- {{map|id=sp_rudus3 Laboratory Waste Disposal Plant Rudus Floor 3}}&lt;br /&gt;
| external =&lt;br /&gt;
| window = yes&lt;br /&gt;
}}&lt;br /&gt;
Entering this map immediately grants the player access to all 3 floors of Rudus Dungeon, and [[Illusion Daily Quests#My_Name_is_Morning|My Name is Morning]] since [[Teleport]] is allowed inside.&lt;br /&gt;
#Talk to &amp;#039;&amp;#039;&amp;#039;Elena Volkova&amp;#039;&amp;#039;&amp;#039; near the mining facility entrance on the inside. She says the investigation will take longer than expected after the discovery of a suspiciously-erected wall.&lt;br /&gt;
#Talk to &amp;#039;&amp;#039;&amp;#039;Rookie&amp;#039;&amp;#039;&amp;#039; (193/284) located directly south of Elena. He tells the player their progress is blocked by a large 3-layer door and needs help investigating it. He tasks the player to investigate around the wall for other means of entry. They&amp;#039;re all given yellow + marks on the mini-map.&lt;br /&gt;
#*&amp;#039;&amp;#039;&amp;#039;Wall on the Railroad&amp;#039;&amp;#039;&amp;#039; - Rebellion Member (304/266) to the East. He deduces that the wall was built after the refinery was no longer under operation after noticing how it cuts accross the railroad instead of around it.&lt;br /&gt;
#*&amp;#039;&amp;#039;&amp;#039;Watchtower&amp;#039;&amp;#039;&amp;#039; - Rebellion Member (121/286) to the West. He says that the pillar beside the wall was actually a watchtower after climbing it and mentions that he noticed lots of movement on the other side of the wall.&lt;br /&gt;
#*&amp;#039;&amp;#039;&amp;#039;Small Hole&amp;#039;&amp;#039;&amp;#039; - Notice a Small Hole (27/300) along the western edge of the map that looks like it was made my a small animal.&lt;br /&gt;
#Report the findings back to &amp;#039;&amp;#039;&amp;#039;Rookie&amp;#039;&amp;#039;&amp;#039;. Meanwhile, Rookie was able to unlock the door but discovered it was designed with a weird mechanism: someone has to keep holding the button to keep it open. He points out that the odd design was probably meant to contain what was on the other side, as he has only ever seen similar mechanics used in prisons and penitentiaries.&lt;br /&gt;
#Ominous Noise is heard from the other side of the door. Since Rookie has to stay behind, the player is asked to investigate instead. Hunt:&lt;br /&gt;
#*10 {{monster|id=20361 Dolor}}&lt;br /&gt;
#*10 {{monster|id=20363 Venenum}}&lt;br /&gt;
#*10 {{monster|id=20365 Twin Caputs}}&lt;br /&gt;
#Report the presence of monsters back to Rookie who confirms that the wall was designed for containment of those monsters as he expected.&lt;br /&gt;
#Walk north to relay all the uncovered info back to Captain &amp;#039;&amp;#039;&amp;#039;Elena Volkova&amp;#039;&amp;#039;&amp;#039; and the player is rewarded with 800,000 [[Base EXP]] (in two bundles of 400,000), ?? [[Job EXP]], and 15 Cor Core.&lt;br /&gt;
#Report back to &amp;#039;&amp;#039;&amp;#039;Tes&amp;#039;&amp;#039;&amp;#039; at the &amp;#039;&amp;#039;&amp;#039;Cat on a Bullet&amp;#039;&amp;#039;&amp;#039; Cat Cafe in Einbroch. After explaining everything to him, he thinks it may be a secret dump site for failed test subjects.&lt;br /&gt;
&lt;br /&gt;
===Learning about Morning===&lt;br /&gt;
#The player discovers a small child while in Rudus dungeon.&lt;br /&gt;
#The child doesn&amp;#039;t say anything so the player investigates around the area to find out why. Notice a nearby pile of junk {{Navi|sp_rudus|124|195}} and &amp;#039;&amp;#039;&amp;#039;Dig&amp;#039;&amp;#039;&amp;#039; through it.&lt;br /&gt;
#The junk pile reveals a letter introducing us to &amp;#039;&amp;#039;&amp;#039;Morning&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
#*[[Illusion Daily Quests#My_Name_is_Morning|My Name is Morning]] repeatable quest is available now.&lt;br /&gt;
&lt;br /&gt;
==Securing Regenschirm==&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = 110&lt;br /&gt;
| joblevelreq =&lt;br /&gt;
| classreq =&lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq =&lt;br /&gt;
| itemreq = &lt;br /&gt;
| nitemreq =&lt;br /&gt;
| zenyreq =&lt;br /&gt;
| hunting = {{monster|id=20353 Sorrow Crob}}&lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward = 500,000 Base EXP&lt;br /&gt;
| jobexpreward = ?? Job EXP&lt;br /&gt;
| itemreward = {{Item List|id=25669|item=Mysterious Component|simple=yes|num=25}}&lt;br /&gt;
| qreward = &lt;br /&gt;
| external =&lt;br /&gt;
| window = yes&lt;br /&gt;
}}&lt;br /&gt;
#Tes tells the player of an unexpected guest in the back room. Proceed to the back room by talking to the &amp;#039;&amp;#039;&amp;#039;Rebellion Retiree&amp;#039;&amp;#039;&amp;#039; (104/106) who is standing to the right of Tes, nearby.&lt;br /&gt;
#The player meets &amp;#039;&amp;#039;&amp;#039;Kaya Tos&amp;#039;&amp;#039;&amp;#039; (Middle-aged Gentleman), &amp;#039;&amp;#039;&amp;#039;Aas&amp;#039;&amp;#039;&amp;#039;(Senior Rekenber Guard) , and &amp;#039;&amp;#039;&amp;#039;Est Loveroy&amp;#039;&amp;#039;&amp;#039;. Long dialogue follow explaining that Rekenber&amp;#039;s annex lab, Regenschirm, was occupied by assailants that looked like Heart Hunters under the command of someone named &amp;#039;&amp;#039;&amp;#039;Chelin&amp;#039;&amp;#039;&amp;#039;, a former captain of rekenber&amp;#039;s security team.&lt;br /&gt;
#Talk to &amp;#039;&amp;#039;&amp;#039;Middle-aged Gentleman&amp;#039;&amp;#039;&amp;#039; Kaya. He request that you help Est in reclaiming the lab.&lt;br /&gt;
#Go to the left-hand building at Rekenber&amp;#039;s Lighthalzen HQ and speak to &amp;#039;&amp;#039;&amp;#039;Republic Guard&amp;#039;&amp;#039;&amp;#039; {{Navi|lighthalzen|56|270}}, where &amp;#039;&amp;#039;&amp;#039;Aas&amp;#039; Rekenber Guards&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Est&amp;#039;&amp;#039;&amp;#039; will be preparing.&lt;br /&gt;
#Talk to &amp;#039;&amp;#039;&amp;#039;Rekenber Guard Oscar&amp;#039;&amp;#039;&amp;#039; to enter the building (Instance) to hunt Sorrow Crob&lt;br /&gt;
&lt;br /&gt;
===Regenschirm Instance===&lt;br /&gt;
This instance must be completed in 1 hour.&lt;br /&gt;
&lt;br /&gt;
#Upon entering the laboratory, the player is once again blocked by another door, this time with a nearby control panel. &amp;#039;&amp;#039;&amp;#039;Aas&amp;#039;&amp;#039;&amp;#039; can open the door and realizes that she can also support the player through the system by using the same control panel. When ready, talk to her to proceed to other side of the door.&lt;br /&gt;
#Just as &amp;#039;&amp;#039;&amp;#039;Aas&amp;#039;&amp;#039;&amp;#039; instructed, the player needs to make their way to the inner hallway through the cafeteria. Once inside, head left and proceed through the 2nd doorway. This goes up a straight flight of stairs to the employees&amp;#039; cafeteria.&lt;br /&gt;
#:The room is highly populated with &amp;#039;&amp;#039;Traitors&amp;#039;&amp;#039; (dressed as Heart Hunters) but it is not necessary to eliminate all of them. &lt;br /&gt;
#You&amp;#039;ll find 3 &amp;#039;&amp;#039;&amp;#039;Researchers&amp;#039;&amp;#039;&amp;#039; in the cafeteria being held captive. Eliminate the &amp;#039;&amp;#039;&amp;#039;Traitors&amp;#039;&amp;#039;&amp;#039; to set them free.&lt;br /&gt;
#Once the area is clear, communicate with Aas by using the &amp;#039;&amp;#039;&amp;#039;Access Controller&amp;#039;&amp;#039;&amp;#039; near the large door. One of the Researchers will offer to help open the door for the player since biometrics data is required&lt;br /&gt;
#While inside the main hallway, fight through groups of &amp;#039;&amp;#039;&amp;#039;Fatal Pompoms&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Traitors&amp;#039;&amp;#039;&amp;#039; and head straight along the path to a series of rooms on the other end of the hallway and then to the south. All the Fatal Pompoms in this vicinity must be killed to enter the portals.&lt;br /&gt;
#Talk to &amp;#039;&amp;#039;&amp;#039;Detained Researchers&amp;#039;&amp;#039;&amp;#039; in each of the 3 rooms.&lt;br /&gt;
#When trying to enter the 4th room, a message is broadcasted asking for support to come to the lecture room.&lt;br /&gt;
#Find the lecture room beside the cafeteria door entrance by proceeding north through the nearby hallway. The rebellion have locked themselves inside to protect themselves from the &amp;#039;&amp;#039;&amp;#039;Poison Gas&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
#*Eliminate all the &amp;#039;&amp;#039;&amp;#039;Poison Gas&amp;#039;&amp;#039;&amp;#039; monsters outside both doors of the lecture hall to proceed&lt;br /&gt;
#After all the gas is gone, Est will call out to the player. Talk to Est in the northern end of the lecture hall.&lt;br /&gt;
#She instructs the player to relay a message to &amp;#039;&amp;#039;&amp;#039;Aas&amp;#039;&amp;#039;&amp;#039; by using a given code on any nearby communication device. Luckily, there&amp;#039;s one device beside the blackboard nearby. Use Code 0315 (can vary?)&lt;br /&gt;
#After connecting to Aas, ask her to open entrance to personal research rooms.&lt;br /&gt;
#Aas mentions to go check the Guard&amp;#039;s Waiting Room (4th room at the end of the hallway from earlier). You&amp;#039;ll find &amp;#039;&amp;#039;&amp;#039;Aas&amp;#039;&amp;#039;&amp;#039; who has found the spare master key.(235/44)&lt;br /&gt;
#*Collect the scattered document on top of the nearby drawer to activate the [[Illusion#Data_Obtained_from the_Lab|Data Obtained from the Lab]] quest.&lt;br /&gt;
#Head to &amp;#039;&amp;#039;&amp;#039;Central Meeting Room&amp;#039;&amp;#039;&amp;#039; (125/157) at the main inner hallway. Re-unite with Est and Goni. it seems empty&lt;br /&gt;
#Speak to &amp;#039;&amp;#039;&amp;#039;Aas&amp;#039;&amp;#039;&amp;#039; who appeared to enter and check the inside of central meeting room.&lt;br /&gt;
#Walk north to find &amp;#039;&amp;#039;Restrained Test Subject&amp;#039;&amp;#039;.&lt;br /&gt;
#Investigate the &amp;#039;&amp;#039;&amp;#039;Controllers&amp;#039;&amp;#039;&amp;#039; around the central room in the following order. Press the Color of the Button that matches the color of the light displayed by restrained subject (?).&lt;br /&gt;
##Top Right Panel = Blue&lt;br /&gt;
##Bottom Left Panel = Red&lt;br /&gt;
##Bottom Right Panel = White&lt;br /&gt;
##Controller beside Top Left door = Yellow&lt;br /&gt;
#Fight Test Subject, Sorrow Crob (MVP). She has 3.5m hp and casts [[Firebolt]].&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;Aas&amp;#039;&amp;#039;&amp;#039; finally makes her way inside just as the fight ends. She&amp;#039;s relieved to find the player okay and offers to let the player go ahead while she cleans up. She will offer 3 options:&lt;br /&gt;
#*[[Einbroch]]&lt;br /&gt;
#*[[Lighthalzen]](warps outside Instance directly infront of Guard Oscar)&lt;br /&gt;
#*Look around some more&lt;br /&gt;
#Outside the instance, return to the Cat on a Bullet in Einbroch and find &amp;#039;&amp;#039;&amp;#039;Tes&amp;#039;&amp;#039;&amp;#039; who has been worried for some time because &amp;#039;&amp;#039;&amp;#039;Est&amp;#039;&amp;#039;&amp;#039; came back alone.&lt;br /&gt;
#Report to the details of what happened at Regenschirm and Receive 500,000 Base Exp and ?? job Exp twice, and 25 Mysterious Component.&lt;br /&gt;
&lt;br /&gt;
===Data Obtained from the Lab===&lt;br /&gt;
#After finding a pile of documents in the Guard&amp;#039;s Waiting Room while inside Regenschirm, &amp;#039;&amp;#039;&amp;#039;Aas&amp;#039;&amp;#039;&amp;#039; requests the player to deliver the documents to &amp;#039;&amp;#039;&amp;#039;Tes&amp;#039;&amp;#039;&amp;#039; so he may investigate them.&lt;br /&gt;
#At the Cat on a Bullet, hand over the documents to &amp;#039;&amp;#039;&amp;#039;Tes&amp;#039;&amp;#039;&amp;#039; and the player receives 400,000 Base Exp and ?? job Exp&lt;br /&gt;
&lt;br /&gt;
==Investigating Rekenber==&lt;br /&gt;
#Go to the room behind Wilde NPC (Clothed like Rogue Job Sprite) and talk to &amp;#039;&amp;#039;&amp;#039;Rage&amp;#039;&amp;#039;&amp;#039; (106/69) (Lazy/Heron) there who is arguing with Kaya about the Rekenber investigation report and if it&amp;#039;s trustworthy or not.&lt;br /&gt;
#After &amp;#039;&amp;#039;&amp;#039;Rage&amp;#039;&amp;#039;&amp;#039; moves booths, talk to him again, then talk to &amp;#039;&amp;#039;&amp;#039;Kaya Tos&amp;#039;&amp;#039;&amp;#039;, talk to Rage again (just follow the quest indicator)&lt;br /&gt;
#:Rage got a list of names of people who&amp;#039;ve gone missing, but Kaya says that Rekenber has them on rotation and they are still employed. You try to convince them to start a joint investigation and get dragged into being the impartial witness.&lt;br /&gt;
#The team agreed to meet at Einbroch airport. Meet &amp;#039;&amp;#039;&amp;#039;Rage&amp;#039;&amp;#039;&amp;#039; {{Navi|einbroch|42|208}} who is sitting on a bench west of the airport entrance.&lt;br /&gt;
#After the story about how and who to investigate, you will be teleported to Lighthalzen, follow the quest mark in minimap and talk to &amp;#039;&amp;#039;&amp;#039;Rage&amp;#039;&amp;#039;&amp;#039; {{Navi|lighthalzen|259|215}} near the Slums entrance.&lt;br /&gt;
#You will be teleported to the slums with activated Navi, follow the path northeast and talk to &amp;#039;&amp;#039;&amp;#039;Rage&amp;#039;&amp;#039;&amp;#039;. &amp;quot;Patsy&amp;quot; has apparently been sending money back to his parents without writing any letters, and allegedly used all his vacation time despite promising his family he&amp;#039;d visit on his first vacation.&lt;br /&gt;
#Now you will be teleported out of the slums, Navi will direct you to Rage in front of Rekenber entrance, talk to him&lt;br /&gt;
#Enter the Rekenber office, talk to the first employee you encounter, she should have quest indicator&lt;br /&gt;
#In this part, you will move around the office, don&amp;#039;t forget to click blue texts to automatically activate Navi and make it easier&lt;br /&gt;
#Talk to second employee {{Navi|lhz_in01|163|258}} then go out of the office and go to Regenschirm {{Navi|lighthalzen|53|277}}&lt;br /&gt;
#Enter Regenschirm and talk to Labstaff behind the easternmost desk in 1st floor&lt;br /&gt;
#Go to bottom left room and talk to Sammy(employee) (blue text for &amp;quot;sammy&amp;quot; and &amp;quot;back&amp;quot; from previous chat box does not trigger Navi on this map)&lt;br /&gt;
#Go back to Rekenber Office (again, blue text does not work on this map) and talk to Secretary with quest indicator, behind the left stairset {{Navi|lhz_in01|80|210}}&lt;br /&gt;
#Go to the document&amp;#039;s archive (blue text will trigger Navi){{Navi|lhz_in01|33|263}}. Now you will be instructed to go to {{Navi|ein_fild01|95|146}}. It is faster to warp into Einbroch and then go north-east-north&lt;br /&gt;
#Speak to Kaya Tos in Ein Field 1 95,146&lt;br /&gt;
&lt;br /&gt;
==Old Memories==&lt;br /&gt;
#Go back to Cat on Bullet and speak with Philopontes, he will instruct you to go to {{Navi|ein_fild03|278|269}}(1 north 1 west from Einbroch) and speak with Rebellion Member there&lt;br /&gt;
#You will proceed to investigate the area, just follow the Navi system to get to the specific coordinates&lt;br /&gt;
#You will forced to go back talking with Rebellion Member, open the gate to prepare the OS instance, then choose enter to go in&lt;br /&gt;
#Inside, talk with Ridsh, the Three Rebellion Lady will appear and some monster, kill it and click the Pipe NPC right of you, choose Destroy It to proceed.&lt;br /&gt;
#Follow the rail until you find Dien, talk to Dien and talk to the black portal, then take a detour until you find an opening to the north, search the area for cable and click all of it&lt;br /&gt;
#Back to following the rail until you find Dien and Cotness, walk to the west until you find Ridsh, Erst will come and you must proceed through the portal&lt;br /&gt;
#Try to reach the quest mark in the minimap, you will fight some moster along the way, and you will reach the Three Rebellion Lady and Erst&lt;br /&gt;
#Talk to Dien, and she will Instruct you to get her lucky charm back in Clana Nemieri&lt;br /&gt;
#Go to Clana Nemieri, talk to the Rebellion at {{Navi|rebel_in|68|41}}, then go into Dien&amp;#039;s room, and find her lucky charm&lt;br /&gt;
#Go back to OS and talk to Dien and you will be teleported to Cor&lt;br /&gt;
&lt;br /&gt;
==Helping the Workers==&lt;br /&gt;
#Talk to Erst, then walk a bit north and talk to advance party&lt;br /&gt;
#Talk to Kaya Tos, Then talk to Philopontes, The team will prompt to go to a safety place (blue text not working), its the middle quest mark in minimap&lt;br /&gt;
#Talk to Philopontes, then Aas will like to talk to Kaya Tos privately, walk a bit northeast and talk to Aas&lt;br /&gt;
#*[[Illusion Daily Quests#Merc_vs_Merc|Merc vs Merc]] repeatable quest is available now.&lt;br /&gt;
#*[[Illusion Daily Quests#Help_the_Farm|Help the Farm]] repeatable quest is available now.&lt;br /&gt;
&lt;br /&gt;
==Capturing Eliumina==&lt;br /&gt;
#Rebellion will intervene after you talk to Aas, so talk to that Rebellion on the new quest mark in minimap, a bit southwest from your position&lt;br /&gt;
#Elena will appear, talk to her and proceed to the new quest mark in minimap (blue text doesn&amp;#039;t work here)&lt;br /&gt;
#Talk to Elena three times, first to trigger the quest, second to create instance, and third to enter it&lt;br /&gt;
#Talk to Elena inside the instance, 4 quest mark will appear, go to the two of them of your choice, after finishing 2 of them, new one quest mark will appear&lt;br /&gt;
#Go to that new quest mark and talk to Elena, she will open a portal to next area&lt;br /&gt;
#You have to fight the boss, EL1-A17T, defeat it then the Rebellion will appear with caught Eliumina&lt;br /&gt;
#Talk to Elena to go out, and then talk to Elena again outside&lt;br /&gt;
#A new quest mark will appear in minimap, go there and talk to Gonie&lt;br /&gt;
#Talk to Rookie to trigger a long scene, and then the team agreed to enter the Varmundt Mansion through the waterway (blue text doesn&amp;#039;t work)&lt;br /&gt;
#Go to the new quest mark in minimap and talk to Rookie&lt;br /&gt;
#*[[Illusion Daily Quests#Cor_Memorial|Cor Memorial]] repeatable Instance is available now.&lt;br /&gt;
#*[[Illusion#Finding_Patrick|Finding Patrick]] sidequest is available now.&lt;br /&gt;
This is the end of Illusion Episode Questline.&lt;br /&gt;
&lt;br /&gt;
=Side Quests=&lt;br /&gt;
==Finding Patrick==&lt;br /&gt;
Kaya asks to talk to the adventurer. He asks whether the adventurer also thinks of this place as an illegal lab. he talks about the relation of missing people in the list to this area, and asks us to go look for Patrick Kaufman&lt;br /&gt;
#Talk to nearby workers and ask if pats was there. everyone was re-assigned&lt;br /&gt;
#Talk to researcher near the farm {{Navi|sp_cor|224|77}}. turns out he was just there to grow super vegetables for animal food research&lt;br /&gt;
#He recommends you talk to the laundry manager {{Navi|sp_cor|151|180}} who knows most of the people there and has been around longer.&lt;br /&gt;
#The laundry worker turns out to be &amp;#039;&amp;#039;&amp;#039;Marcus Holtzman&amp;#039;&amp;#039;&amp;#039; from lighthalzen. Ask him about Eva &amp;#039;&amp;#039;&amp;#039;Meuler&amp;#039;&amp;#039;&amp;#039;. You give him a chance to write a letter for his worried fiance. Afterwards, ask him about Patrick.&lt;br /&gt;
#Pats was also here but was a cleaner. Marcus says the only place left that the player can look for data about him is at the incineration plant&lt;br /&gt;
#*Receive 225,000 base exp, ?? job exp&lt;br /&gt;
#Talk to the incineration plant &amp;#039;&amp;#039;&amp;#039;Worker&amp;#039;&amp;#039;&amp;#039; {{Navi|sp_cor|70|263}} who is sorting documents at the northwest corner of the map. He doesn&amp;#039;t know Patrick Kaufman, only Patrick Young. He mentions any other waste from the lab could&amp;#039;ve been moved out to an external site, including special cargo that could have been people.&amp;lt;br&amp;gt; Proceed to the Laboratory Waste Disposal Site, Rudus Dungeon.&lt;br /&gt;
#Now at Rudus. Not knowing where to start, try searching &amp;#039;&amp;#039;&amp;#039;Suspicious Trace&amp;#039;&amp;#039;&amp;#039; close by, to the east of the entrance. While searching, suspicious voices are heard.&lt;br /&gt;
#Follow the voices to an &amp;#039;&amp;#039;&amp;#039;Abandoned Person&amp;#039;&amp;#039;&amp;#039; at {{Navi|sp_rudus|15|280}}. Turns out she was a researcher whose lab blew up, which coated her in chemicals and disfiguring her. She confesses that they have been experimenting on people and that they are connected to the numerous disappearances throughout schwartz. Ask her about Patrick Kaufman.&lt;br /&gt;
#Fearing that he may already be dead, go look for Pats&amp;#039; Test Subject Identification Bracelet. &amp;lt;br&amp;gt; Search through suspicious traces around the map (there are 5 areas):&lt;br /&gt;
#*55/137&lt;br /&gt;
#*36/46&lt;br /&gt;
#*221/165 = found bracelet (different each run?)&lt;br /&gt;
#*?&lt;br /&gt;
#*?&lt;br /&gt;
#Return to &amp;#039;&amp;#039;&amp;#039;Kaya Tos&amp;#039;&amp;#039;&amp;#039; at {{Navi|sp_cor|136|146}} and show him the bracelet. The player receives 450,000 base exp ?? job exp 20 Cor Core (150% exp mod)&lt;br /&gt;
#He asks the player for a favor, and relays them to &amp;#039;&amp;#039;&amp;#039;Aas&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== To Rudus ===&lt;br /&gt;
#Talk to &amp;#039;&amp;#039;&amp;#039;Aas&amp;#039;&amp;#039;&amp;#039;. She asks us to give rest to 20 Dolors, and bring back 10 Test Subject Identification Bracelets.&amp;lt;br&amp;gt; The bracelets are obtained received directly into inventory from Dolors.&lt;br /&gt;
#Return to &amp;#039;&amp;#039;&amp;#039;Aas&amp;#039;&amp;#039;&amp;#039;. receive 225000 base exp ?? job exp 1 Cor Core, 5 machine Component&lt;br /&gt;
#*[[Illusion Daily Quests#To_Rudus|To Rudus]] repeatable quest is available now.&lt;br /&gt;
&lt;br /&gt;
== OS Occupation ==&lt;br /&gt;
:[[File:IRO Wiki 1os b MapB.png|frameless|this map is still a work-in-progress]]&lt;br /&gt;
&amp;#039;&amp;#039;This section still needs a proper guide but I&amp;#039;m adding a map for now. The map itself will be updated too once I can confirm stuff later&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
= Monsters List =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Level !! HP !! Def !! Mdef !! Size !! Element !! Race !! Appears in&lt;br /&gt;
|-&lt;br /&gt;
| Dolor || 122 || - || - || - || Medium || [[Poison]] 2 || Human || Rudus Dungeon (sp_rudus)&lt;br /&gt;
|-&lt;br /&gt;
| Venenum || 123 || - || - || - || Medium || [[Poison]] 2 || Brute || Rudus Dungeon (sp_rudus),&amp;lt;br&amp;gt; (sp_os),&amp;lt;br&amp;gt; [[Illusion Daily Quests#Cor_Memorial|Cor Memorial]]&lt;br /&gt;
|-&lt;br /&gt;
| Twin Caput || 125 || - || - || - || Medium || [[Shadow]] 2 || Human || Rudus Dungeon (sp_rudus)&lt;br /&gt;
|-&lt;br /&gt;
| Mutant Dolor || 173 || - || - || - || Medium || [[Poison]] 3 || Brute ||!rowspan=2| Rudus Dungeon (sp_rudus2),&amp;lt;br&amp;gt; (sp_rudus3)&lt;br /&gt;
|-&lt;br /&gt;
| High Hunter Bellare || 165 || - || - || - || Medium || [[Neutral]] 3 || Human || Rudus Dungeon (sp_rudus2),&amp;lt;br&amp;gt; [[Illusion Daily Quests#Cor_Memorial|Cor Memorial]]&lt;br /&gt;
|-&lt;br /&gt;
| High Hunter Sanare || 168 || - || - || - || Medium || [[Shadow]] 3 || Angel || Rudus Dungeon (sp_rudus2)&lt;br /&gt;
|-&lt;br /&gt;
| Plaga || 164 || - || - || - || Medium || [[Neutral]] 2 || Dragon || Rudus Dungeon (sp_rudus2)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;R48-85-Bestia&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; (MVP) || 174 || 8,885,000 || - || - || Large || [[Neutral]] 4 || Brute || Rudus Dungeon (sp_rudus2)&lt;br /&gt;
|-&lt;br /&gt;
| Mutant Twin Caput || 175 || - || - || - || Medium || [[Shadow]] 2 || Human || Rudus Dungeon (sp_rudus3)&lt;br /&gt;
|-&lt;br /&gt;
| Mutant Venenum || 176 || - || - || - || Medium || [[Neutral]] 3 || Human || Rudus Dungeon (sp_rudus3)&lt;br /&gt;
|-&lt;br /&gt;
| Mutant Plaga || 178 || - || - || - || Medium || [[Neutral]] 3 || Dragon || Rudus Dungeon (sp_rudus3)&lt;br /&gt;
|-&lt;br /&gt;
| E-EA1-L || 116 || - || - || - || Medium || - || - || [[Illusion Daily Quests#Cor_Memorial|Cor Memorial]]&lt;br /&gt;
|-&lt;br /&gt;
| E-EA2-S || 117 || - || - || - || Medium || - || - || [[Illusion Daily Quests#Cor_Memorial|Cor Memorial]]&lt;br /&gt;
|-&lt;br /&gt;
| E-13EN0 || 118 || - || - || - || Medium || - || - || [[Illusion Daily Quests#Cor_Memorial|Cor Memorial]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;EL1-EA17T&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; (MVP) || 118 || 16,412,000 || - || - || Large || [[Neutral]] 3 || Formless || [[Illusion Daily Quests#Cor_Memorial|Cor Memorial]]&lt;br /&gt;
|-&lt;br /&gt;
| Heart Hunter Bellare || 120 || - || - || - || Medium || - || Human || (sp_os),&amp;lt;br&amp;gt; [[Illusion Daily Quests#Cor_Memorial|Cor Memorial]]&lt;br /&gt;
|-&lt;br /&gt;
| Heart Hunter Sanare || 120 || - || - || - || Medium || - || Angel || (sp_os)&lt;br /&gt;
|-&lt;br /&gt;
| A103-Capute || - || - || - || - || Medium || - || Human || [[Illusion Daily Quests#2nd_OS_Search|2nd OS Search]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Miguel&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; (MVP) || - || Varies || - || - || Medium || [[Wind]] 4 || Human || [[Illusion#OS_Occupation|OS Occupation]],&amp;lt;br&amp;gt; [[Illusion Daily Quests#2nd_OS_Search|2nd OS Search]]&lt;br /&gt;
|-&lt;br /&gt;
| Traitor (Heart Hunter) || - || - || - || - || - || - || - || [[Illusion#Regenschirm_Instance|Regenschirm Instance]]&lt;br /&gt;
|-&lt;br /&gt;
| Fatal Pompom || - || - || - || - || - || - || - || [[Illusion#Regenschirm_Instance|Regenschirm Instance]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Sorrow Crob&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; (MVP) || 111 || 3,441,000 || - || - || Medium || [[Neutral]] 2 || Human || [[Illusion#Regenschirm_Instance|Regenschirm Instance]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Some monsters here can break equipment:&lt;br /&gt;
**Miguel MVP casts [[Bomb]] (Breaks Weapon)&lt;br /&gt;
**High Hunter Bellare casts [[Acid Terror]] (Breaks Armor)&lt;br /&gt;
*Some monsters inside the OS Occupation and Cor Memorial instances have a low chance to drop Mysterious Components and Cor Cores.&lt;br /&gt;
*The 2nd OS Search instance contains variants of Dolors, Heart Hunters Bellare, and Twin Caputs, of varying CP levels ranging from CP1 to CP6. These do not contribute to the daily hunting quests.&lt;/div&gt;</summary>
		<author><name>15peaces</name></author>
	</entry>
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