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	<id>https://nyanro.org/w/index.php?action=history&amp;feed=atom&amp;title=Perfect_Hit</id>
	<title>Perfect Hit - Versionsgeschichte</title>
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	<updated>2026-04-29T10:56:26Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in NyanWiki</subtitle>
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	<entry>
		<id>https://nyanro.org/w/index.php?title=Perfect_Hit&amp;diff=3542&amp;oldid=prev</id>
		<title>15peaces: Die Seite wurde neu angelegt: „==Description== *Perfect Hit allows the player&#039;s physical attack to always hit by a chance in % corresponding to the Perfect Hit value, basically ignoring accu…“</title>
		<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Perfect_Hit&amp;diff=3542&amp;oldid=prev"/>
		<updated>2021-09-10T20:23:17Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „==Description== *Perfect Hit allows the player&amp;#039;s physical attack to always hit by a chance in % corresponding to the Perfect Hit value, basically ignoring accu…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Description==&lt;br /&gt;
*Perfect Hit allows the player&amp;#039;s physical attack to always hit by a chance in % corresponding to the Perfect Hit value, basically ignoring accuracy check.&lt;br /&gt;
*Since this is basically a normal hit, even with 100 Perfect Hit any physical (non-skill) attacks against a character with 100 [[Perfect Dodge]] value will still miss. (need verification)&lt;br /&gt;
*This value is not shown on Status Window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Mechanics]]&lt;/div&gt;</summary>
		<author><name>15peaces</name></author>
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