<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
	<id>https://nyanro.org/w/index.php?action=history&amp;feed=atom&amp;title=Rune_Mastery</id>
	<title>Rune Mastery - Versionsgeschichte</title>
	<link rel="self" type="application/atom+xml" href="https://nyanro.org/w/index.php?action=history&amp;feed=atom&amp;title=Rune_Mastery"/>
	<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Rune_Mastery&amp;action=history"/>
	<updated>2026-04-29T06:10:30Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in NyanWiki</subtitle>
	<generator>MediaWiki 1.40.4</generator>
	<entry>
		<id>https://nyanro.org/w/index.php?title=Rune_Mastery&amp;diff=1888&amp;oldid=prev</id>
		<title>15peaces: /* Changelog */</title>
		<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Rune_Mastery&amp;diff=1888&amp;oldid=prev"/>
		<updated>2020-10-05T09:27:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Changelog&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 5. Oktober 2020, 09:27 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l291&quot;&gt;Zeile 291:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 291:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|1%||Resurrects all dead party members.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|1%||Resurrects all dead party members.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Changelog==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*{{Plainlink|url=https://forums.warpportal.com/index.php?/topic/245722-september-26th-renewal-maintenance/ September 26th, 2019}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**Turisus, Asir, and Pertz runestones inventory limit removed. For other runes, the inventory limit increased from 20 to 60.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**[[Rune_Mastery#Giant_Growth|Giant Growth]] (Turisus)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;***Amplified bonus damage reduced from 300% to 200%.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;***Also adds flat attack damage by 250% (125% in PVP environment map). &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**[[Rune_Mastery#Determination|Determination]] (Asir)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;***Damage bonus increased.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****Old: Temporarily increases ATK by 7 per party member. Party members receive 25% of the ATK bonus.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****New: Temporarily increases ATK by 70, and an additional 7 per party member. Party members receive 50% of the ATK bonus.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**[[Rune_Mastery#Storm_Blast|Storm Blast]] (Pertz)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;***Damage formula changed.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****Old: [RuneMastery_Lv + (INT ÷ 8) × 100]%&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****New: [RuneMastery_Lv + (STR ÷ 8) × 100]%&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>15peaces</name></author>
	</entry>
	<entry>
		<id>https://nyanro.org/w/index.php?title=Rune_Mastery&amp;diff=1887&amp;oldid=prev</id>
		<title>15peaces: /* Lux Anima */</title>
		<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Rune_Mastery&amp;diff=1887&amp;oldid=prev"/>
		<updated>2020-10-05T09:26:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Lux Anima&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 5. Oktober 2020, 09:26 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l254&quot;&gt;Zeile 254:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 254:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&amp;lt;span style=&amp;quot;color: darkgreen;&amp;quot;&amp;gt;Lux Anima&amp;lt;/span&amp;gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&amp;lt;span style=&amp;quot;color: darkgreen;&amp;quot;&amp;gt;Lux Anima&amp;lt;/span&amp;gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{verify|Skill name and properties. And possibly the effect}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Rune&amp;#039;&amp;#039;&amp;#039;: Lux Anima.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Rune&amp;#039;&amp;#039;&amp;#039;: Lux Anima.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Effect&amp;#039;&amp;#039;&amp;#039;: Transfers the current active runic buff to all party members around the user.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Effect&amp;#039;&amp;#039;&amp;#039;: Transfers the current active runic buff to all party members around the user.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>15peaces</name></author>
	</entry>
	<entry>
		<id>https://nyanro.org/w/index.php?title=Rune_Mastery&amp;diff=1886&amp;oldid=prev</id>
		<title>15peaces: Die Seite wurde neu angelegt: „{{Skill Info |class=Rune Knight |type=Passive |levels=10 |prereqs=None |catalyst=1 Rough Runestone, 1 {{item |id=7939 Elder Branch}}, Varies (See table below)…“</title>
		<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Rune_Mastery&amp;diff=1886&amp;oldid=prev"/>
		<updated>2020-10-05T09:25:53Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „{{Skill Info |class=Rune Knight |type=Passive |levels=10 |prereqs=None |catalyst=1 Rough Runestone, 1 {{item |id=7939 Elder Branch}}, Varies (See table below)…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill Info&lt;br /&gt;
|class=Rune Knight&lt;br /&gt;
|type=Passive&lt;br /&gt;
|levels=10&lt;br /&gt;
|prereqs=None&lt;br /&gt;
|catalyst=1 Rough Runestone, 1 {{item |id=7939 Elder Branch}}, Varies (See table below)&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rune Mastery&amp;#039;&amp;#039;&amp;#039; (Alt: &amp;#039;&amp;#039;Rune Mastery&amp;#039;&amp;#039;) is a 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; class passive skill available as [[Rune Knight]].&lt;br /&gt;
==Effect==&lt;br /&gt;
Enables Rune Knights to craft special consumable runes used to cast special skills similar to [[Scroll|Magic Scrolls]]. Higher skill levels increase success rate, craftable runes, the maximum number of runes able to be gained from a single ore and the activation chance (see below). The higher grade of Runestone used, the higher the chance of success.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
!Level!!Base Success Rate&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|53%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|55%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|57%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|59%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|61%&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|63%&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|65%&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|67%&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|69%&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
|71%&lt;br /&gt;
|}&lt;br /&gt;
 &amp;lt;span style=&amp;quot;white-space:normal;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Success Rate:&amp;#039;&amp;#039;&amp;#039; [Base_Success_Rate + (DEX ÷ 30 + LUK ÷ 10 + JobLv ÷ 10) + Runestone_Bonus - Rune_Rank]%&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rune Crafting==&lt;br /&gt;
*To craft a rune, double click on the Rough Runestone, select the rune you wish to craft from the list, then click okay. You do not need to drag the materials to the creation prompt.&lt;br /&gt;
&lt;br /&gt;
===Rough Runestone Bonuses===&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
!Runestone Grade!!Success Rate&lt;br /&gt;
|-&lt;br /&gt;
!{{Item List |id=12737|item=General}}&lt;br /&gt;
|style=&amp;quot;color: blue;&amp;quot;|+2%&lt;br /&gt;
|-&lt;br /&gt;
!{{Item List |id=12734|item=Quality}}&lt;br /&gt;
|style=&amp;quot;color: blue;&amp;quot;|+5%&lt;br /&gt;
|-&lt;br /&gt;
!{{Item List |id=12738|item=Rare}}&lt;br /&gt;
|style=&amp;quot;color: blue;&amp;quot;|+8%&lt;br /&gt;
|-&lt;br /&gt;
!{{Item List |id=12735|item=Ancient}}&lt;br /&gt;
|style=&amp;quot;color: blue;&amp;quot;|+11%&lt;br /&gt;
|-&lt;br /&gt;
!{{Item List |id=12736|item=Mystic}}&lt;br /&gt;
|style=&amp;quot;color: blue;&amp;quot;|+14%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rune Ranks===&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
!Rank!!Success Rate&lt;br /&gt;
|-&lt;br /&gt;
!{{Tooltip|C|Rhydo, Turisus, Halagas and Asir}}&lt;br /&gt;
|style=&amp;quot;color:red;&amp;quot;|-5%&lt;br /&gt;
|-&lt;br /&gt;
!{{Tooltip|B|Isia and Pertz}}&lt;br /&gt;
|style=&amp;quot;color:red;&amp;quot;|-10%&lt;br /&gt;
|-&lt;br /&gt;
!{{Tooltip|A|Nosiege and Urj}}&lt;br /&gt;
|style=&amp;quot;color:red;&amp;quot;|-15%&lt;br /&gt;
|-&lt;br /&gt;
!{{Tooltip|S|Verkana}}&lt;br /&gt;
|style=&amp;quot;color:red;&amp;quot;|-20%&lt;br /&gt;
|}&lt;br /&gt;
*The Rank for Lux Anima is unknown.&lt;br /&gt;
&lt;br /&gt;
===Rune Materials===&lt;br /&gt;
*Level 1~4 allows to produce 1 Runestone.&lt;br /&gt;
*Level 5~9 allows to produce up to 2 Runestones.&lt;br /&gt;
*Level 10 allows to produce up to 3 Runestones.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
!Level!!Runestone!!Skill!!colspan=4|Ingredients&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|{{Item List|id=12731|item=Turisus Runestone}}&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;[[{{PAGENAME}}#Giant Growth|Giant Growth]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|rowspan=10|{{Item List|id=7939|item=Elder Branch|num=1}}&lt;br /&gt;
|{{Item List|id=1034|item=Blue Hair|num=1}}&lt;br /&gt;
|colspan=2|{{Item List|id=7030|item=Claw of Desert Wolf|num=1}}&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|{{Item List|id=12728|item=Isia Runestone}}&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;[[{{PAGENAME}}#Vitality|Vitality]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|colspan=3|{{Item List|id=7097|item=Burning Heart|num=1}}&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|{{Item List|id=12732|item=Pertz Runestone}}&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;[[{{PAGENAME}}#Storm Blast|Storm Blast]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|{{Item List|id=7938|item=Light Granule|num=1}}&lt;br /&gt;
|{{Item List|id=7221|item=Tangled Chains|num=1}}&lt;br /&gt;
|{{Item List|id=1035|item=Dragon Canine|num=1}} &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|{{Item List|id=12733|item=Hagalas Runestone}}&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;[[{{PAGENAME}}#Skin of Stone|Skin of Stone]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|{{Item List|id=1096|item=Round Shell|num=1}}&lt;br /&gt;
|colspan=2|{{Item List|id=7123|item=Dragon Skin|num=1}}&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|{{Item List|id=12729|item=Asir Runestone}}&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;[[{{PAGENAME}}#Determination|Determination]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|{{Item List|id=7938|item=Light Granule|num=1}}&lt;br /&gt;
|colspan=2|{{Item List|id=7002|item=Ogre Tooth|num=1}}&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|{{Item List|id=12730|item=Urj Runestone}}&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;[[{{PAGENAME}}#Abundance|Abundance]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|{{Item List|id=1048|item=Horrendous Hair|num=1}}&lt;br /&gt;
|colspan=2|{{Item List|id=518|item=Honey|num=1}}&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|{{Item List|id=12726|item=Rhydo Runestone}}&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;[[{{PAGENAME}}#Crushing Strike|Crushing Strike]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|{{Item List|id=7938|item=Light Granule|num=1}}&lt;br /&gt;
|colspan=2|{{Item List|id=716|item=Red Gemstone|num=1}}&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|{{Item List|id=12725|item=Nosiege Runestone}}&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;[[{{PAGENAME}}#Refresh|Refresh]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|{{Item List|id=7938|item=Light Granule|num=1}}&lt;br /&gt;
|{{Item List|id=7069|item=Destroyed Armor|num=1}}&lt;br /&gt;
|{{Item List|id=7099|item=Worn-out Magic Scroll|num=1}}&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|{{Item List|id=12727|item=Verkana Runestone}}&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;[[{{PAGENAME}}#Millenium Shield|Millenium Shield]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|colspan=3|{{Item List|id=7210|item=Armor Piece of Dullahan|num=1}}&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
|{{Item List|id=22540|item=Lux Anima Runestone}}&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;[[{{PAGENAME}}#Lux Anima|Unknown]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|{{Item List|id=7938|item=Light Granule|num=3}}&lt;br /&gt;
|colspan=3|{{Item List |id=969 |item=Gold|num=3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* {{Item |id=12737 General Rough Runestone}} and {{Item |id=12734 Quality Rough Runestone}} can be bought from &amp;#039;&amp;#039;&amp;#039;Rune Seller&amp;#039;&amp;#039;&amp;#039; at {{Navi|prontera|168|228}} or {{Navi|auction_03|165|41}}.&lt;br /&gt;
* Some materials can be gotten from [[Eden_Merit_Badge#Weekly_Special|Merry Badger Weekly Special]].&lt;br /&gt;
* Up to 60 of each kind of rune can be in the inventory at once, except for Turisus, Asir, and Pertz which doesnt have any limit.&lt;br /&gt;
* If a successful creation would leave over 60 runes in the inventory, the creation will not progress. If this happens, a Rough Runestone will still be consumed, but no other ingredients will. For instance, if 3 {{item |id=12733 Hagalas Runestones}} are created while having 59 Runestones of the same type, the creation will not progress, but a Rough Runestone will still be consumed; if 1 {{item |id=12733 Hagalas Runestone}} is created while having 59 Runestones of the same type, the creation will proceed as usual.&lt;br /&gt;
&lt;br /&gt;
==Rune Skills==&lt;br /&gt;
Skills in &amp;lt;span style=&amp;quot;color: darkgreen;&amp;quot;&amp;gt;dark green&amp;lt;/span&amp;gt; are Active while &amp;lt;span style=&amp;quot;color: darkred;&amp;quot;&amp;gt;dark red&amp;lt;/span&amp;gt; are Offensive.&lt;br /&gt;
Note that the in-game descriptions for some of the runes are incorrect.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: darkgreen;&amp;quot;&amp;gt;Giant Growth&amp;lt;/span&amp;gt;===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Alt&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Giant Growth&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Rune&amp;#039;&amp;#039;&amp;#039;: Turisus.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Effect&amp;#039;&amp;#039;&amp;#039;: Temporarily boosts [[Stats#STR|STR]] by 30. There is a 15% chance to increase the damage of the next regular hit by 200%. Adds flat attack damage by 250% (125% in PVP environment map). Rhydo runestone won&amp;#039;t benefit from this bonus. There is also a 0.1% chance to break the user&amp;#039;s weapon while attacking.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target&amp;#039;&amp;#039;&amp;#039;: Self.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Fixed Cast Time&amp;#039;&amp;#039;&amp;#039;: 1 second.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: 3 minutes.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: darkgreen;&amp;quot;&amp;gt;Vitality&amp;lt;/span&amp;gt;===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Alt&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Vitality Activation&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Rune&amp;#039;&amp;#039;&amp;#039;: Isia.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Effect&amp;#039;&amp;#039;&amp;#039;: Temporarily increases effectiveness of all incoming healing effects by 50% and decreases effectiveness of SP recovery potions by 50%. Disables [[SP Recovery]] for the duration of the skill.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target&amp;#039;&amp;#039;&amp;#039;: Self.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: 3 minutes.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: darkred;&amp;quot;&amp;gt;Storm Blast&amp;lt;/span&amp;gt;===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Alt&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Storm Blast&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Rune&amp;#039;&amp;#039;&amp;#039;: Pertz.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Effect&amp;#039;&amp;#039;&amp;#039;: Strikes a single target with an exploding blow to inflict [[ATK|physical damage]] to all enemies around it.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target&amp;#039;&amp;#039;&amp;#039;: Enemy.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Damage (ATK)&amp;#039;&amp;#039;&amp;#039;: &amp;lt;code&amp;gt;[RuneMastery_Lv + (STR ÷ 8) × 100]%&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Variable Cast Time&amp;#039;&amp;#039;&amp;#039;: 2 seconds.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Cast Delay&amp;#039;&amp;#039;&amp;#039;: 1 second.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Area of Effect&amp;#039;&amp;#039;&amp;#039;: 7x7.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Knock Back&amp;#039;&amp;#039;&amp;#039;: ? cells.&lt;br /&gt;
*Enhanced by {{item|id=15093 Hero Plate [1]}} - Increases damage by 10%&lt;br /&gt;
*Bestowed by [[Equipment_Sets#Peuz.27s_Set|Peuz&amp;#039;s Set]] - Autocast on enemy when physically attacking&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: darkgreen;&amp;quot;&amp;gt;Skin of Stone&amp;lt;/span&amp;gt;===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Alt&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Stonehard Skin&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Rune&amp;#039;&amp;#039;&amp;#039;: Hagalas.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Effect&amp;#039;&amp;#039;&amp;#039;: Hardens the user&amp;#039;s skin to increase [[DEF]] and [[MDEF]] temporarily. Due to user&amp;#039;s hardened skin, there is a 30% chance to break the weapon of the attacker, or to reduce its [[ATK]] by 25% for 10 seconds if the attacker is a monster.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target&amp;#039;&amp;#039;&amp;#039;: Self.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;DEF and MDEF Boost&amp;#039;&amp;#039;&amp;#039;: &amp;lt;code&amp;gt;(JobLv × RuneMastery_Lv) ÷ 4&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;HP Cost&amp;#039;&amp;#039;&amp;#039;: {{tooltip|20%|This becomes Stoneskin&amp;#039;s HP}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Fixed Cast Time&amp;#039;&amp;#039;&amp;#039;: 2 seconds.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: 3 minutes; Until Stoneskin&amp;#039;s HP reaches zero.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: darkgreen;&amp;quot;&amp;gt;Determination&amp;lt;/span&amp;gt;===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Alt&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Fighting Spirit&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Rune&amp;#039;&amp;#039;&amp;#039;: Asir.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Effect&amp;#039;&amp;#039;&amp;#039;: Temporarily increases [[ATK]] by 70, and an additional 7 per party member. Party members receive 50% of the [[ATK]] bonus. It also increases [[ASPD]]. &lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target&amp;#039;&amp;#039;&amp;#039;: Self.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;ASPD Boost&amp;#039;&amp;#039;&amp;#039;: &amp;lt;code&amp;gt;4 × (100 − Equip_ASPD)%&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: 3 minutes.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Notes&amp;#039;&amp;#039;&amp;#039;: This rune doesn&amp;#039;t stack; the party member effect will remove the user&amp;#039;s and vice-versa if there are multiple [[Rune Knight]]s in the party. The [[ASPD]] boost is absolute, not relative. The higher the user&amp;#039;s total Equip ASPD% is, the lower the boost. For example: 24% of increased Equip ASPD will make this rune increases [[ASPD]] by 3, but if there is a 40% of increased Equip ASPD, this rune will only grant 2 [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: darkgreen;&amp;quot;&amp;gt;Abundance&amp;lt;/span&amp;gt;===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Alt&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Abundance&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Rune&amp;#039;&amp;#039;&amp;#039;: Urj.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Effect&amp;#039;&amp;#039;&amp;#039;: Regenerates 60 SP every 10 seconds.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target&amp;#039;&amp;#039;&amp;#039;: Self.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: 3 minutes.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: darkred;&amp;quot;&amp;gt;Crushing Strike&amp;lt;/span&amp;gt;===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Alt&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Crush Strike&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Rune&amp;#039;&amp;#039;&amp;#039;: Rhydo.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Effect&amp;#039;&amp;#039;&amp;#039;: Builds immense strength and strikes a single target with a crushing blow to inflict [[ATK|physical damage]]. There is a 20% chance of breaking the user&amp;#039;s weapon.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target&amp;#039;&amp;#039;&amp;#039;: Enemy.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Damage (ATK)&amp;#039;&amp;#039;&amp;#039;: &amp;lt;code&amp;gt;[{Weapon_Lv × (Weapon_Upgrade + 6) × 100} + (Weapon_ATK) + (Weapon_Weight)]%&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Fixed Cast Time&amp;#039;&amp;#039;&amp;#039;: 1 second.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039;: 30 seconds.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;NOTE&amp;#039;&amp;#039;&amp;#039;: Using any indestructible weapons with this skill will not break.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: darkgreen;&amp;quot;&amp;gt;Refresh&amp;lt;/span&amp;gt;===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Alt&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Refresh&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Rune&amp;#039;&amp;#039;&amp;#039;: Nosiege.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Effect&amp;#039;&amp;#039;&amp;#039;: Cures and prevents the following [[Status Effects]] temporarily: Stun, Sleep, Curse, Petrification, Poison, Blind, Silence, Bleeding, Chaos, Frozen, Deep Sleep, Burning, Freezing, Crystallization, Marsh of Abyss and Howling of Mandragora. May be used even while Stunned, Frozen, or in Deep Sleep.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target&amp;#039;&amp;#039;&amp;#039;: Self.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Fixed Cast Time&amp;#039;&amp;#039;&amp;#039;: 1 second.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039;: 2 minutes.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: 1 minute.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: darkgreen;&amp;quot;&amp;gt;Millenium Shield&amp;lt;/span&amp;gt;===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Alt&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Millennium Shield&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Rune&amp;#039;&amp;#039;&amp;#039;: Verkana.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Effect&amp;#039;&amp;#039;&amp;#039;: Produces 2 to 4 magic shields which have 1,000 HP and the user&amp;#039;s [[DEF]] and [[MDEF]]. Any excess damage from a single instance will be blocked completely, giving the user 2 to 4 chances against mortal hits. &lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target&amp;#039;&amp;#039;&amp;#039;: Self.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Shields summoned&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
**2 shields (50% chance)&lt;br /&gt;
**3 shields (30% chance)&lt;br /&gt;
**4 shields (20% chance)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Cast Delay&amp;#039;&amp;#039;&amp;#039;: 1 second.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039;: 1 minute.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: 3 minutes.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Notes&amp;#039;&amp;#039;&amp;#039;: Has higher damage priority than [[Guard]] and [[Parry]] but lower than [[Kyrie Eleison]].&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: darkgreen;&amp;quot;&amp;gt;Lux Anima&amp;lt;/span&amp;gt;===&lt;br /&gt;
{{verify|Skill name and properties. And possibly the effect}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Rune&amp;#039;&amp;#039;&amp;#039;: Lux Anima.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Effect&amp;#039;&amp;#039;&amp;#039;: Transfers the current active runic buff to all party members around the user.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target&amp;#039;&amp;#039;&amp;#039;: Self.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: 1 minute.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Area of Effect&amp;#039;&amp;#039;&amp;#039;: 7x7.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Notes&amp;#039;&amp;#039;&amp;#039;: This can be re-used to transfer more runic buffs in the order that they were received by the user. Eligible buffs are the following: Giant Growth, Vitality, Skin of Stone, Refresh and Millenium Shield.&lt;br /&gt;
&lt;br /&gt;
==Activation Chance==&lt;br /&gt;
Rune skills have an activation chance that is based on the skill level of Rune Mastery, [[Stats#DEX|DEX]] and [[Stats#LUK|LUK]]. An activation failure is rarely observed in practice, as typical success rates are around 98~100%, and most failures result in no visible effect. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;white-space:normal;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Success Rate:&amp;#039;&amp;#039;&amp;#039; [85 + Skill_Lv + (DEX + LUK) ÷ 20]%&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When a rune skill fails, the following will happen:&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
!Effect!!Chance!!Details&lt;br /&gt;
|-&lt;br /&gt;
|{{rh}}|Nothing&lt;br /&gt;
|80%||N/A&lt;br /&gt;
|-&lt;br /&gt;
|{{rh}}|Status Effect&lt;br /&gt;
|10%||Inflicts oneself with one of the following [[Status Effects]]: Blind, Silence, Sleep, Poison, Stun, and Frozen.&lt;br /&gt;
|-&lt;br /&gt;
|{{rh}}|Explosion&lt;br /&gt;
|3%||Rune explodes, inflicting &amp;lt;code&amp;gt;(Rune_Weight × 1000)&amp;lt;/code&amp;gt; [[MATK|magic damage]] to self.&lt;br /&gt;
|-&lt;br /&gt;
|{{rh}}|Recovery&lt;br /&gt;
|3%||Restores &amp;lt;code&amp;gt;(Rune_Weight × 1000)&amp;lt;/code&amp;gt; HP.&lt;br /&gt;
|-&lt;br /&gt;
|{{rh}}|Teleport&lt;br /&gt;
|2%||Teleports to another location on the map.&lt;br /&gt;
|-&lt;br /&gt;
|{{rh}}|Full Recovery&lt;br /&gt;
|1%|| Fully restores HP and SP.&lt;br /&gt;
|-&lt;br /&gt;
|{{rh}}|Mass Resurrection&lt;br /&gt;
|1%||Resurrects all dead party members.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
*{{Plainlink|url=https://forums.warpportal.com/index.php?/topic/245722-september-26th-renewal-maintenance/ September 26th, 2019}}&lt;br /&gt;
**Turisus, Asir, and Pertz runestones inventory limit removed. For other runes, the inventory limit increased from 20 to 60.&lt;br /&gt;
**[[Rune_Mastery#Giant_Growth|Giant Growth]] (Turisus)&lt;br /&gt;
***Amplified bonus damage reduced from 300% to 200%.&lt;br /&gt;
***Also adds flat attack damage by 250% (125% in PVP environment map). &lt;br /&gt;
**[[Rune_Mastery#Determination|Determination]] (Asir)&lt;br /&gt;
***Damage bonus increased.&lt;br /&gt;
****Old: Temporarily increases ATK by 7 per party member. Party members receive 25% of the ATK bonus.&lt;br /&gt;
****New: Temporarily increases ATK by 70, and an additional 7 per party member. Party members receive 50% of the ATK bonus.&lt;br /&gt;
**[[Rune_Mastery#Storm_Blast|Storm Blast]] (Pertz)&lt;br /&gt;
***Damage formula changed.&lt;br /&gt;
****Old: [RuneMastery_Lv + (INT ÷ 8) × 100]%&lt;br /&gt;
****New: [RuneMastery_Lv + (STR ÷ 8) × 100]%&lt;/div&gt;</summary>
		<author><name>15peaces</name></author>
	</entry>
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