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| Zeile 31: |
Zeile 31: |
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| After completing these tests, the player will be transformed into a Wizard. This takes place inside of the [[Geffen]] Tower. | | After completing these tests, the player will be transformed into a Wizard. This takes place inside of the [[Geffen]] Tower. |
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| == Equipment ==
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| {{Articles Needing DB Links}}
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| {{update}}
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| '''Top Headgears:'''
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| [[INT]] Gear:
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| * Mage Hat (+2 [[INT]], +150 SP)
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| * Crown/Tiara (+2 [[INT]])
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| * Erudite Crown/Tiara (+3 [[INT]])
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| * Crown of Deceit[1] (+4 [[INT]], -10% Casting Time ''Uses Mid headgear as well'')
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| * Erudite card (+2 [[INT]]
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| [[DEX]] Gear:
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| * Apple of Archer (+3 [[DEX]])
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| * Ramen Hat (+4 [[DEX]], Kafra Shop item)
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| * {{item|id=4412 Isilla}} carded headgear
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| [[INT]] & [[DEX]] Gear:
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| * Erudite Ulle's Cap (+2 [[INT]] with Elder Willow Card, +2 [[DEX]], +1 [[AGI]])
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| '''Mid Headgears:'''
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| * Erudite Sunglasses (+2 [[INT]])
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| * Peerless Sunglasses (grants immunity to [[silence]])
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| * Dark Blinker (grants immunity to [[blind]], +2% [[stun]] resistance)
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| * Blinker (grants immunity to [[blind]])
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| * Opera Mask (+2 [[DEF]], occupies middle and lower headgear slots)
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| * Alarm Mask (+2 [[DEF]], +50% [[blind]] resistance, occupies middle and lower headgear slots)
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| * Robo Eyes (+1 [[DEX]], Kafra Shop item)
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| * Sigrun's Wing (+1 [[INT]])
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| '''Lower Headgears:'''
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| * Pipe/Cigarette (-3% damage from Insect monsters)
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| * Romantic Flower/Romantic Leaf (-3% damage from Plant monsters)
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| * Flu Mask (+10% silence resistance)
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| * Gangster Mask (+15% silence resistance)
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| * Well-Chewed Pencil (+2 [[DEX]])
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| '''Right Hand:'''
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| Whatever is chosen to wield in the right hand, it should always be a rod type weapon, as they all provide +15% MATK.
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| INT Rods: (If INT is greater than DEX)
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| * Survivors Rod (INT version): +2 INT, +300 HP
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| * Dextrous Survivors Rod (Drops card, INT version): +3 INT, +1 DEX, +400 HP
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| * Double Dexterous Arc Wand (two Drops cards): +3 INT, +2 DEX
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| * Evil Bone Wand, (+4 int)
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| * Warlock's Magic Wand (Tierra): +4 INT, +3 DEX, bypasses 25% of Demi-Human's MDEF, 5% Stun chance upon magical attack
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| * Warlock's Battle Wand (Flavius): +3 INT, +3 DEX, increases magical damage to Demi-Humans by 15%, 5% Stun chance upon magical attack
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| DEX Rods: (If DEX is greater than INT)
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| * Survivor's Rod (DEX version): +2 DEX, +300 HP
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| * Dexterous Survivor's Rod (Drops card, DEX version): +4 DEX, +400 HP
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| * Triple Dexterous Staff (three Drops cards): +2 INT, +3 DEX
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| * Quadruple Dexterous Rod (four Drops cards): +4 DEX
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| More DEX is usually better, but sometimes getting more INT to attain the next MATK bonus (occuring every 5 and 7 points of INT) is more desirable. The Staff [3] and Arc Wand [2] provide the most, although mixed, stat points for non-battle ground items.
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| The slotted Survivors Rods are desirable Wizard weapons. In the INT variant, one stat points is sacrificed for 400 HP. The DEX version is basically a Quadruple Dexterous Rod with an extra 400 HP. The non-slotted Survivors Rods are a viable alternative for lower level Mages and Wizard, but they do not offer enough stat points for higher level Wizards.
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| '''Left Hand:'''
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| * Guard[1] (+3 DEF)
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| * Valkyrja Shield[1] (+3 DEF, +5 MDEF, -20% from fire, water, shadow, and undead elements)
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| * Magic Bible Vol1[1] (+3 MDEF, +2 INT, 10% to stun when receiving physical damage)
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| * Memory Book[0] or [1] (+3 DEF, +2 MDEF, +1 INT, Compound bonus with {{item|id=2239 Monocle}} and {{item|id=2717 Pocket Watch}}: +7% MATK, +15% HP & SP Regen)
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| * Stone Buckler[1] (+3 DEF, -5% damage from [Large] monsters, Compound bonus with {{item|id=2353 Odin's Blessing[1]}} and {{item|id=5122 Magni's Cap}}: +2 STR, +5 DEF, +5 MDEF)
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| The player should have multiple shields with "racial cards" - cards which resist respect races by 30%. For example, if they were to level in High Orcs or enter a PvP area, they should equip a Cranial shield (Thara Frog card) to reduce damage received from Demi-Humans (i.e. High Orcs or other players) by 30%.
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| While racial guards are vital, it may be difficult to acquire all of the necessary ones immediately. Some players choose to get a Rigid Guard (Thiefbug Egg card, +400 HP) for use in the places they do not yet have the appropriate racial guard for.
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| '''Armor:'''
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| Equippable Armor:
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| * Coat/Slotted Coat: +5 DEF
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| * Mage Coat: +5 DEF, +5 MDEF, +1 INT, +1 SP
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| * Slotted Mink Coat: +6 DEF, very heavy
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| * Robe of Cast: +5 DEF, Cast Delay -3%
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| * Glittering Jacket[1]: +7 DEF,+5 MDEF, Adds a 3% chance of causing Blind status to enemies with each attack
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| '''Garment:'''
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| * Morpheus Shawl (For MvP) Ragamuffin Manteau (for WoE)
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| * Muffler with Element Resistance Cards
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| Ranged Attacks + [[Neutral]] : Noxious Card
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| [[Neutral]]: Raydric
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| [[Water]]: Marse Card
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| [[Wind]]: Dustiness Card
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| [[Fire]]: Jack Card
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| [[Earth]]: Hode Card
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| '''Shoes:'''
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| * Soul-Enchanted Shoes (sohee card)
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| * Shoes of Witch (Eggyra card)
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| * +9/10 Superior Shoes (Antique Firelock card)
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| * Fledged Shoes (Verit Card)
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| '''Accessories:''' Some accessories that are helpful in leveling or [[PvP]] situations.
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| Belt[1], Clip[1] (+10 SP), Nile Rose[1] (+10 HP) have no level requirement, unlike other slotted accessories.
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| * Healing Clip (Vitata Card) (Not on iRO Valkyrie server)
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| * Teleportation Clip (Creamy Card) (Not on iRO Valkyrie server)
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| * Hiding Clip (Smokie Card)
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| * Clever Clip (Wormtail Card)
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| * Clip Under a Cast (Phen Card)
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| * Four Leaf Clover Rosary (Alligator Card)
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| * Nimble Glove (Zerom Card, +4 [[DEX]])
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| * Earring [0] (+2 [[INT]])
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| * Medal of Honor (+5% MATK, +6 MDEF, +600 HP)
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| * Pocket Watch
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| == Class Data == | | == Class Data == |