Oboro
Job Base(s):
Ninja
Job Type:
Extended 2nd Class
Job Level:
50
Race:
Human
Changes At:
Amatsu Ninja Guild
Number of Skills:
25
Total Skill Points:
102
Total Quest Skills:
0
Job Bonuses
STR
AGI
VIT
INT
DEX
LUK
+7
+6
+4
+6
+8
+4
Overview
Datei:OboroArt.jpg
Story
Kagerou and Oboro clans were once known as the Right and Left hand of the Feudal Lord in Amatsu. They displayed fearsome prowess, completing every task swiftly with precision. Perhaps due to Kagerou and Oboro's outstanding abilities, they were banished from Amatsu by the Feudal Lord who has grown fearful of them. Betrayed by the Feudal Lord, it is said that Kagerou and Oboro have hidden themselves in the shadows of history.
Decades have passed since then.
A new group of clan calling themselves the "Ninja Clan" have appeared in Amatsu, who has steadily gained power over the years. It is rumored that the Jounins of the clan will teach experienced Ninjas, who pass the secret test, the ways of Kagerou and Oboro.
Job Change Guide
See Oboro Job Change Guide for detailed information.
Changing into Oboro from a Ninja requires the player to complete a number of tasks:
Written Test
A Survival Test
Test of Weaponry
Battle Test
After completing these tests, the player will be transformed into a Oboro.
Class Data
Skills
Skill
Description
Levels
Type
Embue the ground with Earth, Fire, Wind or Water Property. Each element gives different effects.
1
Active
Deal damage to an enemy and inflict the Cross Wound status. Enemies in Cross Wound status take more damage.
5
Offensive
Summon up to 10 earth charms, increasing earth property attacks. Summoning 10 charms will embue the caster's weapon with earth property.
1
Supportive
Summon up to 10 fire charms, increasing fire property attacks. Summoning 10 charms will embue the caster's weapon with fire property.
1
Supportive
Summon up to 10 ice charms, increasing ice property attacks. Summoning 10 charms will embue the caster's weapon with ice property.
1
Supportive
Summon up to 10 wind charms, increasing wind property attacks. Summoning 10 charms will embue the caster's weapon with wind property.
1
Supportive
Has a chance to switch places with the target and inflict the chaos status on the caster and target.
5
Active
Reduce the HP and stats of the target. Has a low chance to inflict Coma.
5
Active
Creates a Shinobi clone and causes the caster to backslide a certain number of cells depending on the skill level
5
Active
Reduce the target's stats and transform them into a monster. Targets cannot change or remove equipped items. Can only be used during WoE.
5
Active
Throw an explosive Kunai and inflict damage all enemies within the area of effect.
5
Offensive
Inflict damage with a kunai to all enemies within a radius around the caster.
5
Offensive
Throw Makibishi on the ground. Enemies that step on the effected area have a chance to become immobilized and stunned.
5
Offensive
The caster is immobilized and rapidly regenerates HP and SP.
5
Supportive
Throw up to 100,000 zeny to deal defense piercing damage to the targets. Damage is divided by all targets in range.
10
Offensive
Release the summoned Talismans to deal damage to the target.
1
Offensive
Puts the caster in a state similar to the Thief skill Hiding.
1
Active
Deals damage to the target. If the target is under the effect of a Soul Linker Spirit buff, it is forcibly removed and the target takes additional damage.
5
Offensive
Throw the Huuma to deal damage to all enemies in a 7 x 7 area.
5
Offensive
Recovers the damage lost from dual wielding. At level 4 and higher, increases the damage of right hand weapons.
5
Passive
Recovers the damage lost from dual wielding. At max level there is no penalty for dual wielding.
5
Passive
Removed the fixed cast time of all skills, reduces variable cast time by 50%, and increases MATK by a certain amount.
5
Supportive
Changes the target's MATK or ATK based on the target's current HP and SP.
5
Active
The target will take damage when it receives certain HP increasing skills.
5
Active
Randomly restores or drains the target's HP or SP depending on their current HP or SP. Damage received by the target is spread to others nearby.
5
Active
Job Bonuses
Stat\Amount
+1
+2
+3
+4
+5
+6
+7
+8
STR
8
12
23
31
39
43
48
AGI
5
13
21
29
41
47
VIT
6
17
24
37
INT
3
15
25
32
35
42
DEX
1
11
22
27
34
38
45
50
LUK
9
16
23
46
ASPD