Description
Blitz Beat uses the Falcon to attack an enemy and all surrounding foes within a 3*3 cell area. When casted manually, enemies within a 3*3 cell area around the target will receive the same amount of damage as the targeted enemy. This skill will also go off passively.
| Level |
1 |
2 |
3 |
4 |
5
|
| Number of Hits |
1 |
2 |
3 |
4 |
5
|
| Required SP |
10 |
13 |
16 |
19 |
22
|
Information
- Requires a Falcon.
- Blitz Beat is always neutral element but will bypass Raydric cards in PvP if elemental arrows are equipped.
- Damage is based on INT, DEX, and Steel Crow.
- Steel Crow adds 6 points per level, up to 60.
- Each hit delivers: 80 + 6*(Steel Crow lvl) + 2*Floor(INT/2) + 2*Floor(DEX/10)
- Cards increasing ATK will not affect the damage of Blitz Beat and it will not inflict status ailments.
- Blitz Beat will bypass Guard.
- Blitz Beat will bypass Defending Aura in PvP and WoE.
Auto-Blitz Beat
- Only set off from normal attacks with a bow. Attacking with skills, daggers, or fists will not trigger it.
- May be triggered even if the attack misses or is blocked by a skill. Basically, a chance for every arrow.
- For every 3 points of LUK there is an additional 1% chance Auto-Blitz Beat will be triggered.
- Does not consume SP, has no cast time, and has no cast delay.
- Auto-Blitz may occur during a cast delay.
- The number of times Auto-Blitz Beat will hit its enemy depends on the level of Blitz Beat and the job level of the character. Job levels 1-9 allow it to hit up to one time, while job levels 40+ allow the maximum of 5 hits if level 5 Blitz Beat is attained.
- The damage dealt is divided by the number of enemies Auto-Blitz Beat hits. For example, if it hits 3 enemies at once each enemy would receive 1/3 of the damage.