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	<id>https://nyanro.org/w/index.php?action=history&amp;feed=atom&amp;title=Arm_Cannon</id>
	<title>Arm Cannon - Versionsgeschichte</title>
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	<updated>2026-04-29T12:24:29Z</updated>
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		<id>https://nyanro.org/w/index.php?title=Arm_Cannon&amp;diff=1677&amp;oldid=prev</id>
		<title>15peaces: Die Seite wurde neu angelegt: „__NOTOC__ {{Skill Info |class=Mechanic  |type=Offensive |levels=3, selectable |prereqs=(Mechanic) Flame Launcher Lv. 2, Ice Launcher Lv. 2 |spcost=…“</title>
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		<updated>2020-08-27T16:20:04Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „__NOTOC__ {{Skill Info |class=Mechanic  |type=Offensive |levels=3, selectable |prereqs=(&lt;a href=&quot;/wiki/Mechanic&quot; title=&quot;Mechanic&quot;&gt;Mechanic&lt;/a&gt;) &lt;a href=&quot;/wiki/Flame_Launcher&quot; title=&quot;Flame Launcher&quot;&gt;Flame Launcher&lt;/a&gt; Lv. 2, &lt;a href=&quot;/wiki/Ice_Launcher&quot; class=&quot;mw-redirect&quot; title=&quot;Ice Launcher&quot;&gt;Ice Launcher&lt;/a&gt; Lv. 2 |spcost=…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill Info&lt;br /&gt;
|class=Mechanic &lt;br /&gt;
|type=Offensive&lt;br /&gt;
|levels=3, selectable&lt;br /&gt;
|prereqs=([[Mechanic]]) [[Flame Launcher]] Lv. 2, [[Ice Launcher]] Lv. 2&lt;br /&gt;
|spcost=15 + (Skill Level × 15)&lt;br /&gt;
|cast_fix=[0.8 − (Skill Level × 0.2)] seconds&lt;br /&gt;
|cast_var=[1.2 + (Skill Level × 0.2)] seconds&lt;br /&gt;
|delay=0.5 × 2&amp;lt;sup&amp;gt;(Skill Level − 1)&amp;lt;/sup&amp;gt; seconds&lt;br /&gt;
|cooldown=None&lt;br /&gt;
|target=Ground&lt;br /&gt;
|range=7&lt;br /&gt;
|area=7x7 ~ 3x3&lt;br /&gt;
|element=Neutral&lt;br /&gt;
|catalyst=1 {{item|id=6146 Magic Gear Fuel}}&lt;br /&gt;
|ammo=1 [[Cannon Ball]]&lt;br /&gt;
|cf_name=Mount&lt;br /&gt;
|cf_value=[[Madogear]][[Category:Madogear Skills]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Arm Cannon&amp;#039;&amp;#039;&amp;#039; (Alt: &amp;#039;&amp;#039;Arm Cannon&amp;#039;&amp;#039;) is a 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; class [[Madogear]] offensive skill available as [[Mechanic]].&lt;br /&gt;
==Effect==&lt;br /&gt;
Inflicts Ranged [[ATK|Physical Damage]] to all enemies in a set area around the targeted location. If the enemies are [[Size|smaller]], this skill inflicts higher damage. This skill ignores the accuracy check, Cast Time cannot be interrupted, and each cast consumes 1 {{item|id=6146 Magic Gear Fuel}} and 1 [[Cannon Ball]], the property of which depends the property of this skill.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
!rowspan=2|Level&lt;br /&gt;
!colspan=3|Base Damage (ATK)&lt;br /&gt;
!rowspan=2|Area of Effect&lt;br /&gt;
!rowspan=2|Cast Time (Fix + Var)&lt;br /&gt;
!rowspan=2|Cast Delay&lt;br /&gt;
!rowspan=2|SP Cost&lt;br /&gt;
|-&lt;br /&gt;
!Vs. Small&lt;br /&gt;
!Vs. Medium&lt;br /&gt;
!Vs. Large&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|700% ||650%||600%||7x7||(0.6 + 1.4)s||0.5s||30&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|1,100%||1,000%||900%||5x5||(0.4 + 1.6)s||1s||45&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|1,500%||1,350%||1,200%||3x3|| (0.2 + 1.8)s||2s||60&lt;br /&gt;
|}&lt;br /&gt;
 &amp;lt;span style=&amp;quot;white-space:normal;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Damage (ATK)&amp;#039;&amp;#039;&amp;#039; = [Base Damage × ({{tooltip|BaseLv ÷ 120|Lv100 ~ Lv120 ~ Lv175 &amp;amp;#61; 83.3% ~ 100% ~ 145.8%}})]%&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*This attack is &amp;#039;&amp;#039;Pseudo-elemental&amp;#039;&amp;#039;. It takes the [[element]]al property from the equipped [[Cannon Ball]] but it&amp;#039;s still considered [[Neutral]] property, therefore it&amp;#039;s reduced by [[Ghost]] property.&lt;br /&gt;
*This skill triggers equipment effects such as the {{item|id=5208 Rideword Hat}} and the {{item|id=2554 Nidhoggur Shadow Garb}}.&lt;br /&gt;
*In some situations, lower levels of this skill may be preferable due to the increased Area of Effect and faster Cast Time &amp;amp; Delay. It&amp;#039;s often worth considering which is more efficient before any serious leveling attempts.&lt;br /&gt;
*This skill has two damage parts:&lt;br /&gt;
#Is based on [[Cannon Ball]] equipped and [[Mechanic]]&amp;#039;s [[stats]], isn&amp;#039;t increased or reduced by anything except [[element|property]], enemy&amp;#039;s [[DEF|defense]] is subtracted from this part of damage.&lt;br /&gt;
#Is based on [[Mechanic]]&amp;#039;s [[ATK|Physical Attack]]. Can acquire weapon&amp;#039;s [[element|property]] and has damage penalty dependent of enemy&amp;#039;s [[Size]] and Type of Weapon used, also enemy&amp;#039;s [[DEF|defense]] is just subtracted from this part of damage.&lt;br /&gt;
*Because of the damage formula splitting into 2 parts, players can take advantage of this by having a [[Priest]] class character cast [[Aspersio]] on them for major damage against [[Undead]] and [[Shadow]] property enemies when used in conjunction with {{item|id=18001 Holy Cannon Balls}}.&lt;br /&gt;
&lt;br /&gt;
==External==&lt;br /&gt;
===Enhanced by===&lt;br /&gt;
*{{item|id=18974 Old Driver Band (Yellow)}} - Increases damage by 5% per 2 upgrade levels of the item.&lt;br /&gt;
*[[Equipment Sets#Upgrade Part Set|Upgrade Part Set]] - Increases damage by 50%.&lt;br /&gt;
*{{item|id=4699 Rock Step Card}}:&lt;br /&gt;
**Increases damage by 20%.&lt;br /&gt;
**If upgrade level of the compounded item is +10 or higher, increases damage by an additional 20%.&lt;/div&gt;</summary>
		<author><name>15peaces</name></author>
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