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	<id>https://nyanro.org/w/index.php?action=history&amp;feed=atom&amp;title=Central_Laboratory</id>
	<title>Central Laboratory - Versionsgeschichte</title>
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	<updated>2026-04-29T07:41:24Z</updated>
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	<entry>
		<id>https://nyanro.org/w/index.php?title=Central_Laboratory&amp;diff=2042&amp;oldid=prev</id>
		<title>15peaces am 9. November 2020 um 17:58 Uhr</title>
		<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Central_Laboratory&amp;diff=2042&amp;oldid=prev"/>
		<updated>2020-11-09T17:58:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 9. November 2020, 17:58 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot;&gt;Zeile 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Walkthrough =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Walkthrough =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:[[File:Verus CivilizationExplorer.png|frameless|He wants you to help him explore the mysterious past of verus&amp;#039; ruins]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:[[File:Verus CivilizationExplorer.png|frameless|He wants you to help him explore the mysterious past of verus&amp;#039; ruins]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to &#039;&#039;&#039;Civilization Explorer&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/del&gt;navi&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;verus01&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;149&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;155&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/del&gt;at [[Verus]] Lab-OPTATIO to open the instance. Talk to the &#039;&#039;&#039;Temporary Dimension-mover&#039;&#039;&#039; device next to him to enter.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Talk to &#039;&#039;&#039;Civilization Explorer&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/(&lt;/ins&gt;navi verus01 149&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;155&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/ins&gt;at [[Verus]] Lab-OPTATIO to open the instance. Talk to the &#039;&#039;&#039;Temporary Dimension-mover&#039;&#039;&#039; device next to him to enter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Once inside, talk to the &amp;#039;&amp;#039;&amp;#039;Probationary Researcher&amp;#039;&amp;#039;&amp;#039; beside the door to gain access through the first 3 doors.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Once inside, talk to the &amp;#039;&amp;#039;&amp;#039;Probationary Researcher&amp;#039;&amp;#039;&amp;#039; beside the door to gain access through the first 3 doors.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Gain access through the 4th door by solving the access code puzzle (details in the next section).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Gain access through the 4th door by solving the access code puzzle (details in the next section).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key nyanwiki:diff::1.12:old-2041:rev-2042 --&gt;
&lt;/table&gt;</summary>
		<author><name>15peaces</name></author>
	</entry>
	<entry>
		<id>https://nyanro.org/w/index.php?title=Central_Laboratory&amp;diff=2041&amp;oldid=prev</id>
		<title>15peaces am 8. November 2020 um 16:54 Uhr</title>
		<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Central_Laboratory&amp;diff=2041&amp;oldid=prev"/>
		<updated>2020-11-08T16:54:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 8. November 2020, 16:54 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Update}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Repeatable|cooldown=20 hrs}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Repeatable|cooldown=20 hrs}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Quest Info&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Quest Info&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>15peaces</name></author>
	</entry>
	<entry>
		<id>https://nyanro.org/w/index.php?title=Central_Laboratory&amp;diff=2040&amp;oldid=prev</id>
		<title>15peaces: Die Seite wurde neu angelegt: „{{Update}} {{Repeatable|cooldown=20 hrs}} {{Quest Info | levelreq =140 | partyreq =1+ Member | joblevelreq = | classreq =  | itemreq = | questsreq = To Phant…“</title>
		<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Central_Laboratory&amp;diff=2040&amp;oldid=prev"/>
		<updated>2020-11-08T16:31:03Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „{{Update}} {{Repeatable|cooldown=20 hrs}} {{Quest Info | levelreq =140 | partyreq =1+ Member | joblevelreq = | classreq =  | itemreq = | questsreq = To Phant…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Update}}&lt;br /&gt;
{{Repeatable|cooldown=20 hrs}}&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq =140&lt;br /&gt;
| partyreq =1+ Member&lt;br /&gt;
| joblevelreq =&lt;br /&gt;
| classreq = &lt;br /&gt;
| itemreq =&lt;br /&gt;
| questsreq = [[To Phantasmagorika!]] Step 22&lt;br /&gt;
| questcoreq =&lt;br /&gt;
| baseexpreward = &lt;br /&gt;
| jobexpreward = &lt;br /&gt;
| itemreward = Mini-Boss / Boss loots&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
The Central Laboratory Instance pits players against up to 3 possible MVP&amp;#039;s, one at a time. The bosses that may appear are not pre-determined by pattern, so it may require more preparation than usual despite not all of it being put into use.&lt;br /&gt;
&lt;br /&gt;
Bringing all elemental converters and armors will greatly improve the chance of completing the instance. [[Full Chemical Protection]] will also help as multiple MVP&amp;#039;s and boss slaves here can break or divest equipment.&lt;br /&gt;
Party play is also encouraged for clearing the stronger bosses.&lt;br /&gt;
&lt;br /&gt;
= Walkthrough =&lt;br /&gt;
:[[File:Verus CivilizationExplorer.png|frameless|He wants you to help him explore the mysterious past of verus&amp;#039; ruins]]&lt;br /&gt;
#Talk to &amp;#039;&amp;#039;&amp;#039;Civilization Explorer&amp;#039;&amp;#039;&amp;#039; {{navi|verus01|149|155}} at [[Verus]] Lab-OPTATIO to open the instance. Talk to the &amp;#039;&amp;#039;&amp;#039;Temporary Dimension-mover&amp;#039;&amp;#039;&amp;#039; device next to him to enter.&lt;br /&gt;
#Once inside, talk to the &amp;#039;&amp;#039;&amp;#039;Probationary Researcher&amp;#039;&amp;#039;&amp;#039; beside the door to gain access through the first 3 doors.&lt;br /&gt;
#Gain access through the 4th door by solving the access code puzzle (details in the next section).&lt;br /&gt;
#Make your way to the large particle accelerator room where the other researchers are waiting to conduct an experiment to obtain inter-dimensional materials.&lt;br /&gt;
#Deal with the hostile monsters summoned by MOTHER Comp MA-4885, the malfunctioning newly installed cpu.&lt;br /&gt;
#As the laboratory falls apart and the sequence ends, evacuate from the facility through a portal opened up on the central eastern side of the room.&lt;br /&gt;
&lt;br /&gt;
== Access Code Puzzle ==&lt;br /&gt;
The 4th door encountered in the instance has a unique puzzle where the daily access code needs to be entered in binary form using the 8 switches embedded on the wall.&amp;lt;br&amp;gt;&lt;br /&gt;
Each switch refers to one digit, with &amp;#039;&amp;#039;&amp;#039;OFF&amp;#039;&amp;#039;&amp;#039;-state being &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;ON&amp;#039;&amp;#039;&amp;#039; as &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, for up to 8 digits. All switches are turned Off by default, so all instance runs start with the switches pre-set to &amp;#039;&amp;#039;&amp;#039;0000 0000&amp;#039;&amp;#039;&amp;#039;. To make it easier to remember the switch values just like with binary, the starting right-most digit/switch always has the numerical value of &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, with every following digit/switch to the left increasing that numerical value times 2.&amp;lt;br&amp;gt;&lt;br /&gt;
The access code for any day of the year can be predicted with the following formula:&lt;br /&gt;
 (Day + Month) x 5 = &amp;#039;&amp;#039;&amp;#039;Access Code&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:[[File:CentralLab BinarySwitches screenThor583 BB.png|500px|frameless|Turn the switches on the wall On/Off to input the access code in binary form]]&lt;br /&gt;
&lt;br /&gt;
#Talk to the &amp;#039;&amp;#039;&amp;#039;Senior Researcher&amp;#039;&amp;#039;&amp;#039; to receive the day&amp;#039;s access code.&lt;br /&gt;
#Input the code in binary form by turning the switches on the wall On/Off.&lt;br /&gt;
#Activate the &amp;#039;&amp;#039;&amp;#039;Main Switch&amp;#039;&amp;#039;&amp;#039; near the door to submit your code and check if the solution matches.&lt;br /&gt;
&lt;br /&gt;
To advance beyond the 4th door, the player can find the solution to the puzzle by using any of the following methods:&lt;br /&gt;
=== Direct Binary Conversion ===&lt;br /&gt;
The fastest way to find the binary version is to use pre-made caculators/converters like the following:&lt;br /&gt;
*Web-based converter:&amp;lt;br&amp;gt; https://www.binaryhexconverter.com/decimal-to-binary-converter&lt;br /&gt;
*Windows&amp;#039; Calculator can also show binary conversion when set to &amp;#039;&amp;#039;Programmer Mode&amp;#039;&amp;#039; (Alt + 3)&lt;br /&gt;
&lt;br /&gt;
=== On-site Computation ===&lt;br /&gt;
With how the puzzle is set up, it is possible to come up with the solution without actively looking for the binary code. This may take time to learn initially, but once learned, you&amp;#039;ll be able to figure out how to complete this stage {{tooltip|without needing an external converter every time|and maybe even learn a little bit about reading/writing numbers in binary}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;How to solve:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Think of this stage as a Math puzzle, where the access code is a total &amp;#039;&amp;#039;&amp;#039;Sum&amp;#039;&amp;#039;&amp;#039; that you need to achieve. Each switch then holds a specific value and once you turn On a switch it is included in the computation to get the access code.&lt;br /&gt;
 total values of all active switches = &amp;#039;&amp;#039;&amp;#039;Access Code&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
As it was shown in the graphic earlier, the values on each of the switches are:&amp;lt;br&amp;gt;&lt;br /&gt;
 128  |  64  |  32  |  16   {{-}}   8  |  4  |  2  |  1 &lt;br /&gt;
All you have to do next is activate the switches with values needed to reach a sum equal to the access code.&amp;lt;br&amp;gt;&lt;br /&gt;
A Tip you can follow (specifically for this puzzle) is to turn on the highest-valued switch first. For example: If getting an access code of &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039;, you can close that gap quickly by first going for the switch with next highest value, which would be &amp;#039;&amp;#039;Switch 2&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;(64)&amp;#039;&amp;#039;&amp;#039;, and then looking through the remaining switches for the remaining value of &amp;#039;&amp;#039;&amp;#039;6&amp;#039;&amp;#039;&amp;#039;, which would then be reached by adding &amp;#039;&amp;#039;Switch 6&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;(4)&amp;#039;&amp;#039;&amp;#039; + &amp;#039;&amp;#039;Switch 7&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;(2)&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* The puzzle doesn&amp;#039;t fail when the wrong code is given. So you can constantly recheck your solution along the way by checking with the &amp;#039;&amp;#039;&amp;#039;Main Switch&amp;#039;&amp;#039;&amp;#039; npc.&lt;br /&gt;
* Due to how the binary system is set-up, there is only one possible solution for each access code.&lt;br /&gt;
* The access code is always a mutiple of 5, and increases by 5 everyday until it resets.&lt;br /&gt;
* If the access code is an odd number, or in this case ending in 5, the binary code always ends in a &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, meaning that the right-most switch, &amp;#039;&amp;#039;Switch 8&amp;#039;&amp;#039; will be &amp;#039;&amp;#039;&amp;#039;On&amp;#039;&amp;#039;&amp;#039;. Likewise, if the access code is an even number, or in this case ending in 0, &amp;#039;&amp;#039;Switch 8&amp;#039;&amp;#039; will instead be &amp;#039;&amp;#039;&amp;#039;Off&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Examples: ===&lt;br /&gt;
*An access code of 65 would be solved as:&amp;lt;br&amp;gt;&lt;br /&gt;
 (128)OFF | &amp;#039;&amp;#039;&amp;#039;(64)ON&amp;#039;&amp;#039;&amp;#039; | (32)OFF | (16)OFF  {{-}}  (8)OFF | (4)OFF | (2)OFF | &amp;#039;&amp;#039;&amp;#039;(1)ON&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:This gives a value of (64) + (1) which adds up to the day&amp;#039;s code of 65.&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;65&amp;#039;&amp;#039;&amp;#039;, when written in Binary form, also shows as &amp;#039;&amp;#039;&amp;#039;0100 0001&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
*An access code of 115 would be solved as:&amp;lt;br&amp;gt;&lt;br /&gt;
 (128)OFF | &amp;#039;&amp;#039;&amp;#039;(64)ON&amp;#039;&amp;#039;&amp;#039; | &amp;#039;&amp;#039;&amp;#039;(32)ON&amp;#039;&amp;#039;&amp;#039; | &amp;#039;&amp;#039;&amp;#039;(16)ON&amp;#039;&amp;#039;&amp;#039;  {{-}}  (8)OFF | (4)OFF | &amp;#039;&amp;#039;&amp;#039;(2)ON&amp;#039;&amp;#039;&amp;#039; | &amp;#039;&amp;#039;&amp;#039;(1)ON&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:This gives a value of (64) + (32) + (16) + (2) + (1) which adds up to the day&amp;#039;s code of 115.&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;115&amp;#039;&amp;#039;&amp;#039;, when written in Binary form, also shows as &amp;#039;&amp;#039;&amp;#039;0111 0011&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
=Monsters List=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mini-Bosses spawn&amp;lt;br&amp;gt;(spawns in &amp;#039;&amp;#039;&amp;#039;ANY&amp;#039;&amp;#039;&amp;#039; stage)&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1089 Toad}}&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1092 Vagabond Wolf}}&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1088 Vocal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1096 Angeling}}&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1120 Ghostring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1090 Mastering}}&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1093 Eclipse}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=2| Stage 1&lt;br /&gt;
|-&lt;br /&gt;
! Random&amp;lt;br&amp;gt;Boss Spawn !! Note&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1087 Orc Hero}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1190 Orc Lord}} || Uses [[Earthquake]]&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1147 Maya}} || Can break armor&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1115 Eddga}} || [[Bomb]] breaks weapon. Bring Fire armor&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1086 Golden Thief Bug}} || Uses [[Shield Reflect]]&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1038 Osiris}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1159 Phreeoni}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1389 Dracula}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1046 Doppelganger}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1059 Mistress}} || Uses [[Jupitel Thunder]]. Bring Wind armor&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1150 Moonlight Flower}} || Uses [[Full Divestment]]&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1688 Lady Tanee}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1039 Baphomet}} || Uses [[Earthquake]]&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=2| Stage 2&lt;br /&gt;
|-&lt;br /&gt;
! Random&amp;lt;br&amp;gt;Boss Spawn !! Note&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1980 Kublin}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1157 Pharaoh}} || Uses [[NPC_DARKBREATH|Darkbreath]]&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1112 Drake}} || Uses [[Waterball]]. Bring Water armor&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1251 Stormy Knight}} || Spawned with 2 {{monster|id=1252 Hatii}} MVP as slaves. Uses [[Storm Gust]]. Bring Freeze-protection and Water armor&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=2068 Boitata}} || Uses [[Shield Reflect]]. Bring Fire or Water armor&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1373 Lord of the Dead}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=2156 Leak}} || Slaves use [[Divest Weapon]].&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1272 Dark Lord}} || Uses [[Meteor Storm]]. Bring Fire armor&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1252 Hatii}} || Uses [[Storm Gust]]. Bring Freeze-protection and Water armor&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1630 White Lady}} || Uses [[Waterball]]. Bring Water armor&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1779 Ktullanux}} || Uses [[Waterball]] and [[Storm Gust]]. Bring Freeze-protection and Water armor&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1708 Memory of Thanatos}} ||&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=2| Stage 3&lt;br /&gt;
|-&lt;br /&gt;
! Random&amp;lt;br&amp;gt;Boss Spawn !! Note&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1623 RSX 0806}} || Uses [[Earthquake]]&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1418 Evil Snake Lord}} || Uses [[Frost Driver]]. Bring Freeze protection&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1312 Turtle General}} || Uses [[Waterball]]. Bring Water armor&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1785 Atroce}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1734 Kiel-D-01}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1719 Detardeurus}} || Uses [[Shield Reflect]], [[Meteor Storm]], and [[Lord of Vermillion]]. Bring Fire and Wind armor/reductions&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1768 Gloom Under Night}} || [[Bomb]] breaks weapon. Bring Fire armor.&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=2087 Queen Scaraba}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1751 Valkyrie Randgris}} || Uses [[Lord of Vermillion]], and [[Earthquake]]. Bring Holy armor.&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=2253 Daehyon}} || Uses [[Waterball]]. Bring Water armor&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=2255 Kades}} || [[Bomb]] breaks weapon. Bring Fire armor.&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1832 Ifrit}} || Uses [[Full Divestment]] and [[Earthquake]]. Bring Fire armor and neutral reductions.&lt;br /&gt;
|-&lt;br /&gt;
| {{monster|id=1873 Beelzebub}} || Bring Neutral reductions.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Instances]]&lt;/div&gt;</summary>
		<author><name>15peaces</name></author>
	</entry>
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