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	<id>https://nyanro.org/w/index.php?action=history&amp;feed=atom&amp;title=Status_Recovery</id>
	<title>Status Recovery - Versionsgeschichte</title>
	<link rel="self" type="application/atom+xml" href="https://nyanro.org/w/index.php?action=history&amp;feed=atom&amp;title=Status_Recovery"/>
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	<updated>2026-04-29T07:40:52Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in NyanWiki</subtitle>
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	<entry>
		<id>https://nyanro.org/w/index.php?title=Status_Recovery&amp;diff=1390&amp;oldid=prev</id>
		<title>15peaces: Die Seite wurde neu angelegt: „{{Skill Info | class = Priest | type = Supportive | levels = 1 | prereqs = None | spcost = 5 | time = None | delay = 2 seconds | target = Monsters &amp; Players |…“</title>
		<link rel="alternate" type="text/html" href="https://nyanro.org/w/index.php?title=Status_Recovery&amp;diff=1390&amp;oldid=prev"/>
		<updated>2020-07-26T06:19:30Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „{{Skill Info | class = Priest | type = Supportive | levels = 1 | prereqs = None | spcost = 5 | time = None | delay = 2 seconds | target = Monsters &amp;amp; Players |…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Priest&lt;br /&gt;
| type = Supportive&lt;br /&gt;
| levels = 1&lt;br /&gt;
| prereqs = None&lt;br /&gt;
| spcost = 5&lt;br /&gt;
| time = None&lt;br /&gt;
| delay = 2 seconds&lt;br /&gt;
| target = Monsters &amp;amp; Players&lt;br /&gt;
| status = [[Status Effects#Blind | Blind]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Cures the target from [[Status Effects#Frozen | Frozen]], [[Status Effects#Stone | Stoned]] and [[Status Effects#Stun | Stun]] status effects. &lt;br /&gt;
&lt;br /&gt;
==Note==&lt;br /&gt;
*When Status Recovery is cast on [[Undead]] element monsters, it will inflict the [[Status Effects#Blind | Blind]] status.&lt;br /&gt;
*Casting Status Recovery on an aggressive monster will make it aquire a new target (which may include the old target).&lt;br /&gt;
*When used on a passive monster currently attacking a player, it will reset the monster to its passive state.&lt;/div&gt;</summary>
		<author><name>15peaces</name></author>
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