Sandman: Unterschied zwischen den Versionen
Zur Navigation springen
Zur Suche springen
(Die Seite wurde neu angelegt: „{{Skill Info | class = Hunter | class2 = Mercenary | class3 = | type = Active | levels = 5 | prereqs = (Hunter) Flasher Lv. 1 | quest = | spcost = 12 |…“) |
(kein Unterschied)
|
Aktuelle Version vom 31. Januar 2021, 18:11 Uhr
![]() | |
No detail image | |
Type: | Active Skill |
Levels: | 5 |
SP Cost: | 12 |
Cast Time: | None |
Cast Delay: | ASPD Based |
Duration: | (180-Skill Level*30) seconds |
Target: | Ground |
Range: | Melee |
Area: | 5x5 |
Status: | Sleep |
Catalyst: | 1 Trap |
Prerequisites | |
(Hunter) Flasher Lv. 1 |
Description
Set a trap that may inflict the Sleep status on enemies within a 5*5 area once triggered. Sleeping enemies will not awaken unless they are hit by an attack. Sandman has no effect on Boss monsters.
Skill Level | Trap Duration | Sleep Chance (%) |
---|---|---|
1 | 150 sec | 50 |
2 | 120 sec | 60 |
3 | 90 sec | 70 |
4 | 60 sec | 80 |
5 | 30 sec | 90 |