Hammer of God: Unterschied zwischen den Versionen
Zur Navigation springen
Zur Suche springen
(Die Seite wurde neu angelegt: „__NOTOC__ {{Skill Info |class=Rebel |type=Offensive |levels=5 |prereqs=(Rebellion) Anti-Material Blast Lv. 3, Rich's Coin Lv. 1 |spcost=30 + (Skill…“) |
Keine Bearbeitungszusammenfassung |
||
Zeile 1: | Zeile 1: | ||
__NOTOC__ | __NOTOC__ | ||
{{Skill Info | {{Skill Info | ||
|class= | |class=Rebellion | ||
|type=Offensive | |type=Offensive | ||
|levels=5 | |levels=5 |
Aktuelle Version vom 21. August 2021, 14:21 Uhr
Hammer of God Skill Info | |
No detail image | |
Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 30 + (Skill Level × 5) |
Cooldown: | 30 seconds |
Target: | Ground |
Range: | (Skill Level + 6) |
Area: | 5x5 |
Element: | Neutral |
Status: | Stun |
Weapon: | Rifle |
Coins: | All |
Prerequisites | |
(Rebellion) Anti-Material Blast Lv. 3, Rich's Coin Lv. 1 |
Hammer of God (Alt: God's Hammer) is an Expanded 2nd class offensive skill available as Rebellion.
Effect
Calls forth the mighty hammer of God to strike down a targeted location. Enemies affected by Crimson Marker in the targeted location will be struck by the hammer, inflicting physical damage to the affected target and all enemies around it. If there is no enemy affected by Crimson Marker in the targeted location, the hammer will drop on a random spot within the targeted location. Enemies struck by this skill will always be stunned. Each use consumes all coins.
Level | Base Damage (ATK) | Range | Stun Duration | SP Cost |
---|---|---|---|---|
1 | 4,200% | 7 | 3s | 35 |
2 | 5,600% | 8 | 40 | |
3 | 7,000% | 9 | 4s | 45 |
4 | 8,400% | 10 | 50 | |
5 | 9,800% | 11 | 5s | 55 |
Damage (ATK) = [Base_Damage + {Ceiling[(Coins + 1) ÷ 2] × 200}]%
Notes
- Description states that hammer will fall in a random area without a Crimson Marker. It appears to not drop a marker at all if there is not a crimson marked target.
External
Enhanced by
- HR-S55-OS [2]:
- If upgrade level is +9 or higher, increases damage by 20%.
- If upgrade level is +11 or higher, reduce cooldown by 5 seconds.
- Probation Rifle - Increases damage by 20%.
- Rebellion Shadow Shoes:
- Increases damage by 20%.
- For every upgrade level, increases damage by an additional 5%.