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Aktuelle Version vom 30. August 2014, 17:12 Uhr
Overview
TaeKwon Kids are practitioners of the art of TaeKwon-Do. They fore go the use of weapons and instead specialize in a variety of kicks. Their equipment is limited to equips that are usable by all jobs except novices. However, there are a few exceptions to this rule (i.e. Manteaus and Boots can be equipped by them).
Class Data
Stances
Stances must be toggled to use their corresponding kicks. The exception to this is Tumbling being toggled to use Flying Kick, though due to their secondary functions they still should be categorized as such.
Kicks
Kicks are the TaeKwon Kid's damaging attacks. Their respective stance must be toggled. The exception to this rule is that Tumbling does not have to be toggled to use Flying Kick.
Job Bonuses
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 |
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STR | 1 | 2 | 3 | 4 | 5 | 6 |
AGI | 20 | 21 | 22 | 23 | 24 | 25 |
VIT | ||||||
INT | ||||||
DEX | 10 | 11 | 12 | 13 | 14 | 15 |
LUK |
HP
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Level Up Angel
Taekwon Kids, Taekwon Masters and Soul Linkers share a unique level up angel that provides the following bonuses when a new base level is reached:
- Blessing Level 10 (10 minutes)
- Increase AGI Level 10 (10 minutes)
Happiness status
Happiness is a special status achievable by Taekwon-class characters by sitting next to each other and using the /doridori emote. It has no intrinsic bonuses, but entering it has a chance of wiping a Taekwon Master's Solar, Lunar and Stellar designations. Also, the skill Happy Break gives a high chance of Earth Spike Scrolls not being consumed when used.