Renewal Anpassungen: Unterschied zwischen den Versionen

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(25 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt)
Zeile 63: Zeile 63:
* 2176,Black Book,15,{MDEF+5->MDEF+4}
* 2176,Black Book,15,{MDEF+5->MDEF+4}
* 2177,Shield Of Death,17
* 2177,Shield Of Death,17
* 2456,Eden Team Boots I,3
* 2457,Eden Team Boots II,3
* 2458,Eden Team Boots III,4
* 2463,Feral Boots,3
* 2463,Feral Boots,3
* 2473,Eden Team Boots IV,4
* 2491,Bangungot Boots of Nightmare,2
* 2491,Bangungot Boots of Nightmare,2
* 2492,Bayani Bangungot Boots of Nightmare,2
* 2492,Bayani Bangungot Boots of Nightmare,2
* 2495,Egir Shoes,3
* 2495,Egir Shoes,3
* 2560,Eden Team Manteau I,3
* 2564, Feral Tail,3
* 2564, Feral Tail,3
* 2571,Eden Team Manteau II,4
* 2590,Buwaya Sack Cloth,2
* 2590,Buwaya Sack Cloth,2
* 2593,Flow Manteau,4
* 2593,Flow Manteau,4
Zeile 79: Zeile 85:
* 2894,Sura Gauntlet,0
* 2894,Sura Gauntlet,0
* 2899,Sound Amplification Device,,{bonus2 bSkillAtk,"WM_METALICSOUND",150; -> bonus2 bSkillAtk,"WM_METALICSOUND",90;}
* 2899,Sound Amplification Device,,{bonus2 bSkillAtk,"WM_METALICSOUND",150; -> bonus2 bSkillAtk,"WM_METALICSOUND",90;}
* 4467,Heavy Metaling Card,,
* 4462,Hardrock Mammoth Card,,{ bonus bDef,5; -> bonus bDef,1; bonus bDef,20; -> bonus bDef,4; }
* 4467,Heavy Metaling Card,,{bonus2 bSkillAtk,"MC_CARTREVOLUTION",50; -> bonus2 bSkillAtk,"MC_CARTREVOLUTION",30; }
* 4516,Comodo Card,10,{FLEE-25->FLEE-5}
* 4516,Comodo Card,10,{FLEE-25->FLEE-5}
* 4525,Kraken Card,0,{FLEE + 10 -> FLEE + 2}
* 4525,Kraken Card,0,{FLEE + 10 -> FLEE + 2}
* 4526,Weird Coelacanth Card,0,{MDEF+50->MDEF+30}
* 4526,Weird Coelacanth Card,0,{MDEF+50->MDEF+30}
* 4527,Dark Coelacanth Card,18
* 4527,Dark Coelacanth Card,18
* 4550,Upd Bow Guardian Card,,{ bonus2 bSkillAtk,"RA_ARROWSTORM",50; -> bonus2 bSkillAtk,"RA_ARROWSTORM",30; }
* 5583,Eden Team Hat I,1
* 15009,Eden Team Uniform I,7
* 15010,Eden Team Uniform II,9
* 15011,Eden Team Uniform III,11
* 15014,Ebon Armor,17
* 15014,Ebon Armor,17
* 15023,Half Brynhild,12,{MDEF+10->MDEF+8}
* 15023,Half Brynhild,12,{MDEF+10->MDEF+8}
* 15031,Paradise Uniform IV,13{Mdef+5->Mdef+4}
* 15036,Ur's Plate,19,{MDEF+10 -> MDEF+8}
* 15036,Ur's Plate,19,{MDEF+10 -> MDEF+8}
* 15039,Nab's Cloth,9
* 15039,Nab's Cloth,9
Zeile 99: Zeile 112:
* 15057,Pure White Apron,10
* 15057,Pure White Apron,10
* 15058,Rider Suit,8
* 15058,Rider Suit,8
* 15059,2011Love Daddy,15
* 15060,Sky Blue Smock,0
* 15060,Sky Blue Smock,0
* 15061,Egir Armor,11,{MDEF+25->MDEF+18}
* 15061,Egir Armor,11,{MDEF+25->MDEF+18}
Zeile 104: Zeile 118:
* 15074, Geffen Magic Robe,8
* 15074, Geffen Magic Robe,8
* 18527,Dark Pumpkin-head,1,{MDEF +5 -> MDEF +4}
* 18527,Dark Pumpkin-head,1,{MDEF +5 -> MDEF +4}
* 18667,Cat Lace Hairband,0
* 18668,Droopy Turtle Hat,0
* 18669,Cowhide Hat,1
* 18670,Hankie In Mouth,0
* 18671,Rudolf Hairband,1
* 18671,Rudolf Hairband,1
* 18673,Drooping Pope,0,{MDEF+7->MDEF+6}
* 18674,Planewing Hat,1
* 18675,Green Apple Hat,1
* 18804,Thornwood Band,1
* 18804,Thornwood Band,1
* 18810,Hell Pumpkin Hat,1,{MDEF +12 -> MDEF +10}
* 18810,Hell Pumpkin Hat,1,{MDEF +12 -> MDEF +10}
Zeile 111: Zeile 132:
* 18830,2013 RWC 3rd Helmet,4,{MDEF +5 -> MDEF +4}
* 18830,2013 RWC 3rd Helmet,4,{MDEF +5 -> MDEF +4}
* 18831,2012RMSCNO4,4,{MDEF +5 -> MDEF +4}
* 18831,2012RMSCNO4,4,{MDEF +5 -> MDEF +4}
* 18860, Preschool Hat,2
* 18856,W King Tiger Doll Hat,2
* 18857,Curupira Hat,4
* 18860,Preschool Hat,2
* 20724,Love Dad Wing 2012,3
* 20724,Love Dad Wing 2012,3
* 20768,Arch Angel Wing,4
* 20768,Arch Angel Wing,4
Zeile 250: Zeile 273:
* 2246,Wootan Fighter,16200,14000,20000,18,7
* 2246,Wootan Fighter,16200,14000,20000,18,7
* 2247,Mi Gao,36000,14000,20000,20,25
* 2247,Mi Gao,36000,14000,20000,20,25
* 2307,Mistress,90,0,0,0,0,4
* 2309,Bungisngis,45923,19400,16500,20,23
* 2309,Bungisngis,45923,19400,16500,20,23
* 2310,Engkanto,43106,17230,15470,18,26
* 2310,Engkanto,43106,17230,15470,18,26
Zeile 293: Zeile 317:
* 2410,Dummy 100,99999999,0,0,17,43
* 2410,Dummy 100,99999999,0,0,17,43
* 2411,Dummy 150,99999999,0,0,21,49
* 2411,Dummy 150,99999999,0,0,21,49
* 2415,Knight Seyren,23868,29500,19740,24,8
* 2416,Assassin Eremes,16252,31500,14840,19,8
* 2417,Blacksmith Howard,21245,27500,16400,20,7
* 2418,Hunter Cecil,15903,27500,16680,13,10
* 2419,Wizard Kathryne,12765,27500,19340,13,36
* 2420,Priest Margaretha,16545,21500,16340,18,41
* 2421,Crusader Egnigem,24192,18960,29280,23,7
* 2422,Rogue Wickebine,21081,17400,24540,21,38
* 2423,Alchemist Armeyer,20476,18140,36180,22,3
* 2424,Bard Kavach,22746,17720,31640,17,31
* 2425,Dancer Josephina,22746,19720,31640,17,31
* 2426,Sage Laurell,17762,18800,38400,15,44
* 2427,Monk Errende,20102,18100,20000,20,47
* 2428,Knight Seyren,23868,0,0,24,8
* 2429,Assassin Eremes,16252,0,0,19,8
* 2430,Blacksmith Howard,21245,0,0,20,7
* 2431,Hunter Cecil,15903,0,0,13,10
* 2432,Wizard Kathryne,12765,0,0,13,36
* 2433,Priest Margaretha,16545,0,0,18,41
* 2434,Crusader Egnigem,24192,0,0,23,7
* 2435,Rogue Wickebine,21081,0,0,21,38
* 2436,Alchemist Armeyer,20476,0,0,22,3
* 2437,Bard Kavach,22746,0,0,17,31
* 2438,Dancer Josephina,22746,0,0,17,31
* 2439,Sage Laurell,17762,0,0,15,44
* 2440,Monk Errende,20102,0,0,20,47
* 2441,The Last One,477365,2125340,1754940,50,52
* 2442,King of the Alley,483840,2176200,1780000,46,59
* 2443,,Aira,486000,2200000,1800000,24,8
* 2444,Kuluna,486000,2200000,1800000,19,8
* 2445,Mallina,486000,2200000,1800000,20,7
* 2446,Ezella,486000,1100000,900000,13,10
* 2447,Lune,486000,2200000,1800000,13,36
* 2448,Morin,486000,2200000,1800000,18,41
* 2449,Nasarin,486000,2200000,1800000,23,7
* 2450,Thief Poring,54,0,0,0,4
* 2451,Strange Baby Orc,54,0,0,0,4
* 2464,Corrupted Steward,244080,133320,159980,3,12
* 2464,Corrupted Steward,244080,133320,159980,3,12
* 2465,Corrupted Monk,180302,139980,167960,15,60
* 2465,Corrupted Monk,180302,139980,167960,15,60
Zeile 306: Zeile 367:
* 2475,Corrupted Soul,3276000,21999060,20084780,41,69
* 2475,Corrupted Soul,3276000,21999060,20084780,41,69
* 2476,Amdarias,7722000,22913240,21970240,6,26
* 2476,Amdarias,7722000,22913240,21970240,6,26
* 2528,Faceworm,868368,388000,39600,10,21
* 2529,Faceworm Queen,90000000,2000000,2000000,18,34
* 2530,Dark Faceworm,9000000,1000000,800000,18,21
* 2531,Venom Bug,18000,0,0,30,45
* 2532,Red Faceworm Queen,90000000,2000000,2000000,45,72
* 2533,Green Faceworm Queen,90000000,2000000,2000000,50,34
* 2534,Blue Faceworm Queen,90000000,2000000,2000000,18,72
* 2535,Yellow Faceworm Queen,90000000,2000000,2000000,18,34
* 2536,Monster 3,18000,0,0,30,45
* 2537,Monster 4,18000,0,0,30,45
* 2539,Monster 5,18000,0,0,30,45
* 2540,Faceworm Egg,18,100,120,2,8
* 2541,Faceworm Larva,468684,100,120,2,8
* 2607,Elusive Zakudam,154800,93600,194400,19,43
* 2607,Elusive Zakudam,154800,93600,194400,19,43
* 2637,Solid Tatacho,600048,122250,278250,25,11
* 2637,Solid Tatacho,600048,122250,278250,25,11
Zeile 330: Zeile 404:
* 2715,Solid Petite,104382,32150,98700,18,30
* 2715,Solid Petite,104382,32150,98700,18,30
* 2722,Furious Orc Warrior,12906,8750,40500,10,3
* 2722,Furious Orc Warrior,12906,8750,40500,10,3
* 2733,Elusive Wraith Dead (Nightmare),140211,63850,207000,17,31
* 2734,Furious Wanderer (Nightmare),1176138,495350,1292100,22,12
* 2735,Solid Nephentes,271782,84450,161250,5,4
* 2735,Solid Nephentes,271782,84450,161250,5,4
* 2736,Necromancer Ringleader,821736,149500,448500,16,38
* 2736,Necromancer Ringleader,821736,149500,448500,16,38
Zeile 340: Zeile 416:
* 2743,Elusive Incarnation of Morroc,575100,142750,247050,25,30,23
* 2743,Elusive Incarnation of Morroc,575100,142750,247050,25,30,23
* 2744,Swift Incarnation of Morroc,575100,142750,247050,25,30,23
* 2744,Swift Incarnation of Morroc,575100,142750,247050,25,30,23
* 2766,Manananggal Ringleader,184059,70750,253800,12,21
* 2798,Elusive Hornet,810,2000,4500,2,1
* 2799,Swift Uni-horn Scaraba,459900,130500,360900,23,15
* 2799,Swift Uni-horn Scaraba,459900,130500,360900,23,15
* 2800,Solid Horn,12690,5400,18150,10,7
* 2800,Solid Horn,12690,5400,18150,10,7
Zeile 392: Zeile 470:
* 2904,Furious Anacondaq,76590,48050,108150,17,0
* 2904,Furious Anacondaq,76590,48050,108150,17,0
* 2905,Elusive Ambernite,3060,2900,6450,6,0
* 2905,Elusive Ambernite,3060,2900,6450,6,0
* 3736,Buffalo Bandit Sharpsho,21274,94910,91690,18,15
* 3737,Buffalo Bandit Duelist,17460,21210,78460,12,22
* 3738,Bowie Buffalo Bandit,26184,18070,17190,20,14
* 3739,Coyote,32137,111110,105380,18,16
* 3740,Gaster,163033,50800,47160,29,44
* 3741,Spider Chariot,17638421,31508950,21127950,45,50
}}
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Aktuelle Version vom 14. Januar 2024, 18:08 Uhr

Allgemeines

Diese Seite ist im Moment noch in Arbeit, daher keine Garantie auf Vollständigkeit.


Angewandte Umrechnungsformeln

Hinweis: Diese Formeln sind Richtwerte und werden nur zur Grundlagenberechnung verwendet. Im Einzelfall können diese Formeln abweichen!

   Def = (ca.) DefRE/5
   MDef = (ca.) MDefRE/2.2
   Flee = FleeRE / 5 (Reduce) | Flee = FleeRE * 5 (Increase)
   EXP = ExpRE * 10 (Quest und Mobs)
   HP = HPRE * 1,8 (Mobs)
   Skill-Attack Verstärkungen: DMG+%RE * 0.6

Angepasste Berechnungen

Instant Cast

Für Instant Cast benötigt ihr 180 Dex.

Bitte beachtet:

  • Die meißten 3rd Class Skills haben eine fixed Casttime. Diese fixed Casttime ist von Instant Cast nicht betroffen und muss seperat reduziert werden (zum Beispiel mit Skills wie Sacrament und Dance with Warg)!
  • Instant Cast via 180 Dex ist somit (allgemein betrachtet) nur bei pre-Renewal Skills möglich.

Refinement Bonus

Unser Refine System basiert grundsätzlich auf pre- Renewal und wurde lediglich für +11 - +20 Refines erweitert.

Weapon Bonus: unverändert, nur auf +20 erweitert.

  • Level 1 Weapon = +2 ATK pro Upgrade (bis Safe Limit) bzw. +3 ATK pro Upgrade (über Safe Limit)
  • Level 2 Weapon = +3 ATK pro Upgrade (bis Safe Limit) bzw. +5 ATK pro Upgrade (über Safe Limit)
  • Level 3 Weapon = +5 ATK pro Upgrade (bis Safe Limit) bzw. +8 ATK pro Upgrade (über Safe Limit)
  • Level 4 Weapon = +7 ATK pro Upgrade (bis Safe Limit) bzw. +13 ATK pro Upgrade (über Safe Limit)

Armor Bonus: +1 - +10 unverändert, +10 - +20 halbierte Boni.

  • Armor = +0,7 DEF pro Upgrade (bis +10) bzw. +0,35 DEF pro Upgrade (über +10)

Items

Da die Liste zu lang werden würde, wird hier nur unsere Anpassung aufgeführt.

Monster

Da die Liste zu lang werden würde, wird hier nur unsere Anpassung aufgeführt.