Acid Demonstration: Unterschied zwischen den Versionen
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** [[Fiber Lock]] | ** [[Fiber Lock]] | ||
** Skills/items affecting [[DEF#Soft_DEF|VIT-based DEF]] (i.e. [[Angelus]], [[Solar Protection]], {{item |id=1237 Grimtooth}}) | ** Skills/items affecting [[DEF#Soft_DEF|VIT-based DEF]] (i.e. [[Angelus]], [[Solar Protection]], {{item |id=1237 Grimtooth}}) | ||
Aktuelle Version vom 9. Mai 2021, 11:47 Uhr
Acid Demonstration Skill Info | |
No detail image | |
Type: | Offensive Skill |
Levels: | 10 (fixed) |
SP Cost: | 30 |
Cast Time: | 1 second |
Cast Delay: | 1 second |
Range: | 9 cells |
Element: | Neutral |
Catalyst: | 1 Acid Bottle, 1 Bottle Grenade |
Prerequisites | |
(Alchemist) Acid Terror Lv. 5, Bomb Lv. 5 |
Description
Consume 1 Bottle Grenade and 1 Acid Bottle to hurl the contents of both items at a targeted enemy to inflict an amount of damage affected by this skill's level, the caster's INT, and the target's VIT. In PvP situations, Acid Bomb only inflicts 50% of its damage on other characters, but it may damage the targeted character's Weapon or Armor. This skill has a 1 second Cast Time followed by a 1 second Skill Delay, and consumes 30 SP per cast. Has a Skill Level's % chance to break weapon or armor.
Skill level | Number of Hits | Weapon/Armor Damaging Chance |
---|---|---|
1 | 1 | 1% |
2 | 2 | 2% |
3 | 3 | 3% |
4 | 4 | 4% |
5 | 5 | 5% |
6 | 6 | 6% |
7 | 7 | 7% |
8 | 8 | 8% |
9 | 9 | 9% |
10 | 10 | 10% |
Formula
Damage = SkillLevel x [ A x (1 - B) x (1 - C) x (1 - D) x (1 - E) x F x G [ H x 0.7 x INT x INT x VIT / (INT + VIT) ] ]
- A = 0.5 for player, 1 for monster and else
- B = race reduction gear/card (0.3 Thara Frog Card, 0.1 Poopoo Hat, 0.05 Zealotus Mask, 0.1 Combat Knife)
- C = element reduction gear/card (0.75 Ghostring Card)
- D = neutral damage reduction gear/card (0.2 Raydric Card, 0.1 Noxious Card, 0.5 Deviling Card)
- E = anti-sniping gear/card (0.05 Alligator Card, 0.35 Horn Card, 0.1 Noxious Card, 0.1 Long Mace)
- F = WoE reduction (0.6 for WoE maps, 1 for PvM and PvP maps)
- G = 2/3 for players with Assumptio, 1 for players without Assumptio
- H = 2 for Lex Aeterna, 1 otherwise
- INT is the biochemist INT stat
- VIT is the target/enemy VIT stat
- Values in bracket are rounded down (floor mathematical function)
Information
- Bypasses:
- Blocked by:
- Kaupe
- Pneuma (missed hits consume bombs)
- Blinding Mist (75% chance for the skill to fail to connect. Bombs are not consumed when the skill does not connect)
- Flip Tatami
- Additionally, misses on characters with 0 VIT.
- Methods of reducing damage:
- Ghostring Card
- Lowering VIT
- Skills: Assumptio, Kyrie Eleison, Skin Tempering (5% neutral reduction)
- Anti-Demi Human gear (i.e. Thara Frog Card, Poo Poo Hat)
- Anti-Ranged gear (i.e. Long Mace)
- Acid Bomb is not affected by:
- Cards/card aspects that do not increase INT
- The Sign
- Fiber Lock
- Skills/items affecting VIT-based DEF (i.e. Angelus, Solar Protection, Grimtooth)