Cross Impact
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Cross Impact Skill Info | |
No detail image | |
Type: | Offensive Skill |
Levels: | 5, fixed |
SP Cost: | 25 |
Cast Delay: | [3 − (Skill Level x 0.5)] seconds |
Target: | Enemy |
Range: | Melee |
Prerequisites | |
(Assassin) Sonic Blow Lv. 10 |
Cross Impact is a 3rd class offensive skill available as Guillotine Cross.
Effect
Performs a flurry of seven hits at a single target while spinning it.
Level | Base Damage (ATK) | Cast Delay |
---|---|---|
1 | 1,100% | 2.5s |
2 | 1,200% | 2.0s |
3 | 1,300% | 1.5s |
4 | 1,400% | 1.0s |
5 | 1,500% | 0.5s |
Damage (ATK)% = (Base_Damage × BaseLv ÷ 120)
Notes
- The total damage is inflicted in one bundle of 7 hits. This only affects the divisibility of the damage, which is rounded down.
- This skill has an animation that lasts for about 2 seconds, which cannot be reduced or shortened. Because of this, it cannot be spammed but it can be chained. It is also possible to chain a third time, but it's fairly difficult.
External
Enhanced by
- Old Bone Circlet [1] - Increases damage by 10% per 2 upgrade levels.
- Hero Hidden Cloth [1] - Increases damage by 10%.
- Guillotine Katar [1] - Increases damage by 30%.
- Sapha Set - Increases damage by 20%.
- True Eremes Guile Card:
- Increases damage by 20%.
- Increases damage by an additional 20% when compounded to a level 4 weapon.
- If upgrade level is +10 or higher, increases damage by an additional 20%.