Call Spirits
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Call Spirits Skill Info | |
No detail image | |
Type: | Supportive Skill |
Levels: | 5 (Fixed) |
SP Cost: | 8 |
Cast Time: | 1 second (Uninterruptible) |
Cast Delay: | None |
Duration: | 10 Minutes |
Target: | Self |
Prerequisites | |
(Monk) Iron Fists Lv. 2 |
Description
Grants ability to summon Spirit Spheres that orbit the player. Each Spirit Sphere adds +3 ATK that ignores enemy defense and flee.
Level | Limit of Spirit Spheres Summoned |
---|---|
1 | 1 |
2 | 2 |
3 | 3 |
4 | 4 |
5 | 5 |
Information
- This skill is required to activate many of the Monk skills, as many require Spirit Spheres to perform.
- The ATK gained from Spirit Spheres is affected by cards but not by elements. Also, the player will always hit for at least 3*(Number of Spirit Spheres summoned on them) if there is no percentage-reduction in effect in the opposition's favour (i.e. target is a player wearing a shield that allows them to take -30% from Demi-Human)
- Spirit Spheres can be transferred by the use of the skill Spiritual Bestowment.
- The Greatest General Card gives players Spirit Spheres by chance when attacking.