Illusion (17.1) Equipment and Enchants
Refers to the various equipment available through the Illusion questline (episode 17.1).
For gears related to the smaller mini-content dungeons, see Illusion Dungeons and their respective subsections.
Obtaining
Various types of equipment can be exchanged for from Eliumina. All of these can be enchanted and can only be equipped by characters lvl 130 and up.
To call Eliumina, talk to either of the two Rebellion Members near his spot.
OS Weapons
Requires 1 Damaged Weapon and 50 Mysterious Components.
Eliumina will hand any of these out by random:
- AC-B44-OS [2]. Shadow Chaser Matk Bow
- Beam Claymore-OS [2]. Swordman Crit 2H-Sword
- Blasti-OS. Mecha EA 2H-Axe
- Boost Lance-OS. RG Vanishing Point 1H-Spear
- Burning Knuckle-OS. Sura Rampage Blast Knuckle
- Cannon Rapier-OS. Fireball/Hell Inferno Autocast 1H-Sword
- Circuit Board-OS. Crit Book
- Electric Fox-OS. Doram Magic Foxtail
- HR-S55-OS. Rebel God's Hammer Rifle
- Kuroiro-OS. Ninja Dagger
- Meuchler-OS. GX CRS Katar
- MH-P89-OS. Performer Severe Rainstorm Bow
- Rutilus Stick-OS. Fire Matk 1H-Staff
- Saphir Hall-OS. Gene Cart Cannon Mace
- Ultio-OS. Archbishop Adoramus Mace
- Virtual Bow-OS. Ranger Arrow Storm Bow
Illusion Armor
Requires 50 Cor Cores.
The player may choose which Illusion armor to receive among the following:
- Illusion Armor Type A [1]. +100 Atk Armor
- Illusion Armor Type B [1]. +100 MAtk Armor
- Illusion Engine Wing Type A [1]. Garment
- Illusion Engine Wing Type B [1]. Garment
- Illusion Leg Type A [1]. Shoes
- Illusion Leg Type B [1]. Shoes
- Illusion Booster L [1]. +5% Atk Left-Accessory
- Illusion Booster R [1]. +5% Atk Right-Accessory
- Illusion Battle Chip L [1]. +5% MAtk Left-Accessory
- Illusion Battle Chip [1]. +5% MAtk Right-Accessory
Enchanting
Obtaining
To obtain modules for enchanting Illusion gears, talk to the other Rebellion Member beside Eliumina. He provides modules in exchange for the following:
- For Weapon Modification Parts, exchange 5 Cor Cores or 1,000,000 Zeny.
The player may decide between Physical or Magical, but the grade given will be random (Normal, High-Grade, Finest). - For Armor Modification Modules, bring 30 Mysterious Components and 5 Cor Core.
The type of armor Modification Modules received are random.
Weapon Enchants
OS Weapons may be enchanted with options (similar to Vicious Mind Weapons) through the use of Weapon Modification Parts.
Weapon enchantments come in two categories, Physical or Magical, and each category is further divided by 3 Grades (Normal, High-Grade, Finest).
- Here you can choose your desired OS Weapon to enchant
- Directions for Use:
- Open the unique OS Weapon enchanting UI by using the desired modification consumables in your inventory (The mod parts aren't consumed yet until after the dialogue is confirmed).
- Drag the desired weapon from the eligible weapons list to the center slot of the window.
- Click on "Create" to confirm the enchanting attempt.
OS Weapons enchantment process has a 100% success rate and they may be re-enchanted multiple times by using another Weapon Modification Part directly.
Armor Enchants
Illusion Armor may be given enchants through modules which take up an enchant slot in the armor similar to cards and regular enchants.
Talk to Regenschirm's latest module-attachment device, RS26, to attach modules to your Illusion armors. The equipment must be worn beforehand.
List of available armor enchants:
Normal
- Modification Orb (DEF)
- Modification Orb (MDEF)
- Vit +3
- Luk +3
- Str +3
- Agi +3
- Int +3
- Dex +3
Rare
- Modification Orb (HP Recovery)
- Modification Orb (SP Recovery)
- Spell 5
- ASPD 4
- Fatal 4
- Expert Archer 5
- Modification Orb (Health)
- Modification Orb (Spirit)
- Modification Orb (Heal)
- Modification Orb (ATK)
- Modification Orb (MATK)
- Modification Orb (Sharpshooter)
- Modification Orb (Speed)
- Modification Orb (Caster)
- Modification Orb (Critical)
Unique
- Modification Orb (Global Delay)
- Modification Orb (Fixed Casting)
- Modification Orb (Above All)
- Modification Orb (Drain Life)
- Modification Orb (Drain Soul)
- Modification Orb (Magic Healing)
- Modification Orb (Magic Soul)
Legendary
- Modification Orb (Unlimited Vitality)
- Modification Orb (Spell Buster)
- Modification Orb (Fierce Shooter)
- Modification Orb (Overpower)
- Modification Orb (Fatal Flash)
- Modification Orb (Luck Strike)