Aufgrund einiger schwerwiegender Bugs war heute ein 2. Reboot erforderlich um diese Änderungen zu ermöglichen.
Server:
- *Added the UF_SINGLEANIMATION flag to the skill_unit_db.
-This is a special hack used to display a animation only on the center cell of a AoE when using unit layouts for skills that needs them instead of a set radius. - *Fixed the order of calculations for status's that affects variable and fixed cast times.
- *Lowered the MAX_SKILL_IMPROVE_DB to 16.
- *Added full support for the V5 item packets.
-These packets allows the use of the ShadoW Equip slots.These slots functions like the other slots, allowing the use of equips with slots, refines, scripts, etc. - *clif_item_sub_v5; clif_item_flag_v5; clif_inventorylist_v5; clif_equiplist_v5; clif_storagelist_v5; clif_cartlist_v5; clif_viewequip_ack_v5
-Added support for these functions.
-These functions are used for the V5 item packets. - *Added the rest of the stuff for the shadow equips support.
-This updates the refine and itemlist commands as well. - *Garment equips can now give a robe sprite on the character using
-the view value in the item database. Costume garment equips with a view ID value will take priority on robe sprites. - *Added the socket_max_client_packet_extend config.
-This sets the packet size limit for the 2013-12-23Ragexe and newer clients. Older clients will use the socket_max_client_packet config. - *Added the INF2_SUB_SKILL.
-This is used to tell the server if a skill is a sub-skill.
-A sub-skill is a skill thats used as part of a main skill which is a skill that uses more then 1 skill ID to work. - *Players rental mount is now removed when logging out.
- *SO_CLOUD_KILL
-Updated poison status duration to official. - *SO_SUMMON_AGNI; SO_SUMMON_AQUA; SO_SUMMON_VENTUS; SO_SUMMON_TERA
-Cleaned up the item requirement code. - *SO_FIRE_INSIGNIA; SO_WATER_INSIGNIA; SO_WIND_INSIGNIA; SO_EARTH_INSIGNIA
-Added support for these skills.
-Fixed a issue where the item requirements were bugged above lv 1.
-Note: Everything work except for the bonus effects for level 1 which is the elemental buffs.
-The effects that works on all levels do work for level 1 which is the HP heal/damage thing and 1.5x damage thingy. So it still has a good use. - *MH_XENO_SLASHER
-Fixed a issue where the AoE would remain and deal repeated hits.
-Fixed a issue where the bleeding status wasn't being applied. - *Changed Steel Body back to pre-renewal.
- *Added info for the sub-skill inf2 setting and set all sub-skills to use this setting.
- *Updated quest_db
-Added some missing Port Malaya entries. - *Added full support for MvP-Tombstones.
- *Fixed bug in Port Malaya Quests: added missing Quest-Drop
-Added item Lost_Belongings to Tiyanak mob - *Added support for 'bonus_script' script command. Thanks to cydh (rAthena).