Da es heute einen ungeplanten Reboot durch den Hoster gab, habe ich die Gelegenheit noch für ein paar Updates genutzt, die es nichtmehr in die letzte Wartung geschafft haben:
Mainserver:
- Some cleaning.
- Fixed elemental reductions stacking to eventually cause 100% immunity…
- Fixed critical damage bonus from Monster Transformation system.
- Updated clif_message enum and appropriate clif_msg* functions.
- Cleaned up player specific drop rate calculations.
-Removed the src check for the new bonuses. - Corrected MVP Tomb behavior.
-On Aegis there is a 9~ second delay before the tomb is spawned. - Added script bonuses in order to support official `AddReceiveItem_Equip n`
-`bonus2 bDropAddRace,r,x;` : Adds x% to player's drop rate when killing a monster with race r.
-`bonus2 bDropAddClass,c,x;` : Adds x% to player's drop rate when killing a monster with class c. - Item Database Updates:
-Implemented Sealed_Mind_Box.
-Fixed a map crash if an invalid item package is opened.
-Fixed an issue where all items with no random group where set to group 1.
-Updated some view-ids.
-Added some costume items. - Fixed Venom Splasher consuming a second Red Gemstone.
- Concentration now casts Endure.
- Updated Poem of Braggi cast time reduction bonus from Musical Lessons to only be 1% per level.