2017-09-03

Shoutbox

  • Gast#463f

    Nvm 😂 wer lesen kann ist halt doch klar im Vorteil. Danke sehr ☺️

    11:58
  • Gast#463f

    Ich finde da kein Punkt „Community“ in den Reitern 😳

    11:57
  • Siehe hier: https://nyanro.org/?site=info unter Community ^^

    11:46
  • doch gibt es

    10:31
  • Gast#463f

    Hey, gibt es hier kein Discord?

    09:58
  • Auch dir vielen Dank für deine Review auf RMS, Griesnix! :kitty:

    18:05
  • Gast#e20e

    Funktioniert wieder - danke (falls was gemacht wurde <3)

    10:11
  • Gast#e20e

    Guten Morgen Zusammen! Hat noch jemand Probleme beim Login? Map Server scheint ja da zu sein, aber wir bekommen nach der Char Select einen Failed to Connect to Server :(

    09:51
  • Auch hier nochmal vielen Dank für deine Review auf RMS, Keyrubin! :no1:

    12:48
  • Gast#04c8

    funktioniert schon wieder kA was da war

    10:18
  • Gast#04c8

    Guten morgen :) bekommt noch wer beim einloggen die nachricht "Failed to Connect to Server"? oder liegt das an mir?

    09:22
  • Guest#703e

    Awesome, thanks for the info. Figured it was, but never too late to ask! :D

    20:23
  • Hey, yes it's a false positive on the patcher. Best is to ignore the whole directory in your virus scanner. ^^"

    14:04
  • Guest#2a65

    Hey there! New player here, does the Full client installer give a false positive for a virus? (Kepavll!rfn) Windows is crying haha

    23:07
  • Heutiges Event 30 Minuten später (21:30). Bin noch nicht ganz fertig und hab gedacht ich schaff es bis 21 Uhr sorry

    20:51
  • Bitte Türchen neu öffnen. Muss das Event heute leiderumplanen aus gesundheitlichen Gründen. Tut mir leid. Weitere Infos im Beitrag

    19:11
  • Ihr lieben ich muss die Verlosung heute leider auf morgen schieben. Es gab heute Vormittag privat einiges und meine Pläne schieben sich nach hinten das ich 21 Uhr nicht schaffe. Alles weitere im Beitrag

    13:45
  • Habs korrigiert, sorry Leute das ist mir total durch die Lappen gegangen ^^"

    18:50
  • Hi Sakura - welches Item soll denn gefarmt werden?

    13:24
  • Ich glaub der Server ist abgeschmiert^^

    21:14
  • Denke nicht. Bei mein Mechanic gibt es da auch kein Unterschied..

    15:46
  • Gast#4537

    Ich habe grade meinen BS gespielt und irgendwie bekomme ich keinen Schadensbonus wenn ich power-thrust aktiviere mache ich etwas falsch?

    08:22
  • Level 10 war anscheind nur bei iRO früher zu erreichen. Nun aber sollte es einfach nur noch veraltet sein.

    14:49
  • Mach ich..

    07:15
  • Keryrubin, macht am besten einen Thread unter Bug Report. Diese Shoutbox hält nicht ewig und die Nachrichten gehen verloren über Zeit

    22:22
  • Server:

    • *Updated packet code and info for some guild related packets.
      -This fixes a few hidden bugs with the guild related functions and also cleans up and prepare's the code for upcoming support for newer guild packets for 2017 clients.
      -fixed guild expulsion-list.
    • *ZC_ITEM_PICKUP_ACK_V7; ZC_GUILD_INFO3; ZC_MEMBERMGR_INFO2
      -Added support for these packets.
      -Thanks goes to Lemongrass for figuring out the new structures.
      -This enables new features on 2016-12-28 and newer clients.
      -Previewing headgears and garments on character when viewed from items in carts and items picked up.
      -Guild member listing now shows the last date each member was online.
    • *Added support for the ZC_NOTIFY_EFFECT3 packet.
    • *Changing guild leaders is now possible through the guild window.
      -If woE is active, the guild master is on a guild related map, or the targeted person to become the guild leader is not online, the change will fail.
    • *Updated the "changegm" command to fail if WoE is active.
    • *Added the "effect2" command.
      -Works just like "effect", but allows for a 2nd value.
    • *Rebellion
      -Updated all skill requirements and timer data.
      -Timers like cast times, cooldowns, etc.
    • *Status's from Rebellion skills can no longer be dispelled or clearanced. Need to know the official limits to this.
    • *Fixed a linker warning if compiled with VS 2012. (zurück gesetzt, wegen schwerer Fehler)
    • *Changed 'tick' variables to 64 bit
      -This fixes an issue with timers that stop working after about 24-49 days when the tick overflows (note that this may happen much earlier than that, and at hard to predict times, on some systems)
      -On Windows, tick() still has a resolution of 10~15ms (or even as low as 100ms on some systems).
      -Thanks to @HerculesWS.
      -(zurück gesetzt, wegen schwerer Fehler)
    • *Fixed & updated item_package system.
      -Random items will now drop randomly.
      -all items are identified.
      -added a new flag: isAnnounced.
      --Setting this to 1, will broadcast this item if dropped.
      --also added full support for ZC_BROADCASTING_SPECIAL_ITEM_OBTAIN. This is needed to broadcast this drop. A 2009-12-01aRagexeRE or newer is required for this packet.
      -(zurück gesetzt, wegen schwerer Fehler)
    • *Added full support for transform script commands.
      -This command will turn a player into a monster for a given duration and can grant a SC attribute effect while transformed.
      -Thanks to @rathena.
      -(zurück gesetzt, wegen schwerer Fehler)
    • *Some updates & fixes in ItemDB.
      -Added full support for Birthday IdRO10th Scroll.
      -Added full support for Something Candy Holders.
      -mooved some stable items to item_db.
      -(teilweise zurück gesetzt, wegen schwerer Fehler)
    • *WM_SOUND_OF_DESTRUCTION
      -Can now remove Frigg Song status.
    • *RL_QD_SHOT
      -Fully supported.
      -Fixed a issue where the skill couldn't be used with grenade launcher.
      -Time allowed for comboing after Chain Action increased to 2 seconds.
      -Note: HT_POWER and RL_FALLEN_ANGEL both give 2 seconds to combo.
      -Guessing this should be the case for Quick Draw Shot too.
    • *RL_C_MARKER
      -Recoded the skill.
      -Duration increased.
      -Now requires 1 coin to use.
      -A max of 3 targets can be marked at a time.
      -Note: Marked targets won't appear on the minimap yet.
      -That will be added in a future update.
    • *RL_HEAT_BARREL
      -No longer reduces FLEE.
      -Now reduces HIT.
      -No longer applies the 10 second penalty after status ends.
    • *RL_FIREDANCE; RL_FALLEN_ANGEL; RL_D_TAIL; RL_R_TRIP_PLUSATK
      -Added full support for these skills.
    • *RL_H_MINE
      -Fully recoded the skill.
      -A max of 5 targets can be tagged at a time.
      -Duration is increased.
      -Damage formula updated.
      -Note: Flicker is currently not coded which is needed to detonate the grenades on the tagged targets. Its working are a bit complex and will be done in a later update.
    • *RL_R_TRIP
      -Now deals ranged damage.
      -AoE size for level 1 is now 7x7.
      -Knockback is now a fixed 3 cells.
      -Damage formula updated.
      -Now deals added damage if target is knocked back into a wall.
    • *RL_MASS_SPIRAL
      -Updated bleeding chance.
      -Doesn't send a no-damage packet anymore.
      -Note: Gravity dev's seemed to have screwed up on how the animaions are triggered. For a offensive skill it should trigger when dealing damage but it doesnt. This is a client side issue but lucky us we can fix this to work
      --correctly. Update on that later.
    • *RL_BANISHING_BUSTER
      -Recoded the entire skill.
      -No longer deals splash damage.
      -Damage formula updated.
      -Now dispells if the target is damaged.
      -Note: Its said it works just like dispell. So I just copied dispells code and edited it for offensive attacks.
    • *RL_SLUGSHOT
      -Recoded the entire skill.
      -Damage formula updated (Dear god what a change).
      -No longer uses equippable slug ammo.
      -Now requires Slug Bullet (Just 1 exists now).
      -Now reduces hit by a percentage beyond a 3 cell distance.

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