2024-11-03

Shoutbox

  • Die Jobexp sind in dem Range Joblevel- abhängig so wie es aussieht... unter Job 50 gibts keine EXP und dann gestaffelt. ^^

    19:05
  • So schlecht sind die Edenquest ja nun auch nicht.

    16:21
  • Keine Ahnung.. Halte nicht viel von der Edengroup

    16:06
  • Gibt es denn ab Third Class keine Jobexp mehr für die EdenQuest (99-100)?

    15:11
  • Und was genau darf man sich wünschen? :sabber:

    14:34
  • Wünsche für den Adventskalender gerne per PN an mich :)

    23:38
  • Der Skill ist damit nicht "falsch", sondern nur nicht aktuell... ^^"

    11:43
  • Ok thx, dann bin ich erstmal weg bis die Skills alle richtig sind!

    09:40
  • Wenn es reportet wird, damit es nicht vergessen geht, dann sicher

    09:32
  • Wird das in näherer Zukunft berichtigt?

    08:59
  • Jupp. Wir sind noch auf dem Stand von Lvl 5 https://irowiki.org/w/index.php?ti…rch&oldid=48597

    20:56
  • Trap Research geht nur bis 5?

    20:05
  • Ist ein Beschreibungsfehler. Ingame steht die Renewalversion da. Bei uns ist es aber die Prerenewalversion, also die hier: https://irowiki.org/classic/Focused_Arrow_Strike

    17:34
  • Sharp Shooting (1800% ATK) geskillt nur 2950 Damage Output. DS macht (190% ATK) ca. 3000 Damage Output. Was stimmt da nicht?

    16:54
  • Hat dein Virenscanner vielleicht irgend ne Datei gelöscht oder so? Oder gibt es irgend nen Fehler? 😅

    06:50
  • Gast#6c6b

    Also meine Sis und ich wollten uns den server mal angucken, aber ich komm nach dem patcher nich weiter. Sind 8 Leute online aber bei mir öffnet er kein game. XD ich lass das hier mal so stehen weil wir nun bubu machen.

    20:49
  • Hihi ich wollte mal Fragen ob der Server noch aktiv genutzt wird und es noch Deutsche Gilden gibt die einen Neuling aufnehmen würden

    17:47
  • Hey allerseits... ich werde heute Abend mal wieder einen ungeplanten Reboot durchführen, um ein paar Bugs zu fixen. (Unter anderem Skill- Bugs und die Sealed Shrine Instanz) ^^

    16:06
  • Kann mich aktuell nicht einloggen ?-?

    18:30
  • Also bei mir geht die Registrierung ohne Probleme... evtl. ein kurzzeitiges Verbindungsproblem? ^^

    18:21
  • Gast#fe93

    Hi, wollte mir einen Account erstellen, aber der Server antwortet mit einem 500er:

    Request URL: https://nyanro.org/?site=register
    Request Method: POST
    Status Code: 500 Internal Server Error

    18:15
  • Hey! Ich werde um 17:55 Uhr einen außerplanmäßigen Reboot durchführen, um einige Bugs zu fixen ^^

    16:55
  • Desert Wölfe gehste in Thors 1 direkt raus und dann eine Map nach rechts. da haste dann massenweise

    16:18
  • Wo finde ich den Desert Wolfs? oder Kobold damit ich einen Thurisaz Rune erstellen kann

    15:55
  • ja genau, ich wollte jetzt nich deswegen ein neues Thema anfangen und erstmal hier anfragen sozusagen ^^

    15:16
    • Offizieller Beitrag

    Mainserver:

    • Some misc fixes, cleaning & optimisations.
    • Added support for a 'force drop' flag(4) for map_addflooritem and applied it appropriately.
    • 'getmonsterinfo' command no longer outputs an error when the supplied mob doesn't exist.
    • Fixed statpoint table
      -Updated to latest official version for lvl 175+.
    • Fixed an issue with attack_attr_none setting that caused huge number of card effects to be nullified on monsters.
    • Set player's state, 'monster_ignore' when autotrade.
    • Fixed a potential map server crash when attacking traps.
    • Fixed a problem that sometimes randomly a status change was removed on logout although it shouldn't
    • Blacksmith skill updates
      -Power-Thrust will no longer affects players that don't have a weapon equipped
      -If weapon requirements on Adrenaline Rush or Power-Thrust are not met, the target will no longer display the buff animation
      -Party members now only gain +5% ATK from Power-Thrust on all skill levels
      -Hilt binding now increases the duration of Adrenaline Rush, Power-Thrust and Power Maximize for all party members as long as the caster has learned it
    • Fixed Sightblaster printing errors to the map server log every time it's not used against a trap.
    • Kaahi is now able to overwrite higher levels.
    • Miracle no longer dispels on death.
    • Scream and Frost Joke
      -The delay until the status change kicks in was increased from 2s to 3s
      -Aftercast delay in was increased from 3s to 4s
      -Duration of Freeze from Frost Joke increased from 10-14s to 30s
    • Hammer Fall, Lex Divina and offensive Status Recovery
      -A delay of 1 second until the status change kicks in was added
      -Hammer Fall will hit the targets that are in the AoE before the delay (so you can't dodge)
      -Offensive Status Recovery's base duration reduced from 30s to 20s and base chance increased to 100%
      -Increased the maximum number of skill timers from 15 to 40 as they are needed for delayed status changes
    • Scream, Frost Joke and Hammer Fall no longer make a target stop
      -Similar behavior to e.g. Ankle Snare against bosses or in WoE
      -If the target was singing/dancing, it will still stop and the song/dance will be canceled
      -Fixed a bug that caused position lag when targets that are still moving but can't move anymore are hit
    • Freeze, Stun, Sleep and Stone behavior
      -These status changes no longer make the target stand up
      -Sleep and Stone (first phase) no longer make the target stop moving/singing/dancing
      -Stone (second phase) will now make the target stop singing/dancing, but only make you stop moving in this one case
      -You can now sit down while in the first phase of Stone
      -You can no longer stand up while having any of these status changes (except first phase of Stone)
      -Stone and Freeze now remove Lex Aeterna
      -For stone this refers to the second phase
    • Ninja Skills fixes:
      -Exploding Dragon, Lightning Jolt and Snowflake Draft are now unit skills
      --They no longer can deal damage on Land Protector
      --They will deal damage instantly, regardless of your ASPD
      -Exploding Dragon now deals 150%+150%*level damage divided by number of hits, it can no longer damage plants
      -Snowflake Draft's freeze base duration is now 2500ms+5000ms*level
      -Watery Evasion now makes non-Ninja enemies stop when they walk on it and are not knock-back immune
    • Added some skills and effects that can reveal hidden traps.
    • Added official status change base durations for Silence and Stone
      -Items, NPC_SILENCEATTACK and NPC_WIDESILENCE and monster Lex Divina use the default silence duration
      -Incubation time for Stone is now subtracted from the Stone duration
      -Incubation time is now 100ms for all Stone skills except Stone Curse (5 seconds)
      -The Stone timer is now more exact and now deal 1% HP damage exactly every 5 seconds, even if it's on the last tick
    • Blaze Shield now properly slows down enemies while still making sure they take all the hits while moving over a fire cell
    • Fixed some skills still having damage delay, even though their source is a unit (BL_SKILL)
    • Sanctuary knock-back is now 2 cells instead of 1 and pushes "away from cell center of each cell", similar to Storm Gust
    • Fix map crash when a monster uses GS_FULLBUSTER.
    • Updated Don't Forget Me ASPD decrease and movement speed formulas.
    • Fixed damage calculation for some skills:
      -RK_DRAGONBREATH, RK_DRAGONBREATH_WATER, NC_SELFDESTRUCTION, KO_HAPPOKUNAI.
    • Sight Blaster will now always be removed on logout
    • Implemented official formula for Gypsy's Kiss / Service For You.
    • Combo skill updates
      -Rewrite & cleaned up skill_combo so it's easier to understand and update
      --Thanks to @rathena
      -Monk updates
      --Default combo delay is now (1000 - 4*AGI - 2*DEX) milliseconds, it will be used when none is specified in the skill_cast_db.txt
      --Fixed DEX increasing combo delay rather than decreasing it
      --Fixed "Triple Attack" not giving any "can act" delay so you were able to use a skill right when it triggered
      --Fixed combo delays of all combo skills (turns out they all use the default in both pre-re and re!)
      --Fixed "Palm Strike" in renewal having cast time rather than cast delay
      --Monk Spirit now reduces the SP cost of all Monk/Champion combo skills to 2 SP
      -Taekwon updates
      --Stances will no longer give you walk delay when they trigger
      --You can still use the Kick after moving as long as it's still within the combo delay
      -Hunter updates
      --Beast Strafing is now a target skill, you can target any brute or insect monster with it regardless of your previous target
      --You no longer need to target a brute or insect monster with Double Strafe for the combo to trigger
      --If the combo triggers you no longer get walk and attack delay (that means you can still use DS continuously)
      --You can still use Beast Strafe after moving as long as it's still within the combo delay
  • 15peaces 10. Dezember 2024 um 22:55

    Hat das Thema geschlossen.

Jetzt mitmachen!

Du hast noch kein Benutzerkonto auf unserer Seite? Registriere dich kostenlos und nimm an unserer Community teil!