2013-09-08

  • So, leider musste ich die Shoutbox mal neu installieren, um nen Bug zu fixen... langfristig wird wohl mal wieder ein Foren- Upgrade nötig ^^"

    11:24
  • Server:

    • *Fixed a issue where a player could contimue a auto attack when getting on a rental mount.
    • *RK_MILLENNIUMSHIELD
      -Fixed a issue where getting hit while the status is active will display the skill animation.
      -Fixed a issue where the caster would get stunned randomly when hit while the status is active.
      -Added a missing skill mechanic that stuns the caster when a shield is broke.
      -The base stun chance is 100% (yes its official) and can be reduced with VIT and other stun reductions, but the duration is fixed to 1 second and cant be reduced.
    • *WM_RANDOMIZESPELL
      -Updated the skill list to official.
      -Updated the rates for the skills to official.
    • *RA_CAMOUFLAGE
      -Now properly adjusts WATK, Critical, and DEF during the duration.
    • *Mechanic Skills ; Minstrel/Wanderer Skills
      -Skills requirements have been updated to the latest official.
      -Their updates on needed equipped weapons and required items.
    • *RA_WUGSTRIKE
      -Fixed a issue where auto Warg Strike would activate by chance when having no weapon equipped.
    • *LG_BANDING
      -Fixed a issue where the status didn't include the caster himself.
      -This is done according to info found here and there saying "Per Royal Guard".
      -Its still required to have 2 or more Royal Guards in banding before any effect happens.
    • *LG_RAYOFGENESIS
      -Now affected by Banding.
      -The number of Royal Guards banding in the party increases the damage it deals.
    • *LG_HESPERUSLIT
      -Now affected by Banding.
      -The number of Royal Guards banding in the party increases the damage it deals, the number of hits it deals, and gives additional effects.
  • Server:

    • *Fixed a issue where a player could contimue a auto attack when getting on a rental mount.
    • *RK_MILLENNIUMSHIELD
      -Fixed a issue where getting hit while the status is active will display the skill animation.
      -Fixed a issue where the caster would get stunned randomly when hit while the status is active.
      -Added a missing skill mechanic that stuns the caster when a shield is broke.
      -The base stun chance is 100% (yes its official) and can be reduced with VIT and other stun reductions, but the duration is fixed to 1 second and cant be reduced.
    • *WM_RANDOMIZESPELL
      -Updated the skill list to official.
      -Updated the rates for the skills to official.
    • *RA_CAMOUFLAGE
      -Now properly adjusts WATK, Critical, and DEF during the duration.
    • *Mechanic Skills ; Minstrel/Wanderer Skills
      -Skills requirements have been updated to the latest official.
      -Their updates on needed equipped weapons and required items.
    • *RA_WUGSTRIKE
      -Fixed a issue where auto Warg Strike would activate by chance when having no weapon equipped.
    • *LG_BANDING
      -Fixed a issue where the status didn't include the caster himself.
      -This is done according to info found here and there saying "Per Royal Guard".
      -Its still required to have 2 or more Royal Guards in banding before any effect happens.
    • *LG_RAYOFGENESIS
      -Now affected by Banding.
      -The number of Royal Guards banding in the party increases the damage it deals.
    • *LG_HESPERUSLIT
      -Now affected by Banding.
      -The number of Royal Guards banding in the party increases the damage it deals, the number of hits it deals, and gives additional effects.

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