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{{Infobox Job|jobName=Gunslinger|jobBase=Novice|jobType=Extended|jobLevel=70|Race=[[Human]]|changesAt=[[Einbroch]]|skills=22|skillPoints= | {{Infobox Job|jobName=Gunslinger|jobBase=Novice|jobType=Extended|jobLevel=70|Race=[[Human]]|changesAt=[[Einbroch]]|skills=22|skillPoints=133|questSkills=0|str=4|agi=1|vit=1|int=2|dex=9|luk=7}} | ||
== Overview == | == Overview == | ||
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''See [[First_Expanded_Change_Guides#Gunslinger|Gunslinger Job Change Guide]] for information.'' | ''See [[First_Expanded_Change_Guides#Gunslinger|Gunslinger Job Change Guide]] for information.'' | ||
==Class Data== | |||
=== Skills === | |||
{| class="wikitable sortable" | |||
|- | |||
! Skill !! Description !! Levels !! Type | |||
|- | |||
| {{Skill List|skill=Single Action}} | |||
|| The most basic Gunslinger skill. Increases [[HIT]] and [[ASPD]] when equipped with a gun. || 10 | |||
|style="background:#cccccc"| Passive | |||
|- | |||
| {{Skill List|skill=Snake Eyes}} | |||
|| Increases [[HIT]] and attack range when using guns. || 10 | |||
|style="background:#cccccc"| Passive | |||
|- | |||
| {{Skill List|skill=Coin Flip}} | |||
|| Flips a coin, and upon success, the user will gain a coin. Upon failure, the user loses a coin. || 5 | |||
|style="background:#ccffff"| Supportive | |||
|- | |||
| {{Skill List|skill=Increase Accuracy}} | |||
|| Consumes 4 coins to boost the caster's [[HIT]] by 20, as well as [[DEX]] and [[AGI]] by 4 for one minute. || 1 | |||
|style="background:#ccffff"| Supportive | |||
|- | |||
| {{Skill List|skill=Last Stand}} | |||
|| Consumes 4 coins to increase the caster's [[ATK]] by 100, and [[ASPD]] by 15% for one minute. || 1 | |||
|style="background:#ccffff"| Supportive | |||
|- | |||
| {{Skill List|skill=Gunslinger's Panic}} | |||
|| A buff skill that consumes 2 coins. Reduces [[HIT]] by 30, damage dealt by long-range attacks by 20% and increases [[FLEE]] by 30. Lasts 20 seconds. || 1 | |||
|style="background:#ccffff"| Supportive | |||
|- | |||
| {{Skill List|skill=Bull's Eye}} | |||
|| Uses 1 Coin to deal 500% damage to [[Demi Human]] and [[Brute]] enemies. Has a 0.1% chance to inflict [[Coma]] status. || 1 | |||
|style="background:#ffcccc"| Offensive | |||
|- | |||
| {{Skill List|skill=Triple Action}} | |||
|| Uses 1 coin to shoot an enemy three times, dealing 450% total damage. || 1 | |||
|style="background:#ffcccc"| Offensive | |||
|- | |||
| {{Skill List|skill=Magical Bullet}} | |||
|| Uses 1 coin to launch a Ghost-property attack that does not consume any bullets. || 1 | |||
|style="background:#ffcccc"| Offensive | |||
|- | |||
| {{Skill List|skill=Cracker}} | |||
|| Uses a single coin to [[Stun]] an enemy. The closer the enemy, the higher the success rate. || 1 | |||
|style="background:#ccffff"| Supportive | |||
|- | |||
| {{Skill List|skill=Coin Fling}} | |||
|| Use up to 5 coins to deal damage to an enemy while reducing the target's [[DEF]] stat. || 1 | |||
|style="background:#ccffff"| Supportive | |||
|- | |||
| {{Skill List|skill=Chain Action}} | |||
|| When normally attacking, adds the chance of dealing double damage. || 10 | |||
|style="background:#cccccc"| Passive | |||
|- | |||
| {{Skill List|skill=Trigger Happy Shot}} | |||
|| Rapidly fires 5 bullets at an enemy. || 10 | |||
|style="background:#ffcccc"| Offensive | |||
|- | |||
| {{Skill List|skill=Desperado}} | |||
|| Sprays a surrounding area full of lead, hitting enemies anywhere from 0 to 10 times. || 10 | |||
|style="background:#ffcccc"| Offensive | |||
|- | |||
| {{Skill List|skill=Gatling Fever}} | |||
|| Greatly boosts ASPD when casted, at the cost of movement speed and Flee. Must be used with a Gatling-type weapon. || 1 | |||
|style="background:#ccffff"| Supportive | |||
|- | |||
| {{Skill List|skill=Tracking}} | |||
|| Take aim with a Pistol or Rifle on a target to deal significant target. || 10 | |||
|style="background:#ffcccc"| Offensive | |||
|- | |||
| {{Skill List|skill=Disarm}} | |||
|| Aim at an enemy's appendages to reduce their offensive capabilities. || 5 | |||
|style="background:#ccffff"| Supportive | |||
|- | |||
| {{Skill List|skill=Wounding Shot}} | |||
|| Fires a bullet that is capable of piercing defenses while causing the Bleeding status. || 5 | |||
|style="background:#ffcccc"| Offensive | |||
|- | |||
| {{Skill List|skill=Crowd Control Shot}} | |||
|| Fires a blast strong enough to knock back a target 5 cells. || 10 | |||
|style="background:#ffcccc"| Offensive | |||
|- | |||
| {{Skill List|skill=Full Blast}} | |||
|| Sprays a round of 10 bullets at a single target. || 10 | |||
|style="background:#ffcccc"| Offensive | |||
|- | |||
| {{Skill List|skill=Spread Shot}} | |||
|| Cover an area with intense fire. Uses 5 bullets. || 10 | |||
|style="background:#ffcccc"| Offensive | |||
|- | |||
| {{Skill List|skill=Gunslinger Mine}} | |||
|| Launches a grenade onto the ground that acts like a mine. || 10 | |||
|style="background:#ffcccc"| Offensive | |||
|- | |||
|} | |||
=== Job Bonuses === | |||
The bonus to stats given for each job level are listen in the below table. | |||
{|class="wikitable" | |||
|+'''Job Bonus''' | |||
|- | |||
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8||+9 | |||
|- | |||
!STR | |||
|32||41||50||64|| || || || || | |||
|- | |||
!AGI | |||
|59|| || || || || || || || | |||
|- | |||
!VIT | |||
|60|| || || || || || || || | |||
|- | |||
!INT | |||
|52||61|| || || || || || || | |||
|- | |||
!DEX | |||
|1||6||11||17||25||36||45||55||62 | |||
|- | |||
!LUK | |||
|2||4||12||21||31||51||63|| || | |||
|- | |||
|} | |||
=== ASPD === | |||
=== HP (With 1 VIT) === | |||
<table><tr valign="top"> | |||
<td> | |||
{| class="wikitable" | |||
| '''Level'''||'''HP''' | |||
|- | |||
| 1||40 | |||
|- | |||
| 2||47 | |||
|- | |||
| 3||54 | |||
|- | |||
| 4||61 | |||
|- | |||
| 5||69 | |||
|- | |||
| 6||77 | |||
|- | |||
| 7||85 | |||
|- | |||
| 8||94 | |||
|- | |||
| 9||103 | |||
|- | |||
| 10||202 | |||
|- | |||
| 11||212 | |||
|- | |||
| 12||222 | |||
|- | |||
| 13||232 | |||
|- | |||
| 14||243 | |||
|- | |||
| 15||254 | |||
|- | |||
| 16||265 | |||
|- | |||
| 17||277 | |||
|- | |||
| 18||289 | |||
|- | |||
| 19||301 | |||
|- | |||
| 20||316 | |||
|- | |||
|} | |||
</td> | |||
<td> | |||
{| class="wikitable" | |||
| '''Level'''||'''HP''' | |||
|- | |||
| 21||331 | |||
|- | |||
| 22||346 | |||
|- | |||
| 23||364 | |||
|- | |||
| 24||382 | |||
|- | |||
| 25||400 | |||
|- | |||
| 26||420 | |||
|- | |||
| 27||440 | |||
|- | |||
| 28||460 | |||
|- | |||
| 29||490 | |||
|- | |||
| 30||520 | |||
|- | |||
| 31||550 | |||
|- | |||
| 32||580 | |||
|- | |||
| 33||610 | |||
|- | |||
| 34||650 | |||
|- | |||
| 35||680 | |||
|- | |||
| 36||710 | |||
|- | |||
| 37||740 | |||
|- | |||
| 38||770 | |||
|- | |||
| 39||800 | |||
|- | |||
| 40||830 | |||
|- | |||
|} | |||
</td> | |||
<td> | |||
{| class="wikitable" | |||
| '''Level'''||'''HP''' | |||
|- | |||
| 41||865 | |||
|- | |||
| 42||890 | |||
|- | |||
| 43||925 | |||
|- | |||
| 44||955 | |||
|- | |||
| 45||990 | |||
|- | |||
| 46||1,025 | |||
|- | |||
| 47||1,050 | |||
|- | |||
| 48||1,080 | |||
|- | |||
| 49||1,110 | |||
|- | |||
| 50||1,145 | |||
|- | |||
| 51||1,180 | |||
|- | |||
| 52||1,215 | |||
|- | |||
| 53||1,275 | |||
|- | |||
| 54||1,335 | |||
|- | |||
| 55||1,395 | |||
|- | |||
| 56||1,455 | |||
|- | |||
| 57||1,515 | |||
|- | |||
| 58||1,575 | |||
|- | |||
| 59||1,635 | |||
|- | |||
| 60||1,695 | |||
|- | |||
|} | |||
</td> | |||
<td> | |||
{| class="wikitable" | |||
| '''Level'''||'''HP''' | |||
|- | |||
| 61||1,760 | |||
|- | |||
| 62||1,820 | |||
|- | |||
| 63||1,885 | |||
|- | |||
| 64||1,950 | |||
|- | |||
| 65||2,015 | |||
|- | |||
| 66||2,080 | |||
|- | |||
| 67||2,145 | |||
|- | |||
| 68||2,210 | |||
|- | |||
| 69||2,275 | |||
|- | |||
| 70||2,340 | |||
|- | |||
| 71||2,410 | |||
|- | |||
| 72||2,480 | |||
|- | |||
| 73||2,550 | |||
|- | |||
| 74||2,620 | |||
|- | |||
| 75||2,690 | |||
|- | |||
| 76||2,760 | |||
|- | |||
| 77||2,830 | |||
|- | |||
| 78||2,900 | |||
|- | |||
| 79||2,970 | |||
|- | |||
| 80||3,040 | |||
|- | |||
|} | |||
</td> | |||
<td> | |||
{| class="wikitable" | |||
| '''Level'''||'''HP''' | |||
|- | |||
| 81||3,115 | |||
|- | |||
| 82||3,190 | |||
|- | |||
| 83||3,265 | |||
|- | |||
| 84||3,340 | |||
|- | |||
| 85||3,415 | |||
|- | |||
| 86||3,490 | |||
|- | |||
| 87||3,565 | |||
|- | |||
| 88||3,640 | |||
|- | |||
| 89||3,715 | |||
|- | |||
| 90||3,790 | |||
|- | |||
| 91||3,870 | |||
|- | |||
| 92||3,950 | |||
|- | |||
| 93||4,030 | |||
|- | |||
| 94||4,110 | |||
|- | |||
| 95||4,190 | |||
|- | |||
| 96||4,270 | |||
|- | |||
| 97||4,350 | |||
|- | |||
| 98||4,430 | |||
|- | |||
| 99||4,510 | |||
|- | |||
|} | |||
</td> | |||
</tr> | |||
</table> |
Aktuelle Version vom 2. August 2020, 16:53 Uhr
Gunslinger | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Job Base(s): | Novice | ||||||||||||
Job Type: | Extended | ||||||||||||
Job Level: | 70 | ||||||||||||
Race: | Human | ||||||||||||
Changes At: | Einbroch | ||||||||||||
Number of Skills: | 22 | ||||||||||||
Total Skill Points: | 133 | ||||||||||||
Total Quest Skills: | 0 | ||||||||||||
Job Bonuses | |||||||||||||
|
Overview
Gunslingers are flashy and confident New Age warriors that rely on a wide array of guns and powerful skills to deal as much damage as possible in a short amount of time to their enemies. Gunslingers are always looking for a chance to show off their talent.
Bored with only target practice in smoggy Einbroch, gunslingers have decided to take up adventuring, like so many from the Rune-Midgarts Kingdom, in order to live a life of excitement and fame.
Unlike traditional classes, Gunslingers do not have a second class to change to (As of yet), but instead are allowed 70 job levels. This can allow for a range of very unique (hybrid and specialized) skill sets in the Gunslinger tree.
Jobchange Guide
See Gunslinger Job Change Guide for information.
Class Data
Skills
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
The most basic Gunslinger skill. Increases HIT and ASPD when equipped with a gun. | 10 | Passive | ||
|
Increases HIT and attack range when using guns. | 10 | Passive | ||
|
Flips a coin, and upon success, the user will gain a coin. Upon failure, the user loses a coin. | 5 | Supportive | ||
|
Consumes 4 coins to boost the caster's HIT by 20, as well as DEX and AGI by 4 for one minute. | 1 | Supportive | ||
|
Consumes 4 coins to increase the caster's ATK by 100, and ASPD by 15% for one minute. | 1 | Supportive | ||
|
A buff skill that consumes 2 coins. Reduces HIT by 30, damage dealt by long-range attacks by 20% and increases FLEE by 30. Lasts 20 seconds. | 1 | Supportive | ||
|
Uses 1 Coin to deal 500% damage to Demi Human and Brute enemies. Has a 0.1% chance to inflict Coma status. | 1 | Offensive | ||
|
Uses 1 coin to shoot an enemy three times, dealing 450% total damage. | 1 | Offensive | ||
|
Uses 1 coin to launch a Ghost-property attack that does not consume any bullets. | 1 | Offensive | ||
|
Uses a single coin to Stun an enemy. The closer the enemy, the higher the success rate. | 1 | Supportive | ||
|
Use up to 5 coins to deal damage to an enemy while reducing the target's DEF stat. | 1 | Supportive | ||
|
When normally attacking, adds the chance of dealing double damage. | 10 | Passive | ||
|
Rapidly fires 5 bullets at an enemy. | 10 | Offensive | ||
|
Sprays a surrounding area full of lead, hitting enemies anywhere from 0 to 10 times. | 10 | Offensive | ||
|
Greatly boosts ASPD when casted, at the cost of movement speed and Flee. Must be used with a Gatling-type weapon. | 1 | Supportive | ||
|
Take aim with a Pistol or Rifle on a target to deal significant target. | 10 | Offensive | ||
|
Aim at an enemy's appendages to reduce their offensive capabilities. | 5 | Supportive | ||
|
Fires a bullet that is capable of piercing defenses while causing the Bleeding status. | 5 | Offensive | ||
|
Fires a blast strong enough to knock back a target 5 cells. | 10 | Offensive | ||
|
Sprays a round of 10 bullets at a single target. | 10 | Offensive | ||
|
Cover an area with intense fire. Uses 5 bullets. | 10 | Offensive | ||
|
Launches a grenade onto the ground that acts like a mine. | 10 | Offensive |
Job Bonuses
The bonus to stats given for each job level are listen in the below table.
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 |
---|---|---|---|---|---|---|---|---|---|
STR | 32 | 41 | 50 | 64 | |||||
AGI | 59 | ||||||||
VIT | 60 | ||||||||
INT | 52 | 61 | |||||||
DEX | 1 | 6 | 11 | 17 | 25 | 36 | 45 | 55 | 62 |
LUK | 2 | 4 | 12 | 21 | 31 | 51 | 63 |
ASPD
HP (With 1 VIT)
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