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'''Metallic Sound''' (Alt: ''Metallic Sound'') is a 3<sup>rd</sup> class offensive skill available as [[Maestro]] and [[Wanderer]].
'''Metallic Sound''' (Alt: ''Metallic Sound'') is a 3<sup>rd</sup> class offensive skill available as [[Minstrel]] and [[Wanderer]].
==Effect==
==Effect==
Emits a loud, high pitched sound to a single target to inflict [[Neutral]] property [[MATK|magic damage]] and drain some of its SP. [[Status Effects#Sleep|Sleeping]] and [[Status Effects#Deep Sleep|deeply sleeping]] targets will take 150% of the damage. The damage of this skill is greatly affected by [[Voice Lessons]].
Emits a loud, high pitched sound to a single target to inflict [[Neutral]] property [[MATK|magic damage]] and drain some of its SP. [[Status Effects#Sleep|Sleeping]] and [[Status Effects#Deep Sleep|deeply sleeping]] targets will take 150% of the damage. The damage of this skill is greatly affected by [[Voice Lessons]].

Version vom 27. Dezember 2020, 22:12 Uhr

Metallic Sound.png Metallic Sound Skill Info
No detail image
Type: Offensive Skill
Levels: 5
SP Cost: 60 + (Skill Level × 4)
Cast Delay: 1 second
Cooldown: [1.5 + (Skill Level × 0.5)] seconds
Target: Enemy
Range: Magic
Element: Neutral
Prerequisites
(Maestro & Wanderer) Dominion Impulse Lv. 1

Metallic Sound (Alt: Metallic Sound) is a 3rd class offensive skill available as Minstrel and Wanderer.

Effect

Emits a loud, high pitched sound to a single target to inflict Neutral property magic damage and drain some of its SP. Sleeping and deeply sleeping targets will take 150% of the damage. The damage of this skill is greatly affected by Voice Lessons.

Level Base Damage (MATK) Hits Inflicted Cast Time (Var) Cooldown SP Cost
1 120% 2 1.0s 2.0s 64
2 240% 1.5s 2.5s 68
3 360% 3 2.0s 3.0s 72
4 480% 2.5s 3.5s 76
5 600% 4 3.0s 4.0s 80
Damage (MATK) = [{Base_Damage + (Voice_Lessons_Lv × 60)} × (BaseLv ÷ 100)]%
SP Drain = {Damage_(MATK) ÷ 10} × {1 ÷ (11 − Voice_Lessons_Lv)}

Notes

  • The hits inflicted by this skill do not affect total damage. They only affect its divisibility, which is rounded down.
  • Enemies that are sleeping deeply already take 150% of the damage normally. With this skill, they would take 225% of the damage. As this skill inflicts damage in one bundle, Lex Aeterna affects the entire result.
  • The SP Drain assumes 100% of the damage, no matter if the target is sleeping.

External

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