Minstrel
|
|
Job Base(s): |
Bard Clown
|
Job Type: |
3-2
|
Job Level: |
60
|
Race: |
Human
|
Changes At: |
Alberta
|
Number of Skills: |
24
|
Total Skill Points: |
121
|
Total Quest Skills: |
0
|
Job Bonuses
|
STR |
AGI |
VIT |
INT |
DEX |
LUK
|
+7 |
+5 |
+7 |
+9 |
+8 |
+1
|
|
Overview
The Minstrel class brings a strong support game to the table. A Minstrel is ideal or perhaps even mandatory for any large scale Endless Tower run, or for even just a standard dungeon run as well as for WoE play. Unfortunately this class is difficult to solo level and is sometimes regarded as a one trick pony (Magic Strings) of sorts, limiting players to primarily using only one second class skill for the majority of their play, and not being wanted for much else. While yes, they are primarily used for Magic Strings, they do have several other skills that can be useful for endgame play in MVP and WoE situations. Because their most important role is to use Magic Strings, they are often referred to as "Stringers" or "Strings".
Job Change Guide
See Minstrel Job Change Guide for detailed information.
Changing into a Minstrel from a Bard or Clown requires the player to track down the legendary 'Minstrel Song' across the world of Rune Midgard. After finding him, the player will be transformed into a Minstrel. The journey begins near the Alberta docks!
Class Data
Skills
See Bard Skills or Minstrel Skills for 2nd class Skills.
Skills in a same group don't stack and will override each other (see Group A Songs and Group B Songs). Group B skills can only be removed through special skills such as Clearance, Lion's Howl, Destruction Song, etc.
Solo Skills
Skill |
Description |
Levels |
Type
|
|
Increases SP and SP regen. Lvl 5+ allows usage of 3rd class skills while performing 2nd class songs. |
10
|
Passive
|
|
Increases maximum HP by +5% per skill level for party members. Uses one Regrettable Tear. |
5
|
Supportive
|
|
Inflicts Deep Sleep status to all targets in range. PvP Zone only. |
5
|
Negative Effect
|
|
Generates a high-frequency sound wave on a single cell in range. If an enemy touches the cell, it will explode, splitting the damage it causes across all enemies in a 3 x 3 area. |
5
|
Offensive
|
|
Attack that damages a single target's HP and SP. |
5
|
Offensive
|
|
Activates all Reverberations within 10 cells of the skill's target location. |
1
|
Active
|
|
Changes stats bonus for caster and target to a certain value. |
5
|
Supportive
|
|
Increases ATK of caster and surrounding party members. |
5
|
Supportive
|
|
Increases DEF of caster and surrounding party members. |
5
|
Supportive
|
|
Drains certain amount of SP from targets in range but recovers their HP. Usable on PVP maps only. |
5
|
Supportive
|
|
Revives target. |
5
|
Supportive
|
|
Generates a special sound wave on the ground that will immobilize anyone that steps over it. |
5
|
Negative Effect
|
|
Prevents enemies from attacking or targeting the caster for a set duration. |
5
|
Negative Effect
|
|
Casts a random mage or wizard spell. |
5
|
Active
|
|
Triple the damage of Brandish Spear, Clashing Spiral, Shield Boomerang, Rapid Smite, and Shield Press. If the target does not have one of these skills, then the target receives a flee rate and attack speed penalty. Requires an instrument or whip to cast. |
5
|
Supportive
|
|
A powerful 11x11 AoE attack. Requires a bow. Damage is increased with casters DEX, AGI and Base Level |
5
|
Offensive
|
|
Fully restores HP when cast and increases movement speed increases for the skill's duration. All stats +20%. |
1
|
Active
|
Chorus Skills
Skill |
Description |
Levels |
Type
|
|
Deal damage to all enemies around the caster. |
5
|
Offensive
|
|
Increase the ASPD and lower the FIXED cast time of all party members around the caster. |
5
|
Supportive
|
|
Increase the SP regeneration of all party members around the caster. |
5
|
Supportive
|
|
Increase the maximum HP of all party members around the caster. |
5
|
Supportive
|
|
Place all targets around the caster into a special "Frenzy" state. |
5
|
Active
|
|
Increase the ATK of all targets around the caster, but reduce their MATK. |
5
|
Active
|
|
Increase the MATK of all targets around the caster, but reduce their ATK. |
5
|
Active
|
|
Deal damage to a target and all enemies around it as well as remove Maestro/Wanderer Buffs from them. |
5
|
Offensive
|
|
Make skills of everyone around the caster uninterruptible at the cost of increased SP usage. |
5
|
Supportive
|
Job Bonuses
The job levels in which a Maestro receives a certain bonus:
Stat\Amount |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7 |
+8 |
+9
|
STR
|
18 |
19 |
24 |
28 |
46 |
53 |
58 |
|
|
AGI
|
26 |
27 |
38 |
39 |
51 |
|
|
|
|
VIT
|
3 |
10 |
11 |
34 |
45 |
52 |
57 |
|
|
INT
|
1 |
7 |
8 |
22 |
32 |
40 |
41 |
49 |
59
|
DEX
|
5 |
14 |
15 |
36 |
44 |
50 |
56 |
60 |
|
LUK
|
54 |
|
|
|
|
|
|
|
|
ASPD