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{{Skill Info
{{Skill Info
|class=Wanderer
|class=Wanderer
|class2=Maestro
|class2=Minstrel
|type=Offensive
|type=Offensive
|levels=5 (Selectable)
|levels=5 (Selectable)
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|weapon=Bow
|weapon=Bow
}}
}}
'''Severe Rainstorm''' (Alt: ''Severe Rainstorm'') is a 3<sup>rd</sup> class offensive skill available as [[Maestro]] and [[Wanderer]].
'''Severe Rainstorm''' (Alt: ''Severe Rainstorm'') is a 3<sup>rd</sup> class offensive skill available as [[Minstrel]] and [[Wanderer]].
==Effect==
==Effect==
Shoots a volley of arrows into the air and rain down on a targeted location, inflicting ranged [[ATK|physical damage]] every 0.3 seconds to all enemies within its area of effect. Each cast uses twenty arrows, the property of which determine the property of this skill.
Shoots a volley of arrows into the air and rain down on a targeted location, inflicting ranged [[ATK|physical damage]] every 0.3 seconds to all enemies within its area of effect. Each cast uses twenty arrows, the property of which determine the property of this skill.

Aktuelle Version vom 27. Dezember 2020, 22:13 Uhr

Severe Rainstorm.png Severe Rainstorm Skill Info
No detail image
Type: Offensive Skill
Levels: 5 (Selectable)
SP Cost: 70 + (Skill Level × 10)
Cast Time: 0.5 seconds (fixed) + 1 + (Skill Level × 0.5) seconds (var)
Cast Delay: 1 second
Cooldown: 4.5 + (Skill Level × 0.5) seconds
Duration: 3.3 seconds
Target: Ground
Range: 9 cells
Area: 11x11
Weapon: Bow
Prerequisites
(Bard) Melody Strike Lv. 5;
(Dancer) Slinging Arrow Lv. 5

Severe Rainstorm (Alt: Severe Rainstorm) is a 3rd class offensive skill available as Minstrel and Wanderer.

Effect

Shoots a volley of arrows into the air and rain down on a targeted location, inflicting ranged physical damage every 0.3 seconds to all enemies within its area of effect. Each cast uses twenty arrows, the property of which determine the property of this skill.

Level Cast Time (Fix + Var) Cooldown SP Cost
1 (0.5 + 1.5)s 5.0s 80
2 (0.5 + 2.0)s 5.5s 90
3 (0.5 + 2.5)s 6.0s 100
4 (0.5 + 3.0)s 6.5s 110
5 (0.5 + 3.5)s 7.0s 120
Damage (ATK) = [{(DEX + AGI) × (SkillLv ÷ 5)} × (BaseLv ÷ 100)]%

Notes

  • The user cannot switch any equipment while this skill is ongoing.
  • Because of the short delay, other skills can be used while this skill is still ongoing.
  • If this skill is active when the user teleports, the temporary invulnerability normally granted after teleporting will be canceled.

External

Enhanced by

  • Bow of Storm [1]:
    • Reduces cooldown by 2 seconds.
    • Increases SP cost by 15.
  • MH-P89-OS [2]:
    • Reduces cooldown by 2 seconds.
    • Increases damage by 15%.
  • Mystic Bow - Reduces SP cost by 10.
  • Emerald Ring - Increases damage by 2% for every 10 base levels.
  • Elemental Towel - Reduces SP cost by 60 if upgraded to +7 or higher.
    • Burning Bow + Fire Arrow - Increases damage by 5% per upgrade level of Elemental Towel.
    • Earth Bow + Stone Arrow - Increases damage by 5% per upgrade level of Elemental Towel.
    • Frozen Bow + Crystal Arrow - Increases damage by 5% per upgrade level of Elemental Towel.
    • Gust Bow + Arrow of Wind - Increases damage by 5% per upgrade level of Elemental Towel.
  • True Trentini Card:
    • Increases damage by 20%.
    • Increases damage by an additional 20% when compounded to a level 4 weapon.
    • If upgrade level is +10 or higher, increases damage by an additional 20%.

Dancer

  • Night Sparrow Hat
    • Reduces SP cost by 10.
    • If upgrade level is +9 or higher, increases damage by 25%.
  • Old Dying Swan - Increases damage by 5% per 2 upgrade level.

Bard

  • Lyrica Hat
    • Reduces SP cost by 10.
    • If upgrade level is +9 or higher, increases damage by 25%.
  • Old Maestro Song's Hat - Increases damage by 5% per 2 upgrade level.