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(Updated with new Party Share Bonus and Booking-System)
 
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== Overview ==
== Overview ==
Parties are small groups of players (maximum of 12) for the purpose of easier leveling and companionship. To create a party, use the /organize "Name" command. You must have the [[Novice]] [[Basic Skill]] level 7 to create a party. Players can join a party at any level. The person who creates the party becomes the Party Leader. The Party Leader can remotely invite people to the party (they don't have to be on the same screen or even the same map) using the ''/invite'' command. (Usage: /invite "<name>")
 
'''Parties''' are groups of up to 12 players made for the purpose of easier leveling and companionship.
 
To create a party, type '/organize "name of party" '. You must have level 7 [[Basic Skill]] to create a party, but there are no restrictions on joining a party.
 
The player who creates the party is the leader. The leader can remotely invite people to the party by typing '/invite "name of player" '.
 
To change the party leader:
 
#Open the party window (alt-z for shortcut).
#If the party window is locked, unlock it by clicking the button with a padlock icon.
#Right-click on the player who you want to make the leader, then choose 'Party delegation' from the menu.
 
To leave the party, type '/leave'.


== Setup Options ==
== Setup Options ==
=== PM Option ===
The lock icon on the bottom of the party window will toggle targeting of player names using skills without opening a PM window. When locked, this option is enabled. Each player is able to change this feature for themselves.
=== Item Setup ===
=== Item Setup ===
Item setup can '''only''' be set when the party is created. If you want to change this, the party will have to be remade.      
How to share items:
 
*Each take: The acquisition of items is restricted based on [[Drop System#Priority| drop priority]].
*Party share: Any party member can immediately acquire items, regardless of drop priority.
 
Item sharing type:


*Each Take - Items can be picked up first by the person that killed the monster.
*Individual: The player who acquires the item keeps it.
*Party Share - Items can be equally picked up by all party members.
*Shared: Acquired items are shared between party members.
*Individual - Items picked up go to the person that picked it up.
*Shared - Items picked up randomly go to one of the party members.


=== Experience Setup ===
=== Experience Setup ===
[[Experience]] setup can be changed at any time (as long as the party leader is on and all online members are within 10 [[Base Level]]s).      
[[Experience]] setup can be changed at any time (as long as the party leader is on and all online members are within 20 [[Base Level]]s).
 
*Each Take: Party members only gain [[EXP]] for monsters they do damage to.
*Even Share: EXP is split between party members. For example, if a [[Wizard]] is sharing with a [[Priest]] and [[Monk]], the experience gained by the monsters killed by all three will be equally distributed between the three of them. In a party of more than 2 characters, there is a 10% EXP bonus per character beyond 2. Only people within 20 Base Levels of each other can share.
 
{|class="wikitable"
|-
! Characters !! Total EXP !! Per Person
|-
| 2 || 110% || 55%
|-
| 3 || 120% || 40%
|-
| 4 || 130% || 33%
|-
| 5 || 140% || 28%
|-
| 6 || 150% || 25%
|-
| 7 || 160% || 23%
|-
| 8 || 170% || 22%
|-
| 9 || 180% || 20%
|-
| 10 || 190% || 19%
|-
| 11 || 200% || 18%
|-
| 12 || 210% || 18%
|}
 
== Booking System ==
=== Making a Listing ===
#Use the "/recruit" command to bring up the party booking creation window.
#Choose desired classes, level, leveling area and roles. A maximum of 6 different classes can be selected at once.
#:[[File:PartyCreationWindow.png|300px]]
#After hitting OK, a new "Searching" window will appear. To modify your listing, hit the modify button.
#:[[File:PartySearching.png|150px]]
#Once you are finished putting together your party, hit the cancel button to close the listing.


*Each Take - Party members only gain EXP for monsters they do damage to.      
=== Finding a Party ===
*Even Share - Party members share EXP. I.E if a [[wizard]] is sharing with a [[Priest]] and [[Monk]], the experience gained by the monsters killed by all three will be equally distributed between the three of them. Only people within ten Base Levels of each other can share (Example: Level 91, Level 89, Level 98 could share with each other)     
#Click on the "Booking" button underneath the character infobox or use the "/booking" command.  
#:[[File:PartyBook.png|400px]]
#Input desired parameters and hit "Search".
#A list of available parties will appear, and you can contact the person who created the listing.
#:[[File:ContactParty.png|400px]]


[[Category: General Information]]
[[Category: General Information]]

Aktuelle Version vom 11. Juni 2016, 10:44 Uhr

Overview

Parties are groups of up to 12 players made for the purpose of easier leveling and companionship.

To create a party, type '/organize "name of party" '. You must have level 7 Basic Skill to create a party, but there are no restrictions on joining a party.

The player who creates the party is the leader. The leader can remotely invite people to the party by typing '/invite "name of player" '.

To change the party leader:

  1. Open the party window (alt-z for shortcut).
  2. If the party window is locked, unlock it by clicking the button with a padlock icon.
  3. Right-click on the player who you want to make the leader, then choose 'Party delegation' from the menu.

To leave the party, type '/leave'.

Setup Options

PM Option

The lock icon on the bottom of the party window will toggle targeting of player names using skills without opening a PM window. When locked, this option is enabled. Each player is able to change this feature for themselves.

Item Setup

How to share items:

  • Each take: The acquisition of items is restricted based on drop priority.
  • Party share: Any party member can immediately acquire items, regardless of drop priority.

Item sharing type:

  • Individual: The player who acquires the item keeps it.
  • Shared: Acquired items are shared between party members.

Experience Setup

Experience setup can be changed at any time (as long as the party leader is on and all online members are within 20 Base Levels).

  • Each Take: Party members only gain EXP for monsters they do damage to.
  • Even Share: EXP is split between party members. For example, if a Wizard is sharing with a Priest and Monk, the experience gained by the monsters killed by all three will be equally distributed between the three of them. In a party of more than 2 characters, there is a 10% EXP bonus per character beyond 2. Only people within 20 Base Levels of each other can share.
Characters Total EXP Per Person
2 110% 55%
3 120% 40%
4 130% 33%
5 140% 28%
6 150% 25%
7 160% 23%
8 170% 22%
9 180% 20%
10 190% 19%
11 200% 18%
12 210% 18%

Booking System

Making a Listing

  1. Use the "/recruit" command to bring up the party booking creation window.
  2. Choose desired classes, level, leveling area and roles. A maximum of 6 different classes can be selected at once.
    PartyCreationWindow.png
  3. After hitting OK, a new "Searching" window will appear. To modify your listing, hit the modify button.
    PartySearching.png
  4. Once you are finished putting together your party, hit the cancel button to close the listing.

Finding a Party

  1. Click on the "Booking" button underneath the character infobox or use the "/booking" command.
    PartyBook.png
  2. Input desired parameters and hit "Search".
  3. A list of available parties will appear, and you can contact the person who created the listing.
    ContactParty.png