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''See [[First_Expanded_Change_Guides#Gunslinger|Gunslinger Job Change Guide]] for information.''
''See [[First_Expanded_Change_Guides#Gunslinger|Gunslinger Job Change Guide]] for information.''
== Equipment  ==
Gunslingers can use five different types of guns in order to attack and defeat their enemies.  While any Gunslinger can use any type of gun, only certain skills can be used with each type of gun available.  All guns are two-handed, so Gunslingers can't make use of shields unless they remove their weapon.  Their selection of weapons is considered to be the worst in the game, having no options for a 1-handed weapon, no 4-slotted weapons, and only a single 3-slotted weapon, which is not usable with their most damaging skills.
===Weapons===
====Pistols====
Normally the defacto weapon for Gunslingers, the pistol allows for faster attack speed at a cost of lower Hit and Attack.  Available pistols include the following:
*[http://db.irowiki.org/classic/item-info/13100/ Six Shooter<nowiki>[1]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13101/ Six Shooter<nowiki>[2]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13102/ Crimson Bolt<nowiki>[1]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13103/ Crimson Bolt<nowiki>[2]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13104/ Garrison<nowiki>[1]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13105/ Garrison<nowiki>[2]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13106/ Gold Lux]
*[http://db.irowiki.org/classic/item-info/13107/ Wasteland's Outlaw<nowiki>[2]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13108/ Soldier Handgun]
====Rifles====
Rifles are stronger than pistols and can come with a Hit and Crit bonuses.  However, they are slower and are limited in the skills they can work with.  Available rifles include the following:
*[http://db.irowiki.org/classic/item-info/13150/ Branch<nowiki>[3]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13151/ Cyclone<nowiki>[1]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13152/ Cyclone<nowiki>[2]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13153/ Dusk<nowiki>[1]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13163/ Long Barrel]
*[http://db.irowiki.org/classic/item-info/13164/ Long Barrel<nowiki>[1]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13165/ Jungle Carbine]
*[http://db.irowiki.org/classic/item-info/13166/ Jungle Carbine<nowiki>[1]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13170/ Lever Action Rifle<nowiki>[2]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13171/ Soldier Rifle]
====Gatling Guns====
In theory, these electro-mechanical weapons are nearly the same in comparison to pistols.  But with the right combination of skills, AGI, and DEX, the elusive attack speed of 190 can be reached along with a much higher attack.  Available gatling guns include the following:
*[http://db.irowiki.org/classic/item-info/13157/ Drifter<nowiki>[1]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13158/ Butcher]
*[http://db.irowiki.org/classic/item-info/13159/ Butcher<nowiki>[1]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13172/ Soldier Gatling Gun]
====Shotguns====
Shotguns are powerful, pump action weapons that provide splash damage on normal attacks, but at the cost of a very slow attack speed.  Available shotguns include the following:
*[http://db.irowiki.org/classic/item-info/13154/ Rolling Stone<nowiki>[1]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13155/ Black Rose<nowiki>[1]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13156/ Gatekeeper]
*[http://db.irowiki.org/classic/item-info/13167/ Gatekeeper-DD]
*[http://db.irowiki.org/classic/item-info/13168/ Thunder-P<nowiki>[1]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13169/ Thunder-P<nowiki>[2]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13173/ Soldier Shotgun]
====Grenade Launchers====
These monsters pack some of the highest base attack in the game, and allow the use of elemental bullets called "spheres".  They have the same slow attack speed of shotguns and have only one specialized skill available to them, but they can break armor at close range.  Available grenade launchers include the following:
*[http://db.irowiki.org/classic/item-info/13160/ Destroyer]
*[http://db.irowiki.org/classic/item-info/13161/ Destroyer<nowiki>[1]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13162/ Inferno<nowiki>[1]</nowiki>]
*[http://db.irowiki.org/classic/item-info/13174/ Soldier Grenade Launcher]
===Armor===
Gunslingers can only wear armor that states that it can be worn by all, or all except novice.  With Battlegrounds, Gunslingers also get exclusive use of the following:
*[http://db.irowiki.org/classic/item-info/2382/ Elite Shooter's Suit<nowiki>[1]</nowiki>]
===Headgear===
Currently, Gunslingers can wear any headgear that is wearable by archer class characters, with the exception of caps, goggles, and binoculars.
===Shields===
Gunslingers cannot use shields while equipped with guns, but if they wish, they can remove the weapon and wear a guard.
===Footwear===
Gunslingers can use any footwear equippable by archer class characters.  With Battlegrounds, Gunslingers also get exclusive use of the following:
*[http://db.irowiki.org/classic/item-info/2437/ Battle Boots<nowiki>[1]</nowiki>]
===Garments===
Gunslingers can use any garment that can be worn by archer characters.  With Battlegrounds, Gunslingers also get exclusive use of the following:
*[http://db.irowiki.org/classic/item-info/2540/ Sheriff's Manteau<nowiki>[1]</nowiki>]
===Accessories===
Gunslingers can use any accessory that can be worn by non-trans characters.  With Battlegrounds, Gunslingers also get exclusive use of the following:
*Sheriff's Badge[1]
=== Skills ===
{| class="wikitable sortable"
|-
! Skill !! Description !! Levels !! Type
|-
| {{Skill List|skill=Single Action}}
|| The most basic Gunslinger skill. Increases [[HIT]] and [[ASPD]] when equipped with a gun. || 10
|style="background:#cccccc"| Passive
|-
| {{Skill List|skill=Snake Eyes}}
|| Increases [[HIT]] and attack range when using guns. || 10
|style="background:#cccccc"| Passive
|-
| {{Skill List|skill=Coin Flip}}
|| Flips a coin, and upon success, the user will gain a coin. Upon failure, the user loses a coin. || 5
|style="background:#ccffff"| Supportive
|-
| {{Skill List|skill=Increase Accuracy}}
|| Consumes 4 coins to boost the caster's [[HIT]] by 20, as well as [[DEX]] and [[AGI]] by 4 for one minute. || 1
|style="background:#ccffff"| Supportive
|-
| {{Skill List|skill=Last Stand}}
|| Consumes 4 coins to increase the caster's [[ATK]] by 100, and [[ASPD]] by 15% for one minute. || 1
|style="background:#ccffff"| Supportive
|-
| {{Skill List|skill=Gunslinger's Panic}}
|| A buff skill that consumes 2 coins. Reduces [[HIT]] by 30, damage dealt by long-range attacks by 20% and increases [[FLEE]] by 30. Lasts 20 seconds. || 1
|style="background:#ccffff"| Supportive
|-
| {{Skill List|skill=Bull's Eye}}
|| Uses 1 Coin to deal 500% damage to [[Demi Human]] and [[Brute]] enemies. Has a 0.1% chance to inflict [[Coma]] status. || 1
|style="background:#ffcccc"| Offensive
|-
| {{Skill List|skill=Triple Action}}
|| Uses 1 coin to shoot an enemy three times, dealing 450% total damage. || 1
|style="background:#ffcccc"| Offensive
|-
| {{Skill List|skill=Magical Bullet}}
|| Uses 1 coin to launch a Ghost-property attack that does not consume any bullets. || 1
|style="background:#ffcccc"| Offensive
|-
| {{Skill List|skill=Cracker}}
|| Uses a single coin to [[Stun]] an enemy. The closer the enemy, the higher the success rate. || 1
|style="background:#ccffff"| Supportive
|-
| {{Skill List|skill=Coin Fling}}
|| Use up to 5 coins to deal damage to an enemy while reducing the target's [[DEF]] stat. || 1
|style="background:#ccffff"| Supportive
|-
| {{Skill List|skill=Chain Action}}
|| When normally attacking, adds the chance of dealing double damage. || 10
|style="background:#cccccc"| Passive
|-
| {{Skill List|skill=Trigger Happy Shot}}
|| Rapidly fires 5 bullets at an enemy. || 10
|style="background:#ffcccc"| Offensive
|-
| {{Skill List|skill=Desperado}}
|| Sprays a surrounding area full of lead, hitting enemies anywhere from 0 to 10 times. || 10
|style="background:#ffcccc"| Offensive
|-
| {{Skill List|skill=Gatling Fever}}
|| Greatly boosts ASPD when casted, at the cost of movement speed and Flee. Must be used with a Gatling-type weapon. || 1
|style="background:#ccffff"| Supportive
|-
| {{Skill List|skill=Tracking}}
|| Take aim with a Pistol or Rifle on a target to deal significant target. || 10
|style="background:#ffcccc"| Offensive
|-
| {{Skill List|skill=Disarm}}
|| Aim at an enemy's appendages to reduce their offensive capabilities. || 5
|style="background:#ccffff"| Supportive
|-
| {{Skill List|skill=Wounding Shot}}
|| Fires a bullet that is capable of piercing defenses while causing the Bleeding status. || 5
|style="background:#ffcccc"| Offensive
|-
| {{Skill List|skill=Crowd Control Shot}}
|| Fires a blast strong enough to knock back a target 5 cells. || 10
|style="background:#ffcccc"| Offensive
|-
| {{Skill List|skill=Full Blast}}
|| Sprays a round of 10 bullets at a single target. || 10
|style="background:#ffcccc"| Offensive
|-
| {{Skill List|skill=Spread Shot}}
|| Cover an area with intense fire. Uses 5 bullets. || 10
|style="background:#ffcccc"| Offensive
|-
| {{Skill List|skill=Gunslinger Mine}}
|| Launches a grenade onto the ground that acts like a mine. || 10
|style="background:#ffcccc"| Offensive
|-
|}
=== Job Bonuses ===
The bonus to stats given for each job level are listen in the below table.
{|class="wikitable"
|+'''Job Bonus'''
|-
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8||+9
|-
!STR
|32||41||50||64||&nbsp;||&nbsp;||&nbsp;||&nbsp;||&nbsp; 
|-
!AGI
|59||&nbsp;||&nbsp;||&nbsp;||&nbsp;||&nbsp;||&nbsp;||&nbsp;||&nbsp;
|-       
!VIT
|60||&nbsp;||&nbsp;||&nbsp;||&nbsp;||&nbsp;||&nbsp;||&nbsp;||&nbsp;
|-
!INT
|52||61||&nbsp;||&nbsp;||&nbsp;||&nbsp;||&nbsp;||&nbsp;||&nbsp;
|-                   
!DEX
|1||6||11||17||25||36||45||55||62
|-
!LUK
|2||4||12||21||31||51||63||&nbsp;||&nbsp;
|-       
|}
=== ASPD ===
=== HP (With 1 VIT) ===
<table><tr valign="top">
<td>
{| class="wikitable"
| '''Level'''||'''HP'''
|-
| 1||40
|-
| 2||47
|-
| 3||54
|-
| 4||61
|-
| 5||69
|-
| 6||77
|-
| 7||85
|-
| 8||94
|-
| 9||103
|-
| 10||202
|-
| 11||212
|-
| 12||222
|-
| 13||232
|-
| 14||243
|-
| 15||254
|-
| 16||265
|-
| 17||277
|-
| 18||289
|-
| 19||301
|-
| 20||316
|-
|}
</td>
<td>
{| class="wikitable"
| '''Level'''||'''HP'''
|-
| 21||331
|-
| 22||346
|-
| 23||364
|-
| 24||382
|-
| 25||400
|-
| 26||420
|-
| 27||440
|-
| 28||460
|-
| 29||490
|-
| 30||520
|-
| 31||550
|-
| 32||580
|-
| 33||610
|-
| 34||650
|-
| 35||680
|-
| 36||710
|-
| 37||740
|-
| 38||770
|-
| 39||800
|-
| 40||830
|-
|}
</td>
<td>
{| class="wikitable"
| '''Level'''||'''HP'''
|-
| 41||865
|-
| 42||890
|-
| 43||925
|-
| 44||955
|-
| 45||990
|-
| 46||1,025
|-
| 47||1,050
|-
| 48||1,080
|-
| 49||1,110
|-
| 50||1,145
|-
| 51||1,180
|-
| 52||1,215
|-
| 53||1,275
|-
| 54||1,335
|-
| 55||1,395
|-
| 56||1,455
|-
| 57||1,515
|-
| 58||1,575
|-
| 59||1,635
|-
| 60||1,695
|-
|}
</td>
<td>
{| class="wikitable"
| '''Level'''||'''HP'''
|-
| 61||1,760
|-
| 62||1,820
|-
| 63||1,885
|-
| 64||1,950
|-
| 65||2,015
|-
| 66||2,080
|-
| 67||2,145
|-
| 68||2,210
|-
| 69||2,275
|-
| 70||2,340
|-
| 71||2,410
|-
| 72||2,480
|-
| 73||2,550
|-
| 74||2,620
|-
| 75||2,690
|-
| 76||2,760
|-
| 77||2,830
|-
| 78||2,900
|-
| 79||2,970
|-
| 80||3,040
|-
|}
</td>
<td>
{| class="wikitable"
| '''Level'''||'''HP'''
|-
| 81||3,115
|-
| 82||3,190
|-
| 83||3,265
|-
| 84||3,340
|-
| 85||3,415
|-
| 86||3,490
|-
| 87||3,565
|-
| 88||3,640
|-
| 89||3,715
|-
| 90||3,790
|-
| 91||3,870
|-
| 92||3,950
|-
| 93||4,030
|-
| 94||4,110
|-
| 95||4,190
|-
| 96||4,270
|-
| 97||4,350
|-
| 98||4,430
|-
| 99||4,510
|-
|}
</td>
</tr>
</table>

Version vom 2. August 2020, 11:58 Uhr

Gunslinger
Gunslinger.png
Job Base(s): Novice
Job Type: Extended
Job Level: 70
Race: Human
Changes At: Einbroch
Number of Skills: 22
Total Skill Points: 78
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+4 +1 +1 +2 +9 +7

Overview

Gunslingers are flashy and confident New Age warriors that rely on a wide array of guns and powerful skills to deal as much damage as possible in a short amount of time to their enemies. Gunslingers are always looking for a chance to show off their talent.

Bored with only target practice in smoggy Einbroch, gunslingers have decided to take up adventuring, like so many from the Rune-Midgarts Kingdom, in order to live a life of excitement and fame.

Unlike traditional classes, Gunslingers do not have a second class to change to (As of yet), but instead are allowed 70 job levels. This can allow for a range of very unique (hybrid and specialized) skill sets in the Gunslinger tree.

Jobchange Guide

See Gunslinger Job Change Guide for information.