Mild Wind: Unterschied zwischen den Versionen

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(Weiterleitung nach Warm Wind erstellt)
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{{Skill Info
#REDIRECT [[Warm Wind]]
| class = TaeKwon Kid
| class2 =
| class3 =
| type = Active
| levels = 7 (Selectable)
| prereqs = [[Kihop]] Lv. 5, [[Peaceful Break]] Lv. 5, [[Happy Break]] Lv. 5
| quest =
| spcost = 20/50
| hpcost =
| time =
| delay =
| duration = 10 min
| target = Self
| range =
| area =
| knock =
| element =
| status =
| catalyst =
| cf_name =
| cf_value =
}}
 
== Skill Description ==
 
Endows players weapon (or fists) with an element based on the level of Mild Wind used. Also effects the element of [[Soul Linker]]'s [[Estun]], [[Estin]], and [[Esma]].
 
{| class="wikitable"
! Level !! SP Cost !! Element
|-
| 1 || 20  || Earth
|-
| 2 || 20 || Wind
|-
| 3 || 20 || Water
|-
| 4 || 20 || Fire
|-
| 5 || 50 || Ghost
|-
| 6 || 50 || Dark
|-
| 7 || 50 || Holy
|-
 
|}
 
== Notes ==
 
*This skill activates like Endure, where using the skill automatically endows the level you used (as opposed to enchant poison, which forces you to choose a target).  Thus, to endow different elements, you must hotkey the different levels of Mild Wind.
*Overrides [[Enchant Poison]]'s element change, but keeps its chance of inflicting poison status. However, if enchant poison expires before mild wind does, your element returns to neutral.

Version vom 14. Januar 2021, 20:37 Uhr

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