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#REDIRECT [[Warm Wind]]
{{Skill Info
| class = TaeKwon Kid
| class2 =
| class3 =
| type = Active
| levels = 7 (Selectable)
| prereqs = [[Kihop]] Lv. 5, [[Peaceful Break]] Lv. 5, [[Happy Break]] Lv. 5
| quest =
| spcost = 20/50
| hpcost =
| time =
| delay =
| duration = 10 min
| target = Self
| range =
| area =
| knock =
| element =
| status =
| catalyst =
| cf_name =
| cf_value =
}}
 
== Skill Description ==
 
Endows players weapon (or fists) with an element based on the level of Mild Wind used. Also effects the element of [[Soul Linker]]'s [[Estun]], [[Estin]], and [[Esma]].
 
{| class="wikitable"
! Level !! SP Cost !! Element
|-
| 1 || 20  || Earth
|-
| 2 || 20 || Wind
|-
| 3 || 20 || Water
|-
| 4 || 20 || Fire
|-
| 5 || 50 || Ghost
|-
| 6 || 50 || Dark
|-
| 7 || 50 || Holy
|-
 
|}
 
== Notes ==
 
*This skill activates like Endure, where using the skill automatically endows the level you used (as opposed to enchant poison, which forces you to choose a target).  Thus, to endow different elements, you must hotkey the different levels of Mild Wind.
*Overrides [[Enchant Poison]]'s element change, but keeps its chance of inflicting poison status. However, if enchant poison expires before mild wind does, your element returns to neutral.

Aktuelle Version vom 23. Mai 2021, 16:13 Uhr

Mild Wind.png Mild Wind Skill Info
No detail image
Type: Active Skill
Levels: 7 (Selectable)
SP Cost: 20/50
Duration: 10 min
Target: Self
Prerequisites
Kihop Lv. 5, Peaceful Break Lv. 5, Happy Break Lv. 5


Skill Description

Endows players weapon (or fists) with an element based on the level of Mild Wind used. Also effects the element of Soul Linker's Estun, Estin, and Esma.

Level SP Cost Element
1 20 Earth
2 20 Wind
3 20 Water
4 20 Fire
5 50 Ghost
6 50 Dark
7 50 Holy

Notes

  • This skill activates like Endure, where using the skill automatically endows the level you used (as opposed to enchant poison, which forces you to choose a target). Thus, to endow different elements, you must hotkey the different levels of Mild Wind.
  • Overrides Enchant Poison's element change, but keeps its chance of inflicting poison status. However, if enchant poison expires before mild wind does, your element returns to neutral.