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Earth Insignia Skill Info
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No detail image
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Type: |
Supportive Skill
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Levels: |
3, selectable
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SP Cost: |
14 + (Skill Level × 8)
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Cast Time: |
1 second
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Cooldown: |
1 minute
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Duration: |
1 minute
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Target: |
Ground
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Range: |
Magic
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Area: |
3x3
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Catalyst: |
1~3 Lime Green Points
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Prerequisites
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(Sorcerer) Call Tera Lv. 3
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Earth Insignia (Alt: Earth Insignia) is a 3rd class supportive skill available as Sorcerer.
Effect
Create a 3x3 Earth property crest on the targeted location, where Earth property entities will regain 1% HP every 5 seconds, Wind property entities will drain 1% HP every 5 seconds, and Fire property damage will increase by 50%. Each cast consumes Lime Green Points depending on the skill level.
Level |
Catalyst |
Effects |
SP Cost
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1
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- Boost Tera's ATK by 20%.
- Double Tera's natural recovery.
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22
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2
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- Boost Max HP by 500 and DEF by 50.
- Boost ATK by 10%.
- Endow weapon with the Earth property.
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30
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3
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38
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Notes
- The +25 damage increase at Level 3 is a fixed amount.
- Pre-Third job multi-hit skills will have their damage increased by 25*number of hits.
- When the Elemental Spirit goes through an insignia, its effects will remain on the Spirit until the duration expires, even when out of the Area of Effect.
- Weapon property changes work even on enemies, including Boss monsters.
- Does not require any Elemental Spirit out, it can be used like any Active skill.