Magnus Exorcismus
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Description
Large area of effect that damages Undead element and Demon race enemies.
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Hits / Wave | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Duration | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
SP Cost | 40 | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 56 | 58 |
Notes
- Because every 1 DEX reduces cast time by 1/150th, every 10 DEX will reduce cast time of this skill by exactly one second.
- Anything that is hit by Magnus Exorcismus becomes immune to the skill for three seconds; thus, maximum output against an enemy is 5 full "waves" of damage (or 50 hits) after the cast.
- Each cell Magnus Exorcismus is cast on is only activated for a maximum amount of hits. If too many monsters are stacked on the same cell, this cell of Magnus will disappear after dealing the maximum amount of hits it can and will and no longer damage enemies: simply move these monsters standing on the vacant cell to one that is still activated.
- Magnus Exorcismus does not deal damage while the user is stunned.