Demon
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Demon is a race of monster. Notably they are one of the two races to ignore all Hiding related skills, which include Cloaking, Stalk, Stealth, and Hiding iteself. The skill Blessing lowers their Flee and Hit when cast on them.
Cards concerning the Demon race are:
- Ancient Worm Card: Receive 10% more Experience Points from Demon monsters. Receive 20% more damage from Demon monsters.
- Diabolic Card: Gain 5 SP each time a Demon monster is killed by Physical Melee attack. Drain 5 SP as the weapon is unequipped.
- Fur Seal Card (Acolyte Types Only): Accuracy +10, Flee Rate +3. If worn by Acolyte Class characters, it adds Critical +9 on Demon and Undead monsters.
- Khalitzburg Card: Reduce damage from Demon monsters by 30%.
- Medusa Card: Gain immunity to the Stone status. Reduce damage from Demon monsters by 15%.
- Panzer Goblin Card: Inflict 10% more damage with Critical Attack. Critical +7 on Demon monsters.
- Raydric Archer Card: Add the chance of gaining 'Box of Resentment' each time a Demon monster is killed.
- Strouf Card: Increase damage on Demon monsters by 20%.
Equipment concerning the Demon race are:
- Angel Wing: Headgear. Reduces damage from Demon monsters by 3%. AGI +1, LUK +1. MDEF +3
- Angelic Guard: Super Novice Shield. Reduces damage from Demon monsters by 5%.
- Combat Knife: Dagger. Increases damage inflicted on Demi Human monsters by 10%, but increases damage received by Demon monsters by 10%. Pierces defense of Demi Human monsters.
- Exorciser: Dagger. Pierces Defense of Demon monsters. 5% additional tolerance against Demon monsters. Increases damage from Demi Human monsters by 10%.
- Holy Robe: Armor. Increases resistance to Demon monsters by 15% and resistance against Shadow property by 10%. MDEF + 5
- Light Epsilon: Axe. Increases damage inflicted on Demon monsters by 3%. Enables use of Level 3 Heal.