Shattering Storm
Zur Navigation springen
Zur Suche springen
Shattering Storm Skill Info | |
No detail image | |
Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 45 + (Skill Level × 5) |
Cast Time: | 1 second (fixed) + [3.5 − (Skill Level × 0.5)] seconds (var) |
Cooldown: | 2 seconds |
Target: | Enemy |
Range: | 9 cells |
Area: | 7x7 |
Weapon: | Shotgun |
Prerequisites | |
(Gunslinger) Crowd Control Shot Lv. 1, Disarm Lv. 1 |
Shattering Storm (Alt: Shatter Storm) is an Expanded 2nd class offensive skill available as Rebellion.
Effect
Sprays heavy gunfire into a single target to inflict ranged physical damage to all enemies around the target. It has a chance of breaking enemies' headgear.
Level | Damage (ATK) | Cast Time (Fix + Var) | SP Cost |
---|---|---|---|
1 | 1,900% | (1 + 3.0)s | 50 |
2 | 2,100% | (1 + 2.5)s | 55 |
3 | 2,300% | (1 + 2.0)s | 60 |
4 | 2,500% | (1 + 1.5)s | 65 |
5 | 2,700% | (1 + 1.0)s | 70 |
External
Enhanced by
- Probation Shotgun [1] - Increases damage by 20%
- Rebellion's Scarf [1]:
- Increases damage by 10% per level of Shattering Storm known.
- Reduces cooldown by 0.1 seconds per level of Shattering Storm known.
- Dustfire [2] - If upgrade level is +7 or higher, increases damage by 15%.
Changelog
- 2017
- Damage formula changed.
- Old: [(1,000 + (Skill Level x 100)) x (BaseLv ÷ 100)]%
- New: [1,700 + (Skill Level x 200)]%
- Equipment break target changed from random to headgear.
- Cooldown reduced.
- Old: (Skill Level + 5) seconds.
- New: 2 seconds at all skill levels.
- 2 seconds global delay of skills removed.
- Area of effect changed from 5x5 to 7x7.
- 3 coins catalyst removed.
- Damage formula changed.