Provoke
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| No detail image | |
| Type: | Active Skill |
| Levels: | 10 (Selectable) |
| SP Cost: | (3 + (Skill level*1)) |
| Cast Time: | None |
| Cast Delay: | ASPD Based |
| Duration: | 30 seconds |
| Target: | Enemy |
| Range: | 9 cells |
| Prerequisites | |
| None | |
Description
Provoke lowers an opponent's defense and increases their attack for 30 seconds.
| Level | Enemy +ATK | -Enemy DEF | Success Chance | SP Cost |
|---|---|---|---|---|
| 1 | 5% | 10% | 53% | 4 |
| 2 | 8% | 15% | 56% | 5 |
| 3 | 11% | 20% | 59% | 6 |
| 4 | 14% | 25% | 62% | 7 |
| 5 | 17% | 30% | 65% | 8 |
| 6 | 20% | 35% | 68% | 9 |
| 7 | 23% | 40% | 71% | 10 |
| 8 | 26% | 45% | 74% | 11 |
| 9 | 29% | 50% | 77% | 12 |
| 10 | 32% | 55% | 80% | 13 |
Information
- Against players, only their VIT defense is lowered.
- Undead and Boss-type monsters cannot be provoked.
- Great tool for freeing monsters/players from ice (so they are hit by more hits of skills like Storm Gust or so they can escape from the frozen status).
- Aloevera allows a user to cast level 1 Provoke when consumed.