Reflect Damage
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Skill Info
- Classes: Royal Guard
- Type: Active
- Levels: 5
- Prerequisites:
- (Crusader) Reflect Shield Lv. 5
- SP Cost: 20 + (Skill Level × 10)
- Duration: 5 minutes
- Target: Self
- Area: 7x7
- Equip: Shield
Reflect Damage is a 3rd class active skill available as Royal Guard.
Effect
Places a temporary buff on the user that may reflect a portion of the Melee Physical Damage taken to all enemies in a 7x7 area around the user until it expires. Maintaining this skill active will drain 10 SP every second, cannot be used in conjunction with Reflect Shield and requires to have a Shield equipped.
Level | Chance of Effect | Damage Reflected | Reflect Limit | SP Cost |
---|---|---|---|---|
1 | 40% | 20% | 30 | 30 |
2 | 50% | 25% | 35 | 40 |
3 | 60% | 30% | 40 | 50 |
4 | 70% | 35% | 45 | 60 |
5 | 80% | 40% | 50 | 70 |
Damage Reflected Quota (HP) = Max_HP × (BaseLv ÷ 100)
Notes
- This skill can be canceled manually by casting a second time.
- Does affect damage that has been redirected to the user (Sacrifice, Shadow Formation).
- Reflected damage is unaffected by external modifiers and cannot be reflected again by any other damage reflecting methods. However, it does carry effects that activate when physically attacking, such as the Moonlight Dagger.
- If the user's SP is insufficient for maintaining this skill active or if the shield has been unequipped or broken, this skill will cancel.
- This buff cannot be dispelled.