Slug Shot
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| No detail image | |
| Type: | Offensive Skill |
| Levels: | 5 |
| SP Cost: | 76 + (Skill Level × 4) |
| Cast Time: | 1 second (fixed) + (Skill Level + 4) seconds (var) |
| Cooldown: | 5 seconds |
| Target: | Enemy |
| Range: | 9 cells |
| Element: | Neutral |
| Status: | Stun |
| Catalyst: | 1 Slug Bullet |
| Weapon: | Shotgun |
| Prerequisites | |
| (Rebellion) Vanishing Buster Lv. 3 | |
Slug Shot (Alt: Fundamental Destruction) is an Expanded 2nd class offensive skill available as Rebellion.
Effect
Shoots a heavy projectile at a single target to inflict devastating ranged physical damage. The accuracy of the shot decreases for every cell after the first 3 cells from the target. Monsters hit by this skill will be stunned.
| Level | Acc. Penalty/cell | Cast Time (Fix + Var) | Base Damage (Player) | Base Damage (Monster) | SP Cost |
|---|---|---|---|---|---|
| 1 | 10 | (1 + 5)s | 2,000% | 1,200% | 80 |
| 2 | 9 | (1 + 6)s | 4,000% | 2,400% | 84 |
| 3 | 8 | (1 + 7)s | 6,000% | 3,600% | 88 |
| 4 | 7 | (1 + 8)s | 8,000% | 4,800% | 92 |
| 5 | 6 | (1 + 9)s | 10,000% | 6,000% | 96 |
Damage(Small) = [Base Damage x 2]%
Damage(Medium) = [Base Damage x 3]%
Damage(Large) = [Base Damage x 4]%
Notes
- Each cast consumes a Slug Bullet.
- Total damage modifier when hitting Large type Monster is 24,000%.