Tarot Card of Fate

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Tarot Card of Fate Skill Info
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Type: Offensive Skill
Levels: 5 (Fixed)
SP Cost: 40 (if successful)
Cast Time: 1
Cast Delay: 3
Target: Foes
Range: 9 cells
Prerequisites
(Archer) Improve Concentration Lv. 10, (Bard) Unchained Serenade Lv. 3, (Dancer) Hip Shaker Lv. 3


Description

Causes a Random effect from a list of fourteen "cards" when successful.

Level Success Rate
1 8%
2 16%
3 24%
4 32%
5 40%

Cards

Depiction Card Name Effect
The Fool Reduces target's SP to 0.
The Magician Cuts target's MATK in half for 30 seconds.
The High Priestess Removes all buffs on target.
The Chariot Deals 1000 DEF-ignoring damage to target. Randomly breaks one of target's armors.
Strength Cuts target's ATK in half for 30 seconds.
The Lovers Randomly teleports the target (on maps that allow teleport) and heals the caster by 2000 HP.
Wheel of Fortune Randomly causes the effects of two other tarot cards.
The Hanged Man Target is Frozen/Stone Cursed/Stop at 100% chance.
Temperance Target has Chaos effect for 30 seconds.
The Devil Deals 6666 DEF-ignoring damage to the target, halves ATK and MATK for 30 seconds, and causes Curse.
Death Target gets Cursed, Coma'd, and Poisoned.
The Tower Deals 4444 DEF-ignoring damage to the target.
The Star Target is Stunned for 5 seconds.
The Sun Cuts target's ATK, MATK, Flee rate, HIT, and DEF by 20% for 30 seconds.

Notes

  • The skill's 40% success rate cannot be further increased by the caster.
  • The target cannot reduce the skill's success rate, but his or her resistance to status effects (e.g. Curse, Poison, Stone, etc.) is taken into account.
  • Cast time can be reduced by increasing DEX.
  • SP is not consumed, but Cast Delay applies, when this skill fails.
  • This skill works through Pneuma.
  • Damage is not reduced in WoE.