2015-10-04

  • So, leider musste ich die Shoutbox mal neu installieren, um nen Bug zu fixen... langfristig wird wohl mal wieder ein Foren- Upgrade nötig ^^"

    11:24
  • Server:

    • *Fixed a issue where NPC chat rooms would fail to appear in certain conditions. Mainly with job quests.
    • *Fixed a issue where using the skill Change Cart would make the number of items in the cart glitch.
      -This is in response to a suspected dupe exploit, but is confirmed to only be a visual glitch and no actural item duping was possible.
    • *Instance Dungeons Update (Thanks to hercules / shennetsind)
      -Now we'll be able to add newer instances like Old Glast Heim.
      -This Update also includes the ability for instances to reset (or be destroyed if instance files were disabled/removed) upon @reloadscript, instance scripts are able to control to what stage the instances are to be reset via the instance_set_respawn (reload spawn) script command, OnInstanceInit labels are now triggered when the instance starts via instance_init (and upon reload), they may be used alongside instance variables (which are persistent to @reloadscript) to save players' progress.
      -Also all currently existing Instances are fully updated to latest hercules versions.
    • *Added the latest tags and ID's for NPC, skills, and status.
    • *Added a enum listing for playable races.
      -So far their's only Human and Doram.
    • *Added some new Cards and other Items to ItemDB
    • *Added some more quests to questDB
    • *Mechanic
      -The following skills will fell to cast on player's mounted in a mado.
      -Heal / Increase AGI / Decrease AGI / Renovatio / Highness Heal
      -This is confirmed official.
    • *Summoner
      -Added basic support for the job.
      -You can change into the job,but that it.
    • *Ported some missing script commands from new server.
    • *Fixed Shadow Chaser job quest
    • *NC_NEUTRALBARRIER
      *NC_STEALTHFIELD
      -Recoded everything.
      -Now affects everyone in the AoE, including enemys.
      -Status is now given for as long as the person stands in the AoE instead of repeating every 500ms.
      -No longer adds heat to the mado when used. (This is to prepare for a future update)
      -Fixed a issue where monsters in stealth fields could still be targeted with skills.
      -Cleaned up some code.
    • *NC_REPAIR
      -Added item requirements.
    • *LG_SHIELDSPELL
      -Redid most of the main part of the code.
      -Code is now cleaner and more efficent.
      -Code now only sets splash range when needed to save on cpu use.
      -Required DEF for Level 1's 7x7 AoE size reduced from 10 to 9.
      -Level 2 effect 2's Lex Divina effect code redone.
      -Fixed a issue where the Lex Divina effect didn't remove the silence status from targets already in silence.
      -Shields MDEF now affects the level of Lex Divina used on targets.
      -Max level of Lex Divina that can be casted is 10.
      -A animation is now displayed on all affected by the Lex Divina effect.
      -Level 3 effect 1's effect "Status Resistance" is now fully working.
    • *LG_OVERBRAND
      *LG_OVERBRAND_BRANDISH
      *LG_OVERBRAND_PLUSATK
      -Fixed a issue where the base level part of the formula was incorrect.
      -The PLUSATK damage formula has been confirmed and finalized. Finally.
    • *Added 'Eff_Burning' status, used in Banaspaty Card
    • *Updates to SC_BURNING duration

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