2016-05-08

Shoutbox

  • Auf der Homepage mit dem Ingame Account einloggen. Dann im Control Panel auf Charaktere -> den Char auswählen und dort dann den Style resetten. ^^

    20:38
  • Gast#8848

    Moin Moin , ich wollte bei mein charackter die haare stylen und habe einen sprite error bekommen und kann auch nicht mehr einloggen...^^ wie kann ich das fixen ?

    19:46
  • :heh:

    21:26
  • eben eingeloggt und stehe in geffen vor dem shop. Somit war wohl nicht der .go pay die ursache? aber naja das Laufen in den shop ja wohl auch nicht xDD vllt muss sich der server erst an meine gottlosen onlinezeiten gewöhnen^^

    20:58
  • Sorry Leute xD

    20:54
  • Server läuft erstmal wieder... aber .go pay als Crash- Ursache? Ich weiß ja nicht... war noch jemand online und hat irgendwas getan? ^^"

    18:16
  • wtf? wie zum... o.o"

    17:52
  • der server istn icht tot, aber der map-server ist abgeraucht xD pöses Odi :P

    14:26
  • Wenn ich mich anmelde und meinen char auswähle kommt: failled to connect to server

    09:33
  • server tot ?

    09:31
  • Tut mir echt Leid, ich hab ihn wieder gecrasht... Hab in Geffen Blue Gems gekauft und danach .go pay eingetippt... und bin nie in Payon angekommen -.-" Sorry (mit RK Sir Odium)

    00:22
  • Wow, cool Vielen Dank!!

    22:59
  • Korrigiere nochmal, da der Server gerade leer war, ist der Fix nun übernommen, Crash sollte nichtmehr vorkommen.. ^^

    21:46
  • Korrigiere, Ursache gefunden und Fix bereits vorbereitet ^^"

    21:29
  • hm... also ich bin jetzt auf dem Testserver ne Weile im Dewata 2 unterwegs und kann bisher keine Probleme/Crashes feststellen... Mit welcher Class und ggf. welchen Skills hast du dort was gefarmt? ^^"

    21:21
  • Läuft wieder, Ursache bislang unbekannt... ^^"

    06:48
  • Ich glaube ich hab den Server abgeschossen...^^ sry. Bin nicht sicher was passiert ist, hab in Dewata 2 gefarmt ;(

    03:48
  • Yuno ist ab sofort wieder zugänglich, bitte patchen ^^

    21:01
  • Ich werd verrückt das is ja sau cool. Danke

    16:08
  • dann geh mal in Control Panel und dort dann auf Characters. danach Character auswählen und auf reset potion klicken

    14:09
  • Man könnte sagen meine Poppel kleben in Yuno fest... :D

    11:20
  • Gast#6311

    2 meiner chars hängen in yuno wegen c3dworldress unsupported error :(

    10:05
  • Gast#6311

    oh mann ... ja habs selbst auch rausgefunden... man muss weiblich sein. Ich bin aber genderfluid!.... wie unfair

    10:03
  • Kann ich dir so ohne weitere Infos auch nicht sagen, vermutlich erfüllst du irgend eine Voraussetzung nicht... Ist der Char weiblich? ^^

    13:38
  • Gast#25a6

    Warum kann man Ribbon mit Slot nicht anziehen?

    12:18
  • Server:

    • *Added a new confirmed skill unit tag and ID.
    • *Updated the skill_add_heal_rate config to support Highness Heal.
    • *ZC_USE_SKILL2; ZC_RECOVERY2
      -Added support for these packets.
      -These packets allow the displaying of higher values through healing. Before the limit displayed was 32767. The new packets can display somewhere over 2 billion, but due to digit display limits in the client, the max displayed is 999999.
    • *Fixed a issue where the HealPower and HealPower2 item bonus didn't work for Highness Heal.
    • *Cleaned up and fixed some issues with the skill_calc_heal function.
    • *Fixed some critical packet errors on banking system and related functions.
      -they could've caused loss of data on global_reg_value.
      -also enabled logging for banking transactions.
    • *RK_DRAGONBREATH; RK_DRAGONBREATH_WATER
      -Fixed a issue where the ice pick effect was affecting the damage.
    • *RK_HUNDREDSPEAR; RK_PHANTOMTHRUST
      -Fixed a issue where the error message at the end of casting would be incorrect.
    • *AB_HIGHNESSHEAL
      -Fixed a issue where cards and equips that boosted healing power didn't affect the healing of this skill.
    • *NC_PILEBUNKER
      -Required pile bunker for skill use is now coded in the source.
      -This allows using the skill while having any of the 4 existing pile bunkers in your inventory. No longer do you have to keep the original one in your inventory to use.
    • *NC_EMERGENCYCOOL
      -Required cooling device for skill use is now coded in the source.
      -This allows using the skill while having any of the 3 existing cooling devices in your inventory. Its no longer restricted to the original one.
      *WM_FRIGG_SONG; AB_OFFERTORIUM; SU_POWEROFSEA; SU_TUNABELLY
      -Added support for these skills.
    • *SU_ARCLOUSEDASH; SU_TUNAPARTY; SU_BUNCHOFSHRIMP; SU_FRESHSHRIMP
      -Added full support for these skills.
    • *SC_FRESHSHRIMP
      -Updated to April 2016 behavior.
      -This increases its healing percentage by 4x.
    • *Added official versions of Genetic, Rune Knight and Warlock Jobchange quests
      -These are the last missing 3-1 Jobquests.
    • *Added missing monsters for Guillotine Cross Jobquest
      -Done some more clean-up and updating on mob_db
    • *Added missing cooking items so Material Seller.
    • *Added official Card Trader NPC "Putty".
    • *Added full support for freeloop script command.
      -Toggling this to enabled (1) allows the script instance to bypass the infinite loop protection, allowing your script to loop as much as it may need.
      -"Putty" is the first NPC to use this script command, but more will follow I guess...
    • *Fixed Pedro the Sailor in Port Malaya to warp players to a valid location in izlude.
    • *Updated Malangdo Dungeon spawns.
      -Also added missing monsters and did some clean-up
    • *Fixed an issue where bindatcmd didn't store the correct ammount of parameters in .@atcmd_numparameters variable.
    • *Added full support for bonus2 bSkillCooldown,sk,t; item bonus
      -Increases cooldown of skill sk by t milliseconds.
      -Also added Gigantic Lance for testing.
    • *Added bonus2 bMagicAtkEle,e,x; item bonus
      -Increases damage of n element magic by x%
      -Also added a item to test the bonus and did some more clean-up.
    • *Some updates on ItemDB
      -Added full support for IP_Bgrade_Pocket
    • *Added Sound Amplifier [1] to Creamy Fear drops.
      -It's clearly mentioned on kROs website to be dropped by Creamy Fear.
      -Droprate is not confirmed, but 0,01% is the lowest possible, I'll leave it there for now.
    • *Updated item_buyingstore.txt to kRO 2016-04-30.
      -Disabled unsupported items.

    New Serversoftware:

    • *Merged missing changes from 3ceam rev. 485 - 488
    • *Fixed some critical packet errors on banking system and related functions.
      -they could've caused loss of data on global_reg_value.
      -please update asap!
    • *Fixed an issue where bindatcmd didn't store the correct ammount of parameters in .@atcmd_numparameters variable.
    • *Fixed a possible item ID overflow for script command makeitem
    • *Fixed a possible overflow with script command getareadropitem.
    • *Adjusted item count variables to match item ID variable type as well.
    • *Managed some clean-up here and there.
    • *Added return values for unit script commands
      -Script commands getunitdata and setunitdata will return -1 when the given GID is not found.
      -Script commands getunitname and setunitname will return Unknown when the given GID is not found.
      -Added a new script command unitexists
      -Also these commands can now be used for sorcerer elemental spirits.
    • *Fixed errors while compiling server as txt version.
    • *Updated item_db for episode 14.3.
    • *Changed some more champion monsters to fit pre-renewal system.
    • *Added Sound Amplifier [1] to Creamy Fear drops.
      -It's clearly mentioned on kROs website to be dropped by Creamy Fear.
      -Droprate is not confirmed, but 0,01% is the lowest possible, I'll leave it there for now.
    • *Updated item_buyingstore.txt to kRO 2016-04-30.
      -Disabled unsupported items.
    • *Fixed GN_CHANGEMATERIAL and SO_EL_ANALYSIS.
    • *Fixed an issue with consumption items of Sorcerer's Summon skills.
      -Please note: Sorcerer Elemental Spirits packets for 2013 (and up) clients seems to be wrong currently...

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