Server:
- Re-compiled main server with a newer compiler.
- Regen rate adjusting for natural HP/SP recovery through status's and skills is updated to support adjustments in multiples of 1%.
-Why this was done in multiples of 100% before is just....ugh. - The "eleminfo" command now displays a elementals regen rate.
-This is a temp thing and might be removed in the future once the recode is done. - Renewal Era Jobs (Jobs introduced during RE era)
+The following caps have been increased....
-Base Level: 200
-Job Level: 70 (Except for Summoners)
-Job Level: 60 (Summoners Only) - White Potion Z and Vitata 500 no longer increases HP/SP recovered through potions and heal skills. They do now increase natural HP/SP recovery rates by 20%.
- FAW's now have a 10% chance of dropping steel when killed.
- Updated settings for elemental skills.
-This is to prepare for the recoding of these skills. - Changed some monsters to fit pre-renewal system
- Added Melon Item drops.
- SR_GENTLETOUCH_REVITALIZE
-Recoded the skill.
-Now properly increases natural HP recovery rate.
-Now allows natural HP recovery while moving.
-Natural HP recovery rate is not reduced while moving. - SO_FIRE_INSIGNIA; SO_WATER_INSIGNIA; SO_WIND_INSIGNIA; SO_EARTH_INSIGNIA
-Level 1 now works on elementals. - MH_SUMMON_LEGION
-Summoned monster's HP, MaxAttack, DEF, and ASPD is now affected by the homunculus BaseLV and the skill level used