- Offizieller Beitrag
Mainserver:
- Fixed monster status changes not getting reseted before respawning.
- Fixed a nullpo info caused by skill_summoner_power.
- Added place holders for a huge number of existing monsters.
- Optimized jobchange command.
- Some more optimations to pincode system.
-Should be stable now. - Fixed Gympass to grant the skill permanent.
- Some skill tree cleanup as ALL_INCCARRY and ALL_BUYING_STORE aren't necessary anymore.
- Updated Basilica to finally act more official.
- Fixed some remaining issues related to script end / close functions.
- Added simple identifyall atcommand.
- Some sc_start script command cleanup.
- Fixed status effects not being removed correctly.
- Fixed logout delay after attacking.
- Fixed clear dmglog on MVP when player is logging out.
- Fixed vender_id and buyer_id.
- Added missing entries to mob_chat_db.txt
- Updated CashShop window to correctly show kafra points.
-Payment is still not supported... - Capped some return values in status_calc_* functions.
- Some fixes & optimisations to item_noequip.txt
-Fixed check when player try to equip an item.
-Config naming changed: 'item_restricted_consumption_type' to 'allow_consume_restricted_item' (conf/battle/items.conf)
-Added 'allow_equip_restricted_item' config to allow/disallow player use item that restricted. Default is yes, restricted item can be equipped but gives no script effect (conf/battle/items.conf)
-Moved item_nouse checks to itemdb_isNoEquip & fixed them. - Added bonus2 bHPVanishRate bonus.
- Added some missing consts.
- Cart Boost effect stays even if the cart is removed. Revert of recent change...
- Another small fix in MaxHP/SP calculation.
- Some cleaning & misc fixing.
-Added skill_do_copy function to encapsulate code.
-Moved some stable costume items.
-Adjusted a couple skills that have infinite timers to not display negative time to the client. - MC_IDENTIFY
-Fixed SP consumption. - A little optimization on skill_db for skill requirements.
- Fixed Chorus skills not checking for additional partners.
- Refactored clif functions for unit names.
-Renamed clif_charnameack to clif_name and added additional parameters to follow other clif functions.
-Removed clif_charnameupdate completely since it was just a copy of the BL_PC code in clif_charnameack and replaced all calls with clif_name_area. - Fixed a potential map-server crash.
- -Added some checks to guild leader change
Introduces two new configurations:
--Allow guild leader changes in WoE (yes/no)
---Default: no
--Delay between the changes (in minutes) - Fixed ZC_ACK_REQNAME_BYGID packet structure for 2018+ clients.
-This also fixed the guild window.