- Official Post
Da es heute einen ungeplanten Reboot durch den Hoster gab, habe ich die Gelegenheit noch für ein paar Updates genutzt, die es nichtmehr in die letzte Wartung geschafft haben:
Mainserver:
- Some cleaning.
- Fixed elemental reductions stacking to eventually cause 100% immunity…
- Fixed critical damage bonus from Monster Transformation system.
- Updated clif_message enum and appropriate clif_msg* functions.
- Cleaned up player specific drop rate calculations.
-Removed the src check for the new bonuses. - Corrected MVP Tomb behavior.
-On Aegis there is a 9~ second delay before the tomb is spawned. - Added script bonuses in order to support official `AddReceiveItem_Equip n`
-`bonus2 bDropAddRace,r,x;` : Adds x% to player's drop rate when killing a monster with race r.
-`bonus2 bDropAddClass,c,x;` : Adds x% to player's drop rate when killing a monster with class c. - Item Database Updates:
-Implemented Sealed_Mind_Box.
-Fixed a map crash if an invalid item package is opened.
-Fixed an issue where all items with no random group where set to group 1.
-Updated some view-ids.
-Added some costume items. - Fixed Venom Splasher consuming a second Red Gemstone.
- Concentration now casts Endure.
- Updated Poem of Braggi cast time reduction bonus from Musical Lessons to only be 1% per level.