- Offizieller Beitrag
Mainserver:
- Fixed long broadcast messages getting truncated.
- Some misc cleaning.
-Also some more item fixes. - Added more missing item bonusses:
-bonus4 bAddEff,eff,n,y,t;
--Adds a n/100% chance to cause status eff for t milliseconds on the target when attacking
--Just like `bonus3 bAddEff,eff,n,y;` but with user-defined duration;
-bonus4 bAddEffWhenHit,eff,n,y,t;
--Adds a n/100% chance to cause status eff for t milliseconds on the target when being hit by physical damage
--Just like `bonus3 bAddEffWhenHit,eff,n,y;` but with user-defined duration;
-bonus5 bAddEffOnSkill,sk,eff,n,y,t;
--Adds a n/100% chance to cause status eff for t milliseconds on the target when using skill sk
--Just like `bonus4 bAddEffOnSkill,sk,eff,n,y;` but with user-defined duration; - Some small optimisation in status_change_start.
- Corrected a missed variable type conversion.
- Fixed SC_JAILED to work for dead characters.
- Updated HP/SP Increase Potions to use the official statuses.
- Fixed Sightrasher doesn't check target's status.
- Fixed Shield Chain to always be Neutral damage.
- (Attempted to) fix Ground Drift damage calculation.
- PR_IMPOSITIO
-Lower levels of Impositio Manus will now overwrite higher levels.
--For example, someone with level 5 IM activated will have +25 ATK from the skill, but if level 1 IM were used on them their ATK would drop to only +5. Therefore, this skill can be used offensively.