2025-03-09

Shoutbox

  • Am einfachsten ist es, wenn du deinen Virenscanner aus dem Client- Verzeichmis aussperrst. Das sind alles Falschmeldungen, vorausgesetzt du hast den Client hier heruntergeladen.

    18:45
  • Kann man leider nicht viel gegen machen, ich kann nen P-Server Client schlecht von MS zertifizieren lassen ^^"

    18:43
  • Gast#d82d

    windows verhinder installation, virus da virus hier

    16:48
  • Schreib sie im Discord an, da ist sie in der Regel erreichbar. ^^

    13:52
  • okay. Hab noch einen Vorrat von 25k jeweils. Sollte erstmal reichen. Gibts ne Möglichkeit mal mit GM Sakura zu reden? wollte sie was fragen

    11:06
  • Im Moment leider nicht, da GM Sakura aktuell zu nichts kommt...

    12:31
  • Sorry, hatte vergessen mich einzuloggen und komischerweise schickt der Browser die Nachricht mehrfach ab..

    11:46
  • Gast#61d5

    Gibts noch den Schwarzmarkt-Dealer (hieß doch so oder?) :D Den, wo man die Mysterious PET Bottles und Watermelon Juices kaufen konnte

    11:43
  • Hey, wb, freut mich =)

    22:02
  • :sry: den Text unten habe ich versehentlich 2nal verfasst

    14:46
  • Gast#d45e

    Hey, ist ja richtig geil das es euch noch gibt! Das letzte Mal war ich 2018 hier und in der Zwischenzeit habe ich geheiratet und 2 Kinder bekommen. Bin zufällig über meine alten Lesezeichen wieder auf Euch gestoßen und werde später wahrscheinlich auch mal wieder den Clienten Laden. 😀

    14:40
  • So, für alle, die Probleme mit dem Patchen haben/hatten: Der Fullclient auf der HP ist nun aktuallisiert auf den Stand 1.8.2025: https://nyanro.org/dl/2025-08-01_Fullclient_5.02.exe

    13:10
  • Bitte erstelle einen Bug Report und beschreibe, was nicht geht bzw. was du versucht hast. ^^

    17:25
  • Weil er vermutlich verbuggt ist?

    17:24
  • Gast#acbc

    hey-hey.ich-wollte-nur-fragen,warum-potiom-pitcher-nicht-das-macht-was-er-soll?(es-geht-nicht)

    21:10
  • Manchmal meckert der virenscanner, evtl. hat er den patcher in quarantäne gesteckt... ^^" Hatte ich schon öfter seit win 10 xD

    00:03
  • Nein, die nyanRO.exe

    00:03
  • Gast#e032

    Hallo. Ich habe den aktuellen Client runtergeladen. Kann ihn aber leider nicht starten. Ist die Nyan.exe die richtige Datei zum starten?

    23:30
  • Gast#82f7

    hat-alles-geklappt-,bin-drin^^

    22:38
  • Neben der Meldung müsste eine Art Menü sein, wo du "trotzdem herunterladen" auswählen kannst oder sowas in der Art.

    20:41
  • 1x enter reicht, der Chat ist nicht so schnell... sonst sendest du es mehrfach ^^"

    20:39
  • Das klingt nach Microsoft Edge... der blockt glaube ich *.exe, wenn sie nicht von Microsoft signiert sind...

    20:38
  • Gast#82f7

    downloade wurde abgebrochen , da dieser dateityp ihr Gerät beschädigen kann. ( keine Ahnung Warum ) bei anderen RO hatte ich sowas noch nie :swt:

    20:37
  • Welchen Browser benutzt du? Oder blockiert der Virenscanner den Download?

    20:36
  • Gast#82f7

    downloade wurde abgebrochen , da dieser dateityp

    20:34
    • Offizieller Beitrag

    Mainserver:

    • Fixed an issue with duplicated primary keys of sc_data table.
    • Implemented some costumes with visual effects.
    • Item Updates and New Status Changes
      -Implemented items including effects for the respective items:
      --12874,Frost_Giant_Blood: SC_GVG_GIANT
      --12875,Golem_Stone: SC_GVG_GOLEM
      --12876,Elf_Tear_Stun: SC_GVG_STUN
      --12877,Elf_Tear_Stone_Curse: SC_GVG_STONE
      --12878,Elf_Tear_Freezing: SC_GVG_FREEZ
      --12879,Elf_Tear_Sleep: SC_GVG_SLEEP
      --12880,Elf_Tear_Curse: SC_GVG_CURSE
      --12881,Elf_Tear_Silence: SC_GVG_SILENCE
      --12882,Elf_Tear_Blind: SC_GVG_BLIND
      -Some other updates to items. Changed some values to fit pre-renewal calculations.
    • Fixed some item bonusses.
    • Changed some monsters to fit pre-renewal calculations.
    • Updated some trading restrictions.
    • Updated max level of SR_FALLENEMPIRE and SR_KNUCKLEARROW.
    • Fixed extra status variables not being cleared correctly when the killed unit did not have any status change.
      -(e.g. SG counter will now be set back to 0 when a monster dies).
    • Fixed `bResEff` cannot be used to increase the rate (for reducing resistance).
    • Some misc fixes.
    • Sanity zero-termination for NAME_LENGTH usages.
    • Increased EVENT_NAME_LENGTH from 51 to 77 characters because it uses NPCs exname which can be up to 50 characters now.
    • Adjusted various GvG checks to ignore the Agit mode check.
    • Fixed char creation errors.
      -This also fixed a exploid alowing to create multible characters with exactly the same name.
      -You should update asap to fix this. Also you should check your character database for multible characters with the same name...
    • Cleaned up character deletion code and added proper return values.
    • Added support for new display exp command allowing for int64 values.
      -Added support for ZC_NOTIFY_EXP2 and ZC_LONGPAR_CHANGE2 packets.
    • Fixed some possible map crashes:
      -Caused by mobsearch atcommand.
      --Also prevents accessing a nullpointer from a non existant mob when using.
      -Caused by setquest in login events.
    • Fixed a display bug with pin code on 2018-01-24+ clients
      -The button to access pin code menu after entering the correct code was likely removed in these clients.
      -It was rendered in between all the characters if we send out the PASSED state instead of the OK state.
    • Added some missing packet-db entries.
    • Fixed login mail notification.
      -Always update the top right icon and the N icon in the menu bar no matter what inter server call it was.
    • Added clan name display
      -Clients that do not support this ignore this anyway.
      -Party name is not displayed when you are in a clan unlike with a guild.
    • Resolved a potential crash with the equip switch feature and invalid items.
    • Fixing party death icon in newer clients.
    • Implemented is_party_leader and is_guild_leader script commands.
    • Added some additional guild loading checks.
    • Corrected guild level increases.
      -Resolves guild levels being capped to various hard coded limits rather than using the constant.
    • Add drop highlighting effect feature.
    • A minor fix that corrects a problem when hatching eggs from pets.
    • Sense's negative informational stats will now be capped to 0.
    • Fixed CZ_STANDING_RESURRECTION.
      -Player can force to resurrect as long as they have valid Token of Siegfried even in auto respawn maps
      -Created an item group used to remove hard coding of Token of Siegfried.
      --Added the other Token of Siegfried's to work with this feature.
    • Vending will now be stopped if an invalid list is received.
    • Added full support for packet structs to make future client development easier.
    • Changed some item related packets to structs & updated to support 20181121 clients.
      -With this client we need to use int values for ItemIDs.
      -The client is far away from beeing stable, so only use it for test purposes...
      --With this update done npcs are viewable again. You also can see items in shops again.
    • Added full support for Shadow Gear Refinement.
      -Self-Note: Need to rewrite the whole refinement system... the coding is a outdated mess.
      --Did some basic work for this now...
      -Added refine_cost_db.txt to allow changing the refining costs. Currently only the Shadow Refiner is affected by this... more will be added later.
      -Added Shadow Equip entries to the refine database.
      -These are basicly the same as for normal armors, but max refine is 10 for these.
    • Fixed Defending Aura effect taking twice as incorrect Devotion behavior (leftover from old fixes).
    • Fixed Rebirth Spirit (SL_HIGH) not increasing stats on recast.
    • Fixed Tarot Card of Fate
      -Implemented official chances for each Tarot Card to occur
      -- 15%: LOVERS
      -- 10%: FOOL, MAGICIAN, HIGH PRIESTESS, STRENGTH, SUN
      -- 8%: TEMPERANCE
      -- 7%: CHARIOT
      -- 6%: THE HANGED MAN
      -- 5%: DEATH, STAR
      -- 2%: TOWER
      -- 1%: WHEEL OF FORTUNE, DEVIL
      -The SUN tarot card will give you the tarot card status change
      -- The status change makes you immune to other tarot card effects
      -- The affected person will see a tarot card icon and the duration of the effect
      -Fixed LOVERS healing self instead of the target
      -The LOVERS tarot card now displays on self instead of target
    • Fiber Lock / Spider Web fixes
      -Fiber Lock's duration now depends on the map and how many fiber locks have been stacked
      -- PVM: 1st - 8s, 2nd - 16s (default - 8s)
      -- PVP: 1st - 4s, 2nd - 8s, 3rd - 12s (default - 4s)
      -Fiber Lock now always doubles fire damage
      -When a unit affected by Fiber Lock takes fire damage, the Fiber Lock that lasts shortest is now removed
      -A unit can now only move when all Fiber Locks on it were removed or have expired
      -When a unit with multiple Fiber Locks on it dies, not all Fiber Locks are removed
      -A unit can no longer be affected by more than 3 Fiber Locks at the same time
    • Official Gospel chances, effects and duration
      -Chance of Gospel to trigger increased from 10%*skill_lv to 50%+5%*skill_lv
      -Gospel's Heal effect now heals 1000-9999 HP instead of 1-9999 HP
      -Blessing and Increase Agi effects now last for 4 minutes instead of 60 seconds
      -Increase Defense now only lasts 10 seconds instead of 60 seconds
      -Gospel's damage is now twice likely to trigger with one of two different effects
      -Fixed Gospel's damage not showing the Holy Cross effect
      -Gospel's first damage effect deals 3000-7999 damage which is reduced by DEF (percentual)
      -Gospel's second damage effect deals 1500-5499 damage which cannot be reduced by DEF
      -Curse, Blind and Poison effect now last 30 minutes instead of 60 seconds
      -Provoke lasts infinite, but is removed when changing maps or logging out
      -Fixed Provoke's icon from disappearing whenever a status changes
      -DEF, ATK, Flee and Speed super debuffs now only last 20 seconds instead of 60 seconds
    • NPC_STOP now has a duration of 15 seconds instead of 10 seconds
    • NPC_HELLPOWER and NPC_WIDEHELLDIGNITY now have a duration of 180 seconds instead of 300 seconds
    • Tarot Card of Fate uses base duration for Curse, Poison, Stone, Freeze and Stun
      -For Confusion and Stop the duration remains fixed to 30 seconds
    • All NPC status skills now have a 20%*skill_lv chance to trigger instead of 50%+10%*skill_lv
      -NPC_HALLUCINATION and NPC_HELLPOWER now only affect you to 20% instead of 100%/60%
    • Damage shown by Hallucination is now completely random instead of being multiplied by 6
    • The animation is now shown when trying to resurrect someone affected by Hell Power
    • Added official song and dance formulas
      -Fixed musical lessons not having any effect on Song of Lutie's MaxHP bonus (lesson/2)
      -Song of Lutie now heals 1 HP more every 2 vit instead of 5 HP more every 10 vit
      -Perfect Tablature's perfect dodge bonus is now (skill_lv+1)/2 + luk/30 + lesson/5
      -Focus Ballet's hit bonus is now 1 + 2*skill_lv + dex/10 + lesson
      -Slow Grace's ASPD decrease is now 5 + 3*skill_lv + dex/10 + lesson
      -Slow Grace's speed decrease is now 5 + 3*skill_lv + agi/10 + lesson
      -Impressive Riff's ASPD increase is now 5 + skill_lv + agi/20 + lesson/2
      -Lady Luck's critical bonus is now 10 + skill_lv + luk/10 + 0.5*lesson (not rounded down)
    • Taekwon Kick Damage, Sprint, Flying Kick
      -Counter Kick, Heel Drop, Storm Kick and Counter Kick now get a +10 ATK bonus per level of Sprint
      --This bonus is on top of the normal +10 ATK bonus from Sprint for fists
      -Using Flying Kick as a counter will now deal 4%*baselevel damage
      -Using Flying Kick while running will now deal 4%*baselevel damage regardless of skill level used
      --When having the spurt buff on top, it will deal 8%*baselevel damage instead
      -Tumbling is now properly removed on logout
      -Fixed a problem that sometimes caused Tumbling to become unusable
    • Fixed Blessing ending Curse before the Curse check.
    • Official status change base duration for curse
      -Curse base duration is 30 seconds
      -Napalm Vulcan, Tarot Card of Fate, NPC_HELLJUDGEMENT, NPC_WIDECURSE use this duration
      -NPC_CURSEATTACK has a fixed 30 seconds duration
    • Official status change base duration for poison
      -Poison base duration is 60 seconds
      -Duration is no longer halved for monsters
      -Envenom, Venom Dust, Venom Splasher, Tarot Card of Fate, NPC_POISON, NPC_ACIDBREATH use this duration
    • Fixed SC_MDEFSET being set by the wrong condition.
    • Added master id check in setunitdata script command.
    • Some Unit script command fixes
      -Added missing UMOB_CANMOVETICK option to unit controller commands.
      -Added support for UNITTYPE_* constants.
      -Corrected the mercenary client refresh function in setunitdata using monster data rather than mercenary data.
    • Corrected the return value for script command query_sql
      -Should return 0 on an empty query and -1 on a query failure.
      -Updated script command documentation.
    • Made a new argument for script command getequipweaponlv
      -Added -1 which will return the weapon level that the item is compounded on.
    • Refactored EQI constants
      -Removed constants from const.txt file. Constants will now be exported from source.
      -All constants now match to each other fixing several problems with converting them internal.
      -This should also fix remaining issues with a number of equip- related script commands.
    • Expanded itemskill script command to allow skill requirements checking.
    • Merged warp and warpchar into a single function
      -the warp command now allows you to warp other players.
      -the warpchar script command is still usable for backward compatibility and is now a alias of the warp command.
    • Fixed random options being removed on failed cardremoval.
    • Initial release of `nocostume` map flag to follow official `DISABLE_COSTUMEITEM` map property.
    • Added new mapflag `hidemobhpbar` to hides monster's HP bar on a map.
    • Added support for char_id to readparam.
    • Fixed showdigit's start values.
    • Revamped script command setunitdata.
      -Resolved mobs having certain stats getting reset to their database value when the mob's status is recalculated.
      -Resolved some monster, homunculus, mercenary, and elemental stats not properly recalculating when setting the unit data.
    • Finally added clan emblems to NPCs.
      -Removed unneeded clan_master script command. sc_start2 is good enough to start this status.
      -Also fixed SC_CLAN_INFO status.
  • 15peaces 15. April 2025 um 21:16

    Hat das Thema geschlossen.

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