- Neu
- Offizieller Beitrag
Mainserver:
- Reloading instances will now also reload instance mapflags.
- Instance will now restored on relog if still active.
- prevent giving bad instance info to players
-Properly clean up freed instance data to prevent link by partial info.
-Mark instance being destroyed to stop sending info to player after timeout. - Fixed instance reload initializing a bad instance
-Destroyed instances (invalid) are kept in memory for reuse, but they should not be reinitialized during a reload. Just keep its memory space as is. - Freed instance maps will now marked as invalid
-Otherwise, server will try to free it again during shutdown and fail. - Fixed order of aCalloc parameters in entire src folder
-aCalloc should be called with (number of elements, size of each element) or gcc 14 will warn. - Some cleaning.
- Updated some item_trade restrictions.
- Added some missing items.
- Added status icons to Elemental Converters.
- Updated clif_skill_nodamage.
-Replaced "tick" value with success boolean. The tick value was nothing else at all... - RK_SONICWAVE; RK_ENCHANTBLADE; RK_LUXANIMA; LG_SHIELDPRESS
-Updated skills to latest official versions. - GC_POISONINGWEAPON
-Fixed durations of the poisons. - WL_SUMMON* skills
-Fixed status changes displayed the wrong elements.
-Renamed SCs to SC_SPHERE_ as they are named on 3ceam & rAthena. - Fixed MH_EQC skill.
- Fixed SO_SPELLFIST was not casting.
-Also added double attack support. - Fixed Sara's Memory instance ignored the cooldown.
- Added some missing Con-Chliina Crewman (Lasagna npc) duplicates.
- Corrected some npc names.