2026-06-07

Shoutbox

  • Aktuell nur bei Events. ^^

    20:08
  • Kann mir jemand sagen wie oder wo ich zu shadow gears komme?

    15:03
  • Moin.

    15:02
  • Sollte jetzt stückweise besser werden, wir haben sicherheitstechnisch aufgerüstet. Sind die Tage massiv mit Bruteforce Angriffen bombadiert worden. ^^"

    18:40
  • Wow, das Forum hat bei mir eine Zugriffszeit von 15 Sekunden. Ganz schön lange. Control Panel und Discord normal...

    07:12
  • läuft wieder ^^

    23:56
  • Habs gerade im Discord gelesen, habt Glück, kam gerade heim ?

    23:45
  • ja ist bei mir auch so

    23:39
  • Glaub der Server ist abgeschmiert, ich kann mich nicht einloggen

    23:18
  • Mal sehen, ob ich so lange noch Lust hab XD

    20:07
  • Aber erst im Jahre 3026 :P

    14:28
  • Und wir dann wohl am 24.09.26 =P xD

    19:31
  • 23.09.26

    06:54
  • Da lobe ich mir doch NyanRo, schön das wir hier spielen dürfen! Rangnarok online Prime auf 4game schließt zum 22.08.26 seine Pforten...

    06:50
  • es geht wieder! =)

    01:16
  • Ich habe das gleiche Problem.

    22:48
  • Gast#cbf7

    hi ich habe ein problem ich komm nicht auf den server er sagt immer failed to connent to server

    22:23
  • ja.

    18:41
  • Gast#2d46

    server*

    15:13
  • Gast#2d46

    gibts noch spieler auf dem versver ?

    15:13
  • Four of a Kind [1] 450226 Das wäre ja mal was :)

    10:13
  • Server is back online now ^^

    23:18
  • Failed to connect server...

    08:11
  • Guest#98cf

    Hello, is the server down or on maintenance? My friends and I are getting a can not login to server message. Thanks!

    06:31
  • Odi ist immer noch aktiv mit seinem Knight wie krass ist das denn :D

    20:53
    • Offizieller Beitrag

    Mainserver:

    • Some fixes, thanks to Nyx
      -Fixed an infinite loop caused by the expiration of a rental item due to an overflow caused by a 32-bit min function cutting off a 64-bit tick value.
      -Fix for multiple broken checks, that allowed the usage of 0 as skill db index.
      -Fix for a memory leak in clif_parse_NpcBuyListSend.
      -Added initializations to variables that were used uninitialized.
      -Fix for a memory leak when callfunc has more than one argument.
      -Fix for a possible out of bounds error in battle_calc_cardfix.
      -Fix for a possible out of bounds access in duel_create.
      -Made the copy length calculation dynamic in the registry parser functions and made them more robust against possible overreads.
      --This also fixes a previous possible out of bound access risk.
      -Fix for the usage of wrong bitmask operators in intif_broadcast.
      -Fix for trying to access a non existing cash shop tab.
      -Fix for an out of bound access of the mob db.
      -Cleanup and fix of a possible null pointer dereference in read_petevolve_db.
      -Several small fixes to the script engine.
      -Several small fixes to skill functions.
      -Some small fixes for unit functions.
      -Follow up on the rental infinite loop fix. Changed a missed min function to its 64-bit version.
      -Added missing code for Spore Explosion.
      -Initialized variable truncated in sql.c.
      -Fixed bit operations because negation gets applied before logical AND operation.
      -Removed redundant condition checks.
      -Removed useless check since name is never NULL.
      -Fixed broken comparison in if condition, that could lead to party share not giving exp.
      -Removed redundant if conditions.
      -Fixed small if statement inconsistencies in pc.c.
      -Replaced several memsets with simple zero initilizations.
    • Updated the pet db bonus scripts to the latest state.
      -I won't update the old (pre-renewal) pets for now since we still try to keep pre-renewal stuff untouched.
    • Some more pet updates, thanks to Nyx
      -Updated pet functions to be closer to the current rathena standard and official ragnarok behavior.
      -Fixed some slight typos.
      -Adopted the modern hunger system.
      -Added some missing checks to pet capturing.
      -Fixed some bugs along the way like mixed up struct properties.
      -Fixed a use after free bug in status_damage when a pet got caught successfully.
      -Reordered the pet db parameters when read from the file.
      -Updated the current pets to the updated mechanics and database order.
    • Header cleanup.
      -Removed unused headers.
      -Removed header imports in .h-files that were only used to bundle header imports.
      -Added headers that were previously bundled separately, that each .c-file only includes headers it really needs.
    • Removed some unused variables.
    • *ncreased the maximum size of skill names.
      -This fixes some issues with the WM_SEVERE_RAINSTORM_MELEE skill (name was cutted).
      -Added SKILL_NAME_LENGTH define (set to 30 for now).
    • Added missing VALKYRIE_N monster.
      -This should also fix the Arch Bishop job quest.
    • WM_METALICSOUND
      -Fixed maxlevel in skill trees.
    • Fixed getring function to make it work with int card values.
      -Fixed wrong/outdated separation of partner id.
    • Added missing items & some cleaning.
    • Fixed some trading restrictions.

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