2013-03-03

Shoutbox

  • Gast#463f

    Nvm 😂 wer lesen kann ist halt doch klar im Vorteil. Danke sehr ☺️

    11:58
  • Gast#463f

    Ich finde da kein Punkt „Community“ in den Reitern 😳

    11:57
  • Siehe hier: https://nyanro.org/?site=info unter Community ^^

    11:46
  • doch gibt es

    10:31
  • Gast#463f

    Hey, gibt es hier kein Discord?

    09:58
  • Auch dir vielen Dank für deine Review auf RMS, Griesnix! :kitty:

    18:05
  • Gast#e20e

    Funktioniert wieder - danke (falls was gemacht wurde <3)

    10:11
  • Gast#e20e

    Guten Morgen Zusammen! Hat noch jemand Probleme beim Login? Map Server scheint ja da zu sein, aber wir bekommen nach der Char Select einen Failed to Connect to Server :(

    09:51
  • Auch hier nochmal vielen Dank für deine Review auf RMS, Keyrubin! :no1:

    12:48
  • Gast#04c8

    funktioniert schon wieder kA was da war

    10:18
  • Gast#04c8

    Guten morgen :) bekommt noch wer beim einloggen die nachricht "Failed to Connect to Server"? oder liegt das an mir?

    09:22
  • Guest#703e

    Awesome, thanks for the info. Figured it was, but never too late to ask! :D

    20:23
  • Hey, yes it's a false positive on the patcher. Best is to ignore the whole directory in your virus scanner. ^^"

    14:04
  • Guest#2a65

    Hey there! New player here, does the Full client installer give a false positive for a virus? (Kepavll!rfn) Windows is crying haha

    23:07
  • Heutiges Event 30 Minuten später (21:30). Bin noch nicht ganz fertig und hab gedacht ich schaff es bis 21 Uhr sorry

    20:51
  • Bitte Türchen neu öffnen. Muss das Event heute leiderumplanen aus gesundheitlichen Gründen. Tut mir leid. Weitere Infos im Beitrag

    19:11
  • Ihr lieben ich muss die Verlosung heute leider auf morgen schieben. Es gab heute Vormittag privat einiges und meine Pläne schieben sich nach hinten das ich 21 Uhr nicht schaffe. Alles weitere im Beitrag

    13:45
  • Habs korrigiert, sorry Leute das ist mir total durch die Lappen gegangen ^^"

    18:50
  • Hi Sakura - welches Item soll denn gefarmt werden?

    13:24
  • Ich glaub der Server ist abgeschmiert^^

    21:14
  • Denke nicht. Bei mein Mechanic gibt es da auch kein Unterschied..

    15:46
  • Gast#4537

    Ich habe grade meinen BS gespielt und irgendwie bekomme ich keinen Schadensbonus wenn ich power-thrust aktiviere mache ich etwas falsch?

    08:22
  • Level 10 war anscheind nur bei iRO früher zu erreichen. Nun aber sollte es einfach nur noch veraltet sein.

    14:49
  • Mach ich..

    07:15
  • Keryrubin, macht am besten einen Thread unter Bug Report. Diese Shoutbox hält nicht ewig und die Nachrichten gehen verloren über Zeit

    22:22
  • Server:

    • *KO_MUCHANAGE / Over Throw
      -Damage is now split between targets.
      -Now has a success chance of hitting or missing.
    • *KO_MAKIBISHI / Makibishi
      *KO_KYOUGAKU / Illusion - Shock
      *KO_JYUSATSU / Illusion - Killing Curse
      *KO_GENWAKU / Illusion - Attraction
      -Added full support for these skills.

    • *KO_ZANZOU / Illusion - After Image
      -Added some support for this skill.
      -Only the back sliding part works.
      -Clone summoning code will be added later.

    • *Added the Hanbok job.
      -Hanbok is a costume job just like the Wedding, Christmas, and Summer ones.
      -A 2013-01-30aRagexeRE client or higher is required for this job to show.
      -Sadly we still can't use clients past July 2012. At least the support
      -for the Hanbok is ready.

    • *RK_CRUSHSTRIKE
      -Now a self casted skill.
      -Crush Strike is now a buff that will deal its damage once upon doing a regular attack.
      -Weapon break chance is now a official 20 percent due to the new behavior.
      -Status now last for 30 seconds.

    • *NC_SILVERSNIPER
      *NC_MAGICDECOY
      -Fixed a suspected issue where the summoned FAW's wouldn't have the correct amount of HP.
      -Updated the Silver Sniper's ATK to official.
      -Cast time is no longer interruptible.

    • *KO_ZANZOU / Illusion - After Image
      -Now summons a shadow clone.

    • *KO_ZENKAI / Spread Seal
      *KG_KYOMU / Shadow Void
      -Added Full Support For These Skills.

    • *KO_IZAYOI / 16th Night
      -Fixed cast time removal and variable cast reductions now apply to all skills.

    • *Added Mutated Homunculus skill trees.
    • *Did a full update on all mutated homunculus skills in the database files.
    • *Added support for the Mutated Homunculus.
    • *Reviewed and updated all stat bonuses from job levels for all 3rd jobs, baby 3rds,Expanded Super Novice, and Kagerou/Oboro.
    • *Reviewed and updated a good number of skills for 3rd jobs. These updates bring their skills much closer to official.
    • *RK_DEATHBOUND
      -SP requirements updated.

    • *RK_HUNDREDSPEAR
      -Fixed a issue where higher skill levels increased the cast time instead of decreasing it.

    • *RK_VITALITYACTIVATION
      -Fixed a issue where the status duration didn't last as long as it should.

    • *RK_PHANTOMTHRUST
      -Target type changed to everyone.
      -Fixed a issue where the skill would cast, but wouldn't damage or do its effect.

    • *GC_DARKILLUSION
      -SP requirements updated.

    • *AB_RENOVATIO
      -Cooldown added.

    • *AB_CLEARANCE
      -Target type changed to everyone.
      -Fixed a issue where the skill was set to work only on guild members instead of party members.

    • *WL_WHITEIMPRISON
      -Cooldown added.

    • *WL_FROSTMISTY
      -Cooldown increased.
      -Updated status duration to official. Its 40 seconds.

    • *WL_MARSHOFABYSS
      -Cooldown added.

    • *WL_STASIS
      -Cooldown reduced and is now affected by skill level.
      -Duration increased and is affected by skill level.

    • *WL_CRIMSONROCK
      -Fixed cast reduced.

    • *WL_EARTHSTRAIN
      -Fixed cast reduced.

    • *WL_TETRAVORTEX
      -Fixed cast reduced.

    • *WL_READING_SB
      -Cooldown removed.
      -SP drain timer updated to every 10 seconds.

    • *RA_WUGBITE
      -SP requirements updated.
      -Fixed a issue where RA_TOOTHOFWUG increased the duration twice as much as it should.
      -Success chance updated to official. This also adds the resistance formula as well.

    • *NC_ARMSCANNON
      -Target type changed to enemy.
      -SP requirement updated.
      -Now targets enemy's.

    • *NC_SELFDESTRUCTION
      -SP requirement lowered to 1.

    • *NC_MAGNETICFIELD
      -Variable cast removed.

    • *NC_NEUTRALBARRIER
      -Cooldown reduced and is now affected by skill level.

    • *NC_STEALTHFIELD
      -Cooldown reduced and is now affected by skill level.
      -Now drains 1 percent of SP between every 3 to 5 seconds depending on the skill level used.

    • *NC_POWERSWING
      -SP requirements updated.

    • *NC_DISJOINT
      -Cast range increased.

    • *SC_FATALMENACE
      -SP requirements updated.

    • *SC_REPRODUCE
      -Duration is now infinite.

    • *SC_INVISIBILITY
      -Duration is now infinite and lasts until the caster's SP is drained.

    • *SC_MANHOLE
      -Now treated as a magic skill.

    • *SC_DIMENSIONDOOR
      -Now treated as a magic skill.

    • *SC_CHAOSPANIC
      -Now treated as a magic skill.

    • *SC_MAELSTROM
      -Now treated as a magic skill.

    • *SC_BLOODYLUST
      -Now treated as a magic skill.
      -Fixed cast added.
      -Cooldown added.
      -Duration reduced and is still affected by skill level.
      -This skill will later be updated to its new effect.

    • *SR_EARTHSHAKER
      -SP requirements updated.

    • *SR_TIGERCANNON
      -SP requirement lowered to 1.

    • *SR_LIGHTNINGWALK
      -SP requirements updated.
      -Variable cast removed.

    • *SO_ARRULLO
      -Cast range is now affected by skill level.
      -Target type changed to ground.
      -Now targets the ground.

    • *GN_CARTCANNON
      -SP requirements updated.

    • *GN_MANDRAGORA
      -Cooldown reduced.

    • *SR_RIDEINLIGHTNING
      -SP requirements updated.
      -Aftercast removed.

    • *Did a few other changes and cleanup.
    • *SO_CLOUD_KILL
      *SO_WARMER
      -Fixed a issue where the AoE would not generate when casted.

    • *This update focuses to bring HP/SP drain timers, unit invervals, someformula's,resistance, and other misc. stuff to official.
    • *Burnning status mechanic's updated to official.
      -Now deals damage equal to 3 percent of your MaxHP plus a added 1000.
      -Damage is dealed every 3 seconds.

    • *GC_WEAPONBLOCKING
      -SP drain timer updated to every 5 seconds.

    • *GC_HALLUCINATIONWALK
      -Now requires a percentage of your MaxHP to cast.
      -HP percentage needed is affected by skill level.

    • *AB_PRAEFATIO
      -The HP of the kyrie barrier generated through this skill is no longer affected by the
      -learned level of Kyrie Eleison. It is now entirely affected by the used level of this skill.
      -This is official and interesting as this skill can set a higher HP then regular kyrie can.

    • *WL_RADIUS
      -Fixed cast time formula reduction updated to official. The real official this time.

    • *WL_HELLINFERNO
      -Duration updated to official and is finalized.

    • *RA_ICEBOUNDTRAP
      -Status duration updated to official.

    • *NC_COLDSLOWER
      -Frost Misty status duration updated to official.
      -Status are now applied through a special check.
      -It will first try to freeze any enemy that is hit.
      -It will then try to give frost misty status to any enemy it fails to freeze.

    • *SC_CHAOSPANIC
      *SC_MAELSTROM
      *SC_BLOODYLUST
      -Now limited to having 1 AoE placed at a time for each skill.

    • *LG_REFLECTDAMAGE
      -SP drain timer updated to every 10 seconds.
      -SP drain amount per drain updated.

    • *LG_INSPIRATION
      -HP and SP drain timer updated to every 5 seconds.

    • *WM_SATURDAY_NIGHT_FEVER
      -HP and SP drain timers updated to every 3 seconds.

    • *SO_DIAMONDDUST
      -Status duration reduction formula added.

    • *SO_VACUUM_EXTREME
      -Unit inverval updated to official.

    • *SO_VARETYR_SPEAR
      -Small change to the code.

    • *GN_WALLOFTHORN
      -Unit inverval updated to official.

    • *GN_DEMONIC_FIRE
      -Unit inverval updated to official.

    • *MH_POISON_MIST
      -Added full support for this skill.

    • *Added mutated homunculus food items to the item_db
    • *Bonuses gained through evolution are now official.
    • *Added official growth stats for mutated homunculus.
    • *KO_HAPPOKUNAI
      -Modified the damage formula to be more official like for pre-renewal mechanics.
      -In renewal, base ATK deals double the damage. With Spray Kunai dealing a fixed amount of damage instead of a percentage, it should take double the base ATK.
  • Server:

    • *KO_MUCHANAGE / Over Throw
      -Damage is now split between targets.
      -Now has a success chance of hitting or missing.
    • *KO_MAKIBISHI / Makibishi
      *KO_KYOUGAKU / Illusion - Shock
      *KO_JYUSATSU / Illusion - Killing Curse
      *KO_GENWAKU / Illusion - Attraction
      -Added full support for these skills.

    • *KO_ZANZOU / Illusion - After Image
      -Added some support for this skill.
      -Only the back sliding part works.
      -Clone summoning code will be added later.

    • *Added the Hanbok job.
      -Hanbok is a costume job just like the Wedding, Christmas, and Summer ones.
      -A 2013-01-30aRagexeRE client or higher is required for this job to show.
      -Sadly we still can't use clients past July 2012. At least the support
      -for the Hanbok is ready.

    • *RK_CRUSHSTRIKE
      -Now a self casted skill.
      -Crush Strike is now a buff that will deal its damage once upon doing a regular attack.
      -Weapon break chance is now a official 20 percent due to the new behavior.
      -Status now last for 30 seconds.

    • *NC_SILVERSNIPER
      *NC_MAGICDECOY
      -Fixed a suspected issue where the summoned FAW's wouldn't have the correct amount of HP.
      -Updated the Silver Sniper's ATK to official.
      -Cast time is no longer interruptible.

    • *KO_ZANZOU / Illusion - After Image
      -Now summons a shadow clone.

    • *KO_ZENKAI / Spread Seal
      *KG_KYOMU / Shadow Void
      -Added Full Support For These Skills.

    • *KO_IZAYOI / 16th Night
      -Fixed cast time removal and variable cast reductions now apply to all skills.

    • *Added Mutated Homunculus skill trees.
    • *Did a full update on all mutated homunculus skills in the database files.
    • *Added support for the Mutated Homunculus.
    • *Reviewed and updated all stat bonuses from job levels for all 3rd jobs, baby 3rds,Expanded Super Novice, and Kagerou/Oboro.
    • *Reviewed and updated a good number of skills for 3rd jobs. These updates bring their skills much closer to official.
    • *RK_DEATHBOUND
      -SP requirements updated.

    • *RK_HUNDREDSPEAR
      -Fixed a issue where higher skill levels increased the cast time instead of decreasing it.

    • *RK_VITALITYACTIVATION
      -Fixed a issue where the status duration didn't last as long as it should.

    • *RK_PHANTOMTHRUST
      -Target type changed to everyone.
      -Fixed a issue where the skill would cast, but wouldn't damage or do its effect.

    • *GC_DARKILLUSION
      -SP requirements updated.

    • *AB_RENOVATIO
      -Cooldown added.

    • *AB_CLEARANCE
      -Target type changed to everyone.
      -Fixed a issue where the skill was set to work only on guild members instead of party members.

    • *WL_WHITEIMPRISON
      -Cooldown added.

    • *WL_FROSTMISTY
      -Cooldown increased.
      -Updated status duration to official. Its 40 seconds.

    • *WL_MARSHOFABYSS
      -Cooldown added.

    • *WL_STASIS
      -Cooldown reduced and is now affected by skill level.
      -Duration increased and is affected by skill level.

    • *WL_CRIMSONROCK
      -Fixed cast reduced.

    • *WL_EARTHSTRAIN
      -Fixed cast reduced.

    • *WL_TETRAVORTEX
      -Fixed cast reduced.

    • *WL_READING_SB
      -Cooldown removed.
      -SP drain timer updated to every 10 seconds.

    • *RA_WUGBITE
      -SP requirements updated.
      -Fixed a issue where RA_TOOTHOFWUG increased the duration twice as much as it should.
      -Success chance updated to official. This also adds the resistance formula as well.

    • *NC_ARMSCANNON
      -Target type changed to enemy.
      -SP requirement updated.
      -Now targets enemy's.

    • *NC_SELFDESTRUCTION
      -SP requirement lowered to 1.

    • *NC_MAGNETICFIELD
      -Variable cast removed.

    • *NC_NEUTRALBARRIER
      -Cooldown reduced and is now affected by skill level.

    • *NC_STEALTHFIELD
      -Cooldown reduced and is now affected by skill level.
      -Now drains 1 percent of SP between every 3 to 5 seconds depending on the skill level used.

    • *NC_POWERSWING
      -SP requirements updated.

    • *NC_DISJOINT
      -Cast range increased.

    • *SC_FATALMENACE
      -SP requirements updated.

    • *SC_REPRODUCE
      -Duration is now infinite.

    • *SC_INVISIBILITY
      -Duration is now infinite and lasts until the caster's SP is drained.

    • *SC_MANHOLE
      -Now treated as a magic skill.

    • *SC_DIMENSIONDOOR
      -Now treated as a magic skill.

    • *SC_CHAOSPANIC
      -Now treated as a magic skill.

    • *SC_MAELSTROM
      -Now treated as a magic skill.

    • *SC_BLOODYLUST
      -Now treated as a magic skill.
      -Fixed cast added.
      -Cooldown added.
      -Duration reduced and is still affected by skill level.
      -This skill will later be updated to its new effect.

    • *SR_EARTHSHAKER
      -SP requirements updated.

    • *SR_TIGERCANNON
      -SP requirement lowered to 1.

    • *SR_LIGHTNINGWALK
      -SP requirements updated.
      -Variable cast removed.

    • *SO_ARRULLO
      -Cast range is now affected by skill level.
      -Target type changed to ground.
      -Now targets the ground.

    • *GN_CARTCANNON
      -SP requirements updated.

    • *GN_MANDRAGORA
      -Cooldown reduced.

    • *SR_RIDEINLIGHTNING
      -SP requirements updated.
      -Aftercast removed.

    • *Did a few other changes and cleanup.
    • *SO_CLOUD_KILL
      *SO_WARMER
      -Fixed a issue where the AoE would not generate when casted.

    • *This update focuses to bring HP/SP drain timers, unit invervals, someformula's,resistance, and other misc. stuff to official.
    • *Burnning status mechanic's updated to official.
      -Now deals damage equal to 3 percent of your MaxHP plus a added 1000.
      -Damage is dealed every 3 seconds.

    • *GC_WEAPONBLOCKING
      -SP drain timer updated to every 5 seconds.

    • *GC_HALLUCINATIONWALK
      -Now requires a percentage of your MaxHP to cast.
      -HP percentage needed is affected by skill level.

    • *AB_PRAEFATIO
      -The HP of the kyrie barrier generated through this skill is no longer affected by the
      -learned level of Kyrie Eleison. It is now entirely affected by the used level of this skill.
      -This is official and interesting as this skill can set a higher HP then regular kyrie can.

    • *WL_RADIUS
      -Fixed cast time formula reduction updated to official. The real official this time.

    • *WL_HELLINFERNO
      -Duration updated to official and is finalized.

    • *RA_ICEBOUNDTRAP
      -Status duration updated to official.

    • *NC_COLDSLOWER
      -Frost Misty status duration updated to official.
      -Status are now applied through a special check.
      -It will first try to freeze any enemy that is hit.
      -It will then try to give frost misty status to any enemy it fails to freeze.

    • *SC_CHAOSPANIC
      *SC_MAELSTROM
      *SC_BLOODYLUST
      -Now limited to having 1 AoE placed at a time for each skill.

    • *LG_REFLECTDAMAGE
      -SP drain timer updated to every 10 seconds.
      -SP drain amount per drain updated.

    • *LG_INSPIRATION
      -HP and SP drain timer updated to every 5 seconds.

    • *WM_SATURDAY_NIGHT_FEVER
      -HP and SP drain timers updated to every 3 seconds.

    • *SO_DIAMONDDUST
      -Status duration reduction formula added.

    • *SO_VACUUM_EXTREME
      -Unit inverval updated to official.

    • *SO_VARETYR_SPEAR
      -Small change to the code.

    • *GN_WALLOFTHORN
      -Unit inverval updated to official.

    • *GN_DEMONIC_FIRE
      -Unit inverval updated to official.

    • *MH_POISON_MIST
      -Added full support for this skill.

    • *Added mutated homunculus food items to the item_db
    • *Bonuses gained through evolution are now official.
    • *Added official growth stats for mutated homunculus.
    • *KO_HAPPOKUNAI
      -Modified the damage formula to be more official like for pre-renewal mechanics.
      -In renewal, base ATK deals double the damage. With Spray Kunai dealing a fixed amount of damage instead of a percentage, it should take double the base ATK.

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