Server:
- *KO_MUCHANAGE / Over Throw
-Damage is now split between targets.
-Now has a success chance of hitting or missing.
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*KO_MAKIBISHI / Makibishi
*KO_KYOUGAKU / Illusion - Shock
*KO_JYUSATSU / Illusion - Killing Curse
*KO_GENWAKU / Illusion - Attraction
-Added full support for these skills.
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*KO_ZANZOU / Illusion - After Image
-Added some support for this skill.
-Only the back sliding part works.
-Clone summoning code will be added later.
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*Added the Hanbok job.
-Hanbok is a costume job just like the Wedding, Christmas, and Summer ones.
-A 2013-01-30aRagexeRE client or higher is required for this job to show.
-Sadly we still can't use clients past July 2012. At least the support
-for the Hanbok is ready.
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*RK_CRUSHSTRIKE
-Now a self casted skill.
-Crush Strike is now a buff that will deal its damage once upon doing a regular attack.
-Weapon break chance is now a official 20 percent due to the new behavior.
-Status now last for 30 seconds.
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*NC_SILVERSNIPER
*NC_MAGICDECOY
-Fixed a suspected issue where the summoned FAW's wouldn't have the correct amount of HP.
-Updated the Silver Sniper's ATK to official.
-Cast time is no longer interruptible.
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*KO_ZANZOU / Illusion - After Image
-Now summons a shadow clone.
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*KO_ZENKAI / Spread Seal
*KG_KYOMU / Shadow Void
-Added Full Support For These Skills.
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*KO_IZAYOI / 16th Night
-Fixed cast time removal and variable cast reductions now apply to all skills.
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*Added Mutated Homunculus skill trees.
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*Did a full update on all mutated homunculus skills in the database files.
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*Added support for the Mutated Homunculus.
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*Reviewed and updated all stat bonuses from job levels for all 3rd jobs, baby 3rds,Expanded Super Novice, and Kagerou/Oboro.
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*Reviewed and updated a good number of skills for 3rd jobs. These updates bring their skills much closer to official.
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*RK_DEATHBOUND
-SP requirements updated.
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*RK_HUNDREDSPEAR
-Fixed a issue where higher skill levels increased the cast time instead of decreasing it.
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*RK_VITALITYACTIVATION
-Fixed a issue where the status duration didn't last as long as it should.
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*RK_PHANTOMTHRUST
-Target type changed to everyone.
-Fixed a issue where the skill would cast, but wouldn't damage or do its effect.
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*GC_DARKILLUSION
-SP requirements updated.
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*AB_RENOVATIO
-Cooldown added.
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*AB_CLEARANCE
-Target type changed to everyone.
-Fixed a issue where the skill was set to work only on guild members instead of party members.
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*WL_WHITEIMPRISON
-Cooldown added.
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*WL_FROSTMISTY
-Cooldown increased.
-Updated status duration to official. Its 40 seconds.
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*WL_MARSHOFABYSS
-Cooldown added.
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*WL_STASIS
-Cooldown reduced and is now affected by skill level.
-Duration increased and is affected by skill level.
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*WL_CRIMSONROCK
-Fixed cast reduced.
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*WL_EARTHSTRAIN
-Fixed cast reduced.
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*WL_TETRAVORTEX
-Fixed cast reduced.
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*WL_READING_SB
-Cooldown removed.
-SP drain timer updated to every 10 seconds.
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*RA_WUGBITE
-SP requirements updated.
-Fixed a issue where RA_TOOTHOFWUG increased the duration twice as much as it should.
-Success chance updated to official. This also adds the resistance formula as well.
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*NC_ARMSCANNON
-Target type changed to enemy.
-SP requirement updated.
-Now targets enemy's.
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*NC_SELFDESTRUCTION
-SP requirement lowered to 1.
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*NC_MAGNETICFIELD
-Variable cast removed.
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*NC_NEUTRALBARRIER
-Cooldown reduced and is now affected by skill level.
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*NC_STEALTHFIELD
-Cooldown reduced and is now affected by skill level.
-Now drains 1 percent of SP between every 3 to 5 seconds depending on the skill level used.
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*NC_POWERSWING
-SP requirements updated.
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*NC_DISJOINT
-Cast range increased.
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*SC_FATALMENACE
-SP requirements updated.
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*SC_REPRODUCE
-Duration is now infinite.
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*SC_INVISIBILITY
-Duration is now infinite and lasts until the caster's SP is drained.
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*SC_MANHOLE
-Now treated as a magic skill.
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*SC_DIMENSIONDOOR
-Now treated as a magic skill.
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*SC_CHAOSPANIC
-Now treated as a magic skill.
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*SC_MAELSTROM
-Now treated as a magic skill.
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*SC_BLOODYLUST
-Now treated as a magic skill.
-Fixed cast added.
-Cooldown added.
-Duration reduced and is still affected by skill level.
-This skill will later be updated to its new effect.
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*SR_EARTHSHAKER
-SP requirements updated.
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*SR_TIGERCANNON
-SP requirement lowered to 1.
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*SR_LIGHTNINGWALK
-SP requirements updated.
-Variable cast removed.
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*SO_ARRULLO
-Cast range is now affected by skill level.
-Target type changed to ground.
-Now targets the ground.
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*GN_CARTCANNON
-SP requirements updated.
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*GN_MANDRAGORA
-Cooldown reduced.
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*SR_RIDEINLIGHTNING
-SP requirements updated.
-Aftercast removed.
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*Did a few other changes and cleanup.
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*SO_CLOUD_KILL
*SO_WARMER
-Fixed a issue where the AoE would not generate when casted.
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*This update focuses to bring HP/SP drain timers, unit invervals, someformula's,resistance, and other misc. stuff to official.
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*Burnning status mechanic's updated to official.
-Now deals damage equal to 3 percent of your MaxHP plus a added 1000.
-Damage is dealed every 3 seconds.
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*GC_WEAPONBLOCKING
-SP drain timer updated to every 5 seconds.
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*GC_HALLUCINATIONWALK
-Now requires a percentage of your MaxHP to cast.
-HP percentage needed is affected by skill level.
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*AB_PRAEFATIO
-The HP of the kyrie barrier generated through this skill is no longer affected by the
-learned level of Kyrie Eleison. It is now entirely affected by the used level of this skill.
-This is official and interesting as this skill can set a higher HP then regular kyrie can.
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*WL_RADIUS
-Fixed cast time formula reduction updated to official. The real official this time.
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*WL_HELLINFERNO
-Duration updated to official and is finalized.
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*RA_ICEBOUNDTRAP
-Status duration updated to official.
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*NC_COLDSLOWER
-Frost Misty status duration updated to official.
-Status are now applied through a special check.
-It will first try to freeze any enemy that is hit.
-It will then try to give frost misty status to any enemy it fails to freeze.
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*SC_CHAOSPANIC
*SC_MAELSTROM
*SC_BLOODYLUST
-Now limited to having 1 AoE placed at a time for each skill.
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*LG_REFLECTDAMAGE
-SP drain timer updated to every 10 seconds.
-SP drain amount per drain updated.
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*LG_INSPIRATION
-HP and SP drain timer updated to every 5 seconds.
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*WM_SATURDAY_NIGHT_FEVER
-HP and SP drain timers updated to every 3 seconds.
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*SO_DIAMONDDUST
-Status duration reduction formula added.
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*SO_VACUUM_EXTREME
-Unit inverval updated to official.
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*SO_VARETYR_SPEAR
-Small change to the code.
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*GN_WALLOFTHORN
-Unit inverval updated to official.
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*GN_DEMONIC_FIRE
-Unit inverval updated to official.
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*MH_POISON_MIST
-Added full support for this skill.
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*Added mutated homunculus food items to the item_db
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*Bonuses gained through evolution are now official.
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*Added official growth stats for mutated homunculus.
- *KO_HAPPOKUNAI
-Modified the damage formula to be more official like for pre-renewal mechanics.
-In renewal, base ATK deals double the damage. With Spray Kunai dealing a fixed amount of damage instead of a percentage, it should take double the base ATK.